Azaki Firahel, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He has the majority of his body covered in plate. He is an epitome of beauty. His hair is black and curly. This hazel eyed southerner is not easily forgotten.
Personality: Abrasive and pushy, he has a hard time making friends. Flattery will make him almost putty in your hands.
History: Sold as a small child to a brothel owner, Azaki was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Azaki was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Azaki's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Azaki and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic, Selfish. Bonds: Attractive, Mentor. Occupation: Cartwright
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 16)
Armor Class 10
Hit Points 127 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 16 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 16
Languages Common, Elven, Celestial, Ignan, Sylvan
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 3000 gp. Alexandrite (300 gp). Red garnet (90 gp). Peridot (50 gp). Bloodstone (50 gp). Violet garnet (300 gp).
Nadarr Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with small hat. He carries with him a set of clubs, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His blue crest is still thick. His ears are large.
Personality: Cocky and sure of himself, he believes he is the best Sage born in the past three hundred years. Animals are drawn to him, and he is able to talk to them.
History: Nadarr hails from a village terrorized by gnolls. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has worked as a Sage like his father before him.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and someone believes him a fraud
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Sage
Voice: Creaky witch voice
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 77 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 8 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. An abacus with copper, silver and gold markers (120 gp). Golden circlet with four aquamarines (3000 gp).
Adelard Chatham, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He wears a weathered and beat up set of banded mail beneath an oversized brown coat, and his gloved hand is found clutching a ceremonial dagger. His hair is always cut to a buzz. His brown eyes dart from person to person.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He comes from a rich northern family. He made a point of taking high paying jobs and getting most of it up front. He has built up a small fortune and can afford his own way.
Motivation: To be a Assassin again; and he wants to meet his childhood hero
Ideals: Justice. Bonds: Job, Rich, Adventurer. Occupation: Architect
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 81 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 4000 gp. Rose (50 gp). Chrysoberyl (90 gp). Red-brown spinel (90 gp). 1 Minor magic item. 1 Minor magic item.
Qemuel Anguish, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is dressed in an above average manner. His hair is red, silky, and of moderate length. He is very pretty but has cold, dead eyes.
Personality: Qemuel speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. A true patriot, Qemuel would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born to a pair of adventurers, Qemuel grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.
Motivation: Nothing but the best is good enough for him; and he desires power and/or immortality
Ideals: Impeccable. Bonds: Attractive, Military, Adventurer, Religious. Occupation: Guard
Voice: Thin and wheezing
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 16)
Armor Class 13
Hit Points 39 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 9 (-1) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 6000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Brass mug with jade inlays (300 gp). A small bag of saffron. (30 gp). Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Solid gold idol (900 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Old masterpiece painting (800 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A delicate silver chain set with a tourmaline (30 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Brass mug with jade inlays (300 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). Solid gold idol (900 gp). Gold and topaz bottle stopper cork (1000 gp).
Oda Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: This dark-skinned female wears a blue vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her blue boots flare out at the collars. She is tall, broad shouldered and powerfully built. She wears a top hat to cover her moderate length auburn hair. She has gleaming, smiling gray eyes.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She feels the way she acts is they only way to get by in the world; and she has money and likes to spend it
Ideals: Philantrophist, Impeccable. Flaws: Shy, Mundane. Bonds: Rich. Occupation: Server
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 15)
Armor Class 13
Hit Points 101 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Auran, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: Banded agate (8 gp). Blue quartz (8 gp). Amethyst (50 gp). Alexandrite (800 gp). Blue star sapphire (1600 gp). Peridot (40 gp). Jade (50 gp). Tiger eye turquoise (8 gp). Malachite (8 gp). Tiger eye turquoise (8 gp). Alexandrite (800 gp). 1 Minor magic item. 1 Minor magic item.
Oolah Elton, Female Half-Orc [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep black leather and dull violet iron scale mail. She has a slight overbite and is overall scrawny. She has shaved her head bald. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Oolah hails from a village terrorized by brigands. Oolah abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To pay off her debts; and her name or reputation has been wronged in the past by brigands, and she desires to right it
Ideals: Philantrophist. Flaws: Impulsive. Bonds: Enemies, Adventurer, Debt. Occupation: Junk Dealer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 65 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 6 (-2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Large well-done wool tapestry (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Solid gold idol (500 gp). Fire opal pendant on a fine gold chain (2000 gp). 1 Medium magic item.
Heward Tattersall, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man dresses well, typically a more casual-formal manner and is in decent physical shape. His white hair and beard is wavy and long. His amber eyes dart from person to person to random spaces in the air.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is frequently practicing swordplay.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has never given up on his dancing dream.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.
Ideals: Persistence, Artistic. Bonds: Attractive, Military, Debt. Occupation: Priest
Voice: Soft and mumbly
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 19)
Armor Class 10
Hit Points 131 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +7 / 5d8+1, Ranged +6 / 5d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 15000 gp. Jade (40 gp). Carnelian (20 gp). Tourmaline (40 gp). Sard (20 gp). Smoky quartz (20 gp). Malachite (8 gp). Fiery yellow corundum (900 gp). Obsidian (8 gp). Eye agate (8 gp). Golden yellow topaz (1600 gp). Azurite (8 gp). Golden yellow topaz (1600 gp). Smoky quartz (20 gp). Banded agate (8 gp). Bloodstone (20 gp). Eye agate (8 gp). Zircon (20 gp). Deep blue spinel (1600 gp). Blue star sapphire (900 gp). Chrysoprase (20 gp). Carnelian (20 gp). Red spinel (40 gp). Silver pearl (40 gp). White pearl (40 gp). Deep blue spinel (1600 gp). Chalcedony (20 gp). Freshwater pearl (8 gp). Chrysoberyl (40 gp). Emerald (900 gp). Deep blue spinel (1600 gp). Black pearl (1600 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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