Cloud Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who sports brown clothing, slightly heavier than average wear. Her lavender fur is lengthy and is close to two feet long. She has gleaming, smiling amber eyes.
Personality: She is irascible and easily irritated. A true patriot, Cloud would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She dropped out of school before completing her studies. Due to her spouse's obsession with being a Barkeep they were divorced and she won custody of their daughter. She worked as a Junk Dealer, and she later adopted a second daughter.
Motivation: An old rival family wants her found.
Ideals: Logical. Flaws: Antagonistic. Bonds: Military, Family. Occupation: Junk Dealer
Voice: Pirate accent
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 128 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 17 (+3) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Terran, Giant
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 600 pp. Golden circlet with four aquamarines (4000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Black velvet mask with numerous citrines (180 gp). Old masterpiece painting (1100 gp). Brass mug with jade inlays (500 gp). Gold music box (4000 gp). Large well-done wool tapestry (500 gp). Solid gold idol (1000 gp). Gold dragon comb with red garnet eye (1100 gp).
Lezre Altham, Female Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a black tunic with brown highlights, and long tan pants that bunch up around her shoes. Her brown hair is singed and shortened. Her gray eyes dart from person to person.
Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. When she's not drinking or sleeping the drinks off, she's doing singing.
History: Born in the east her family was never financially stable. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has never given up on her singing dream.
Motivation: Her spouse's relatives view her with great suspicion; and wants to raise her children well
Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Religious, Family. Occupation: Doctor
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 102 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 3000 gp. White opal (400 gp). Sard (70 gp). Moss agate (10 gp). Red garnet (40 gp). Emerald (400 gp). White opal (400 gp). Rock crystal (70 gp). Black pearl (900 gp). Violet garnet (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Azza Elusive, Female Tiefling [Permalink]
Personal [hide]
Description: Standing 4'11", this woman is renowned for her bright black dresses and hats. Her hair is white and very short. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Abrasive and pushy, she has a hard time making friends. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She struck the Animal Trainer job and began her own company from there.
Motivation: She's attracted to the PC; and she'd like to take her coworkers down a peg
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Religious, Job, Has a crush. Occupation: Animal Trainer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'11") Tiefling, Lawful Good (CR 17)
Armor Class 12
Hit Points 98 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +10 / 5d4+4, Ranged +8 / 5d4+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 1400 pp.
Kasdeya Flight, Female Tiefling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a fine chain shirt which she covers with green colored cloaks and clothing. Her chestnut hair is lengthy. Her gold eyes peer out from beneath her deerstalker green hat.
Personality: Overbrimming with self-confidence, Kasdeya isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a pair of adventurers, Kasdeya grew up listening to her father's many stories. After coming to the age of reason, Kasdeya took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Nothing but the best is good enough for her; and obtaining odd cultural elven artifacts is her passion
Ideals: Impeccable, Gifted. Bonds: Adventurer. Occupation: Fisher
Voice: Hollow voice
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 15)
Armor Class 12
Hit Points 85 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 16 (+3) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Abyssal, Elven, Sylvan
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 7000 gp. Jeweled gold crown (7000 gp). Jeweled electrum ring (7000 gp). Sapphire pendant on gold chain (800 gp). Gold music box (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). 1 Medium magic item.
Loopmottin Daergel, Female Gnome [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times. She has a slight overbite and is overall scrawny. She wears a small hat to cover her moderate length golden hair. Her brown eyes are slightly larger than normal.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is a bit of a xeno-phobe, disliking non-Gnomes.
History: Loopmottin was raised in a hard working conservative environment. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Expand her business; and further expansion of business
Flaws: Antagonistic, Racist. Bonds: Attractive, Job, Mentor. Occupation: Stylist
Voice: Middle-eastern accent
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 15)
Armor Class 11
Hit Points 70 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 700 pp. Zircon (30 gp). Eye agate (7 gp). Fiery yellow corundum (900 gp). Malachite (7 gp). Obsidian (7 gp). Chrysoprase (30 gp). Eye agate (7 gp). Tourmaline (120 gp). Red garnet (120 gp). Violet garnet (1500 gp). Chalcedony (30 gp). Azurite (7 gp). Hematite (7 gp). Chalcedony (30 gp). Rock crystal (30 gp). Rock crystal (30 gp). Brown-green garnet (120 gp). Smoky quartz (30 gp). Fiery yellow corundum (900 gp). Coral (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rurik Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he does not wear sleeves and tends to eschew shirts when he can avoid it. His tied-back hair is black. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He likes to make people angry or surprised. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He comes from a rich western family. Rurik was born on a far western mountains where he grew up under the tutelage of his father, an expert Actor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Find a way to reverse the transformation of his sister.
Flaws: Addict, Antagonistic. Bonds: Family, Rich, Immigrant. Occupation: Actor
Voice: Speaks with a cold
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 9
Hit Points 81 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Halfling
Attacks Melee +7 / 4d10+2, Ranged +4 / 4d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 2000 gp. Hematite (9 gp). Deep green spinel (130 gp). Onyx (20 gp). Chrysoprase (20 gp). Moonstone (20 gp). Lapis lazuli (9 gp). Alexandrite (700 gp). Black pearl (700 gp). 1 Medium magic item.
Valida Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a robe, a symbol of death around her neck, and a sword on her belt. Her hair is always cut to a buzz. She wears a mask on her face.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: From birth she was tutored by a cruel and relentless mentor. She found a children's book about a Dwarf Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sword.
Motivation: She desires power and/or immortality; and someone believes her a fraud
Ideals: Fighting, Athletic. Bonds: Enemies, Mentor, Adventurer. Occupation: Banker
Voice: German accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 126 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Druidic
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp.
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