Serpent In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across his face, he is well dressed, constantly wearing a brown suit, black shirt, and yellow tie. His fur is cinnamon, silky, and of moderate length. His eyes are yellow.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A true patriot, Serpent would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs
Flaws: Antagonistic. Bonds: Attractive, Military, Religious, Mentor. Occupation: Bather
Voice: Old Prospector
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 99 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 7000 gp. Old masterpiece painting (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Brass mug with jade inlays (300 gp). 1 Medium magic item.
Habor Bedlam, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He is renowned for his bright green suits and hats. His hair is black and curly. He wears large thick round spectacles.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He always tries to repair and not replace. It was this mentality that drove him into the Mayor business.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has dedicated himself to building a better kind of golem.
Motivation: Someone believes him a fraud; and he wants nothing more than to rejoin the army
Ideals: Joker, Persistence. Bonds: Military, Adventurer, Enemies. Occupation: Mayor
Voice: Rolls R's
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 113 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 16 (+3) | 18 (+4) | 20 (+5) |
Senses Passive Perception 14
Languages Common, Halfling, Sylvan, Druidic
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 5000 gp. Golden yellow topaz (400 gp). Golden yellow topaz (400 gp). Violet garnet (400 gp). Banded agate (6 gp). Silver pearl (160 gp). Chrysoberyl (160 gp). Brown-green garnet (160 gp). Pink pearl (160 gp). Violet garnet (400 gp). Rich purple corundum (800 gp). Emerald (800 gp). Alexandrite (400 gp). Canary diamond (3000 gp). Rhodochrosite (6 gp). Onyx (70 gp). Violet garnet (400 gp). Deep blue spinel (400 gp). Aquamarine (400 gp). 1 Medium magic item.
Trey Van Es, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His golden hair is thinning but still full. His hazel eyes are passionate and lively.
Personality: Prone to second guessing himself, he comes off as nervous. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born in the east, but his parents moved at a very young age to the west. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love
Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Immigrant, In love. Occupation: Miner
Voice: Can't modulate volume
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 16)
Armor Class 12
Hit Points 108 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 14 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 7000 gp. Deep green spinel (100 gp). Blue star sapphire (1100 gp). Freshwater pearl (5 gp). Amber (100 gp). Zircon (30 gp).
Paggen Dunben, Male Gnome [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his black hair down. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is afraid of women and trembles around them
History: Paggen hails from a village terrorized by giants. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Many giants want him driven away; and a deep hatred of giants
Ideals: Entrepeneur, Joker. Flaws: Ugly, Shy. Bonds: Enemies. Occupation: Bellfounder
Voice: Soft and melodious
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 99 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Terran
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 700 pp. Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Golden circlet with four aquamarines (3000 gp). Solid gold idol (700 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Gold dragon comb with red garnet eye (1300 gp). 1 Medium magic item.
Euphemia Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: She is renowned for her bright white dresses and hats, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'10" when asserting herself. Her brown hair is greasy and uncared for. Her eyes are likewise violet. Her teeth are yellowed and unaligned.
Personality: She never swears and excessively uses polite adverbs when speaking. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: When she was but 3 years old her parents immigrated from the west. Her first spouse was a Sculptor, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She used her abilities to travel the world and help people.
Motivation: An old rival family wants her found.
Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Tailor
Voice: Pirate accent
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 17)
Armor Class 14
Hit Points 116 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 14 (+2) | 18 (+4) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Auran, Undercommon, Druidic, Gnome
Attacks Melee +4 / 5d4-2, Ranged +9 / 5d4+3, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 1900 pp. Red spinel (80 gp). Aquamarine (700 gp). Freshwater pearl (4 gp). Black pearl (700 gp). Black opal (1300 gp). Aquamarine (700 gp). Alexandrite (700 gp). Alexandrite (700 gp). Hematite (4 gp). Blue quartz (4 gp). Chrysoprase (70 gp). Aquamarine (700 gp). Star rose quartz (70 gp). Deep blue spinel (700 gp). Chrysoberyl (80 gp). Blue star sapphire (1300 gp). Emerald (1300 gp). Fire opal (1300 gp). Moonstone (70 gp). Rich purple corundum (1300 gp). Tiger eye turquoise (4 gp). Carnelian (70 gp). Black opal (1300 gp). Tiger eye turquoise (4 gp). Peridot (70 gp). Sard (70 gp). Black star sapphire (1300 gp).
Euphemia Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a white vest and prefers black and red shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has styled her silver hair well, parting it to the right. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She misses her home and complains about the freezing weather, even in summer.
History: Euphemia lived on a farm with her father, near the main road leading to a nearby town. As a young adult she joined a group advocating for an improvement in Halfling conditions. She has since lost track of the people in her past.
Motivation: To reunite with her absent father; and find a way to reverse the transformation of her brother
Flaws: Ugly, Shy, Racist. Bonds: Immigrant, Family. Occupation: Carter
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 117 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Elven, Celestial
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 2000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). A silver and pearl hairclip (30 gp). A silver and pearl hairclip (30 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). A small bag of saffron. (30 gp). Embroidered and bejeweled glove (3000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).
Cloak Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle, and carries maces. Her yellow fur is slicked back into a classic pompadour. She has a tattooed face.
Personality: Cloak is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born into a rich family. Her parents enrolled her in a Druid school at a young age so that she could practice her druidic talents. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy; and money/treasure
Ideals: Fighting, Extrovert, Gifted. Bonds: Rich. Occupation: Stableman
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 95 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 14 (+2) | 12 (+1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 500 pp. Tiger eye turquoise (14 gp). Obsidian (14 gp). Eye agate (14 gp). Black pearl (400 gp). Amethyst (40 gp). Tourmaline (40 gp). Alexandrite (400 gp). Peridot (70 gp). Azurite (14 gp). Onyx (70 gp). Violet garnet (400 gp). Coral (40 gp). Blue quartz (14 gp). Violet garnet (400 gp). Tiger eye turquoise (14 gp). 1 Medium magic item. 1 Medium magic item.
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