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NPC Generator

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Advanced [show]


Bardryn Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: 4'3" and muscular, this northern woman wears a custom-built plate barding that's adorned with brown lining and desert motifs. She wears a top hat to cover her moderate length auburn hair. Her ears are large.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She struck it rich when she found rare goods in large quantities. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is greedy.

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Job, Rich. Occupation: Courier

Voice: Irish accent

Attributes [hide]

Bardryn Aranore, Female Dwarf Druid 16
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 113 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)14 (+2) 15 (+2)12 (+1)
Skills Intimidation +6, Nature +7
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Terran
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 3000 gp. Chrysoprase (70 gp). Peridot (70 gp). Fiery yellow corundum (900 gp). Alexandrite (200 gp). Obsidian (16 gp). Canary diamond (5000 gp). Alexandrite (200 gp). Rhodochrosite (16 gp). Aquamarine (200 gp). Hematite (16 gp). Golden yellow topaz (200 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Herleva Bradshaw, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'10". She wears a grey armored body suit, with a simple white line shooting up and back down. Her white hair is singed and shortened. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is irascible and easily irritated. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark

Flaws: Ugly, Addict, Antagonistic. Bonds: Adventurer. Occupation: Brewer

Voice: Uses sign language

Attributes [hide]

Herleva Bradshaw, Female Human Druid 15
Medium (5'10") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 106 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)14 (+2) 8 (-1)14 (+2)
Skills Investigation +7, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 4000 gp.


Social Check DCs


Naamah Torment, Female Tiefling [Permalink]

Personal [hide]

Description: A 6'4" southern woman, she dresses in collared shirts and wears a proper scarf over her head. She wears a broad hat to cover her moderate length brown hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep silver.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: The child of a Jeweler, who enjoyed hunting, Naamah was taken on many hunting expeditions. Her family was turned out during the war. She and her family wandered south to less war torn lands. She has been saving her money to try and buy her brother's freedom.

Motivation: She feels threatened by others; and to reunite with her absent father

Ideals: Optimist. Flaws: PTSD, Fearful. Bonds: Family, Nature. Occupation: Mayor

Voice: pre-pubescent

Attributes [hide]

Naamah Torment, Female Tiefling Druid 15
Medium (6'4") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 104 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)8 (-1) 11 (+0)11 (+0)
Skills Persuasion +5, Survival +5
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 8000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mordai Speed, Male Tiefling [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor. He carries a battered falchion and tarnished trident as well. His silver hair is kept up in a ponytail inside a small hat. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a great chef.

History: Born in the south to a Fortune-teller, Mordai learned a great deal about his mother's area of expertise. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He's also a talented Interpreter, but doesn't like to broadcast it.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Fortune-teller

Voice: Low range voice

Attributes [hide]

Mordai Speed, Male Tiefling Druid 16
Medium (6'10") Tiefling, Lawful Good (CR 16)
Armor Class 10
Hit Points 143 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 18 (+4)12 (+1) 11 (+0)13 (+1)
Skills Athletics +8, Insight +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 1100 pp. Star rose quartz (60 gp). Alexandrite (300 gp). Star ruby (800 gp). Blue quartz (4 gp). Citrine (60 gp). Star rose quartz (60 gp).


Social Check DCs


Aelar Fasharash, Male Elf [Permalink]

Personal [hide]

Description: He wears a tan cloak and cross-gartered black stockings. His skin is fair and his fingers are delicate and long. He wears his blonde hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Aelar is combative with any and all who dare try his patience in the slightest.

History: He was born at the edge of vast mountains. His childhood dream was to be a Stylist, but he was a colossal failure. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Dwarven compassion; and sabotage a competitor

Ideals: Justice, Persistence. Flaws: Racist. Bonds: Nature, Job. Occupation: Tailor

Voice: Soft and mumbly

Attributes [hide]

Aelar Fasharash, Male Elf Druid 15
Medium (4'9") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 47 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)11 (+0) 15 (+2)11 (+0)
Skills Nature +5, Stealth +7
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 1200 pp. A miniature golden chest with tiny emeralds lining the top (70 gp). Gold and ruby ring (10000 gp). An abacus with copper, silver and gold markers (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Fire opal pendant on a fine gold chain (1100 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Yorke, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear brown clothing when he does not wear armor. He wears a Stetson hat to cover his moderate length red hair. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is fixated on the number 23. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Clerebold is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Due to his spouse's obsession with being a Performer they were divorced and he won custody of their son. He worked as a Shoemaker, and he later adopted a second son.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Gifted, Fighting. Flaws: Insane. Bonds: Family. Occupation: Shoemaker

Voice: Eastern European accent

Attributes [hide]

Clerebold Yorke, Male Human Druid 15
Medium (6'3") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 125 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)14 (+2) 9 (-1)8 (-1)
Skills Acrobatics +6, Nature +7
Senses Passive Perception 9
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 3000 gp. Brass mug with jade inlays (100 gp). A necklace of small pink pearls (2000 gp). Sapphire pendant on gold chain (2500 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Silver comb with moonstones (1000 gp). Jeweled electrum ring (4000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs


Great Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel costume with the symbols of magic on his torso. He has a slight overbite and is overall scrawny. His fur, while still mostly lavender, has prominent grey streaks. His hazel eyes lackadaisically let the world flow into them.

Personality: He is a Laborer first and foremost. He believes firmly that knowledge should be universal. As long as the job gets done he does not care how it got done.

History: Great was born in the west. At a young age he loved to build and create. He has chosen to use the inheritance that was left to him frivolously. He tends to his Laborer job now, and dutifully fulfills any obligations he has.

Motivation: To be a Gardener again; and wants to raise his children well

Ideals: Professionalism, Persistence. Bonds: Job, Rich, Family. Occupation: Laborer

Voice: Dutch accent

Attributes [hide]

Great Candle, Male Tabaxi Druid 16
Medium (5'3") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 123 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)12 (+1) 16 (+3)13 (+1)
Skills History +6, Insight +8
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 7000 gp. 1 Medium magic item.


Social Check DCs

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