Quespa Argenthrixus, Female Dragonborn [Permalink]
Personal [hide]
Description: A 6'7" northern woman, she wears tight fitting clothing which further accentuates her frame. Her copper crest is knotted and matted. She has a dull look in her gold eyes.
Personality: She is extraordinarily eccentric. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Born to a poor family in the city she treasured whatever gifts she got. She found a children's book about a Dragonborn Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with her old friends
Ideals: Fighting. Flaws: Insane, Impulsive. Bonds: Attractive, Poor, Adventurer. Occupation: Bounty Hunter
Voice: Smoker's lung
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 80 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Undercommon, Infernal
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 gp. Aquamarine (200 gp). Moss agate (6 gp). Chrysoprase (30 gp). Obsidian (6 gp). Amethyst (160 gp). Jade (160 gp). Azurite (6 gp). Red-brown spinel (160 gp). Hematite (6 gp). Tiger eye turquoise (6 gp). Obsidian (6 gp). Sard (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nuthra Wystongjiir, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a green coat over a black low-cut shirt, and a deerstalker hat upon her head. She has styled her blue crest well, parting it to the left. She tend to wears goggles to shield her eyes.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has a habit of throwing herself into exceedingly dangerous situations.
History: She served in the navy to pay for her family's outstanding loans. She was taken from her home at a very young age. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She wants nothing more than to rejoin the army; and she is currently in port desperately looking for someone to get her out
Ideals: Athletic, Joker. Flaws: Impulsive. Bonds: Military, Slave. Occupation: Interpreter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 17)
Armor Class 10
Hit Points 122 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 10 (+0) | 17 (+3) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 |
Possessions: 9000 gp. Gold music box (4000 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Gold dragon comb with red garnet eye (1600 gp). Gold dragon comb with red garnet eye (1600 gp). A necklace of small pink pearls (5000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Solid gold idol (900 gp). 1 Medium magic item. 1 Medium magic item.
Târz Hallewell, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing a perfectly clean shirt and pair of pants. His blonde hair has been sun bleached extensively. His eyes are likewise green. His teeth are white and perfect.
Personality: He never swears and excessively uses polite adverbs when speaking. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been saving his money to try and buy his sister's freedom.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and wants to raise his children well
Ideals: Optimist. Bonds: Attractive, Military, Mentor, Family, Enemies. Occupation: Spy
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 119 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Orc, Abyssal, Druidic
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 900 pp. Moss agate (7 gp). Eye agate (7 gp). Star rose quartz (80 gp). White pearl (160 gp). Deep green spinel (160 gp). Tourmaline (160 gp). Red-brown spinel (160 gp). Violet garnet (800 gp). Malachite (7 gp). Hematite (7 gp). 1 Medium magic item.
Corkitron Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He is typically in his Priest uniform. His broad hat is riddled with cuts and holes. He has amber eyes.
Personality: Prone to second guessing himself, he comes off as nervous. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Corkitron was raised in a hard working conservative environment. He worked as a nervous Priest and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business; and wants to open a new tavern
Flaws: Ugly, Shy, Insane, Fearful. Bonds: Job. Occupation: Priest
Voice: Spits words with contempt
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 105 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 14 (+2) | 18 (+4) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Infernal, Goblin, Orc
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 4000 gp. Alexandrite (1200 gp). Hematite (15 gp). Violet garnet (1200 gp). 1 Minor magic item.
Drenna Riley, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She sports white clothing, slightly heavier than average wear. Her red hair is unkempt and raggedy. Her eyes are likewise green.
Personality: Overbrimming with self-confidence, Drenna isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Orc unity. She is obsessed with a lost civilization.
History: Drenna was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A gypsy cursed her at a young age, leading to her ugly appearance. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She doesn't get along with people that don't share her tastes; and obtaining odd cultural half-elven artifacts is her passion
Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Slave Trader
Voice: Rolls R's
Attributes [hide]
Medium (4'7") Half-Orc, Lawful Good (CR 15)
Armor Class 13
Hit Points 97 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 17 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 1000 gp. Brass mug with jade inlays (100 gp). Old masterpiece painting (1600 gp). Fire opal pendant on a fine gold chain (1600 gp). Gold and topaz bottle stopper cork (700 gp). Silver comb with moonstones (100 gp). Solid gold idol (1000 gp). Large well-done wool tapestry (100 gp). 1 Medium magic item.
Elizabeth Lincoln, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a faded coat and loose pants complete with wide-brimmed hat. Her auburn hair is singed and shortened. Her amber eyes have a joyful gleam in them most of the time.
Personality: She dislikes all the random violence that takes place in the north. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born the only child of a wealthy merchant. Her mother took her hunting and taught her how to get in the mind of other creatures. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She wants to meet her childhood hero; and she's looking for her big break
Ideals: Pacifist, Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Sellsword
Voice: Low range voice
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 97 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 13 (+1) | 15 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnoll, Draconic
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 600 pp. A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). A roughly beaten golden orb (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).
Ulla Gummen, Female Gnome [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears professional attire. Her hair is always cut to a buzz. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She has a small toy that she constantly fidgets with.
History: Ulla was born with her mother's beautiful face. She was an athlete and attended two major summer competitions. She never won. She hasn't been sleeping well lately.
Motivation: Wants to work out more often; and she doesn't get along with people that don't share her tastes
Ideals: Athletic. Flaws: Insomniac, Shy, Addict. Bonds: Attractive. Occupation: Bowyer
Voice: Shortens vowels
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 16)
Armor Class 11
Hit Points 116 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 16 (+3) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Gnome, Ignan, Goblin, Auran
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 9000 gp. Jasper (50 gp). Alexandrite (400 gp). Aquamarine (400 gp). Golden yellow topaz (400 gp). Golden yellow topaz (400 gp). Malachite (11 gp). Alexandrite (400 gp). Hematite (11 gp). Deep green spinel (100 gp). Onyx (50 gp). Carnelian (50 gp). Golden pearl (100 gp). Lapis lazuli (11 gp). Tiger eye turquoise (11 gp). Blue quartz (11 gp). Eye agate (11 gp). Azurite (11 gp). Black pearl (400 gp). Golden yellow topaz (400 gp). Citrine (50 gp). Onyx (50 gp). Aquamarine (400 gp). Aquamarine (400 gp). Violet garnet (400 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

