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NPC Generator

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Advanced [show]


Fargrim Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft green waves gently in the breeze. He has a moderate pudge and is not very fit. He wears his red hair down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A powerful slaver made him what he is. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He struck the Barkeep job and began his own company from there.

Motivation: He is greedy.

Flaws: Antagonistic. Bonds: Rich, Job, Religious, Mentor. Occupation: Barkeep

Voice: Complex vocabulary, royal

Attributes [hide]

Fargrim Frostbeard, Male Dwarf Druid 15
Medium (4'3") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 62 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)12 (+1) 15 (+2)12 (+1)
Skills Performance +6, Religion +6
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 1000 gp. Iolite (70 gp). Aquamarine (700 gp). Blue quartz (12 gp). Rhodochrosite (12 gp). Violet garnet (700 gp). Obsidian (12 gp). Silver pearl (100 gp). Rose (70 gp). Eye agate (12 gp). Deep green spinel (100 gp).


Social Check DCs


Delg Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears many layers of old clothing at all times. He has a small bristly mustache and wavy brown hair. His ears are large.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Delg was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Delg's mother didn't care for him much, and the feeling was mutual. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Sabotage a competitor; and to be a navigator again

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Brewer

Voice: Russian accent

Attributes [hide]

Delg Rumnaheim, Male Dwarf Druid 15
Medium (4'4") Dwarf, Lawful Good (CR 15)
Armor Class 14
Hit Points 128 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 19 (+4)13 (+1) 17 (+3)12 (+1)
Skills Animal Handling +8, Nature +6
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 4d8-1, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554432

Possessions: 4000 gp. Banded agate (4 gp). Tourmaline (60 gp). Emerald (1100 gp). Black pearl (200 gp). Tiger eye turquoise (4 gp). Golden yellow topaz (200 gp). Alexandrite (200 gp). 1 Medium magic item.


Social Check DCs


Nordak Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears grey painted combat armor at almost all times. His moppish golden hair is in a traditional bowl cut. His eyes are likewise gray. His teeth are white and perfect.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He always tries to repair and not replace. It was this mentality that drove him into the Priest business.

History: He was born to loving parents in a slum to the west. He worked as a nervous Priest and found it very stressful. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Balancing his hectic life and new Priest responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Persistence. Bonds: Poor, Attractive, Job. Occupation: Priest

Voice: Old thin voice

Attributes [hide]

Nordak Strongheart, Male Dwarf Druid 18
Medium (4'5") Dwarf, Lawful Good (CR 18)
Armor Class 13
Hit Points 152 (18d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 18 (+4)18 (+4) 9 (-1)7 (-2)
Skills Insight +5, Persuasion +4
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Terran, Sylvan, Gnome
Attacks Melee +6 / 5d6+0, Ranged +9 / 5d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 1100 pp. Embroidered silk and velvet mantle with numerous moonstones (800 gp). Gold and topaz bottle stopper cork (1000 gp). Gold dragon comb with red garnet eye (1000 gp). Gold and topaz bottle stopper cork (1000 gp). Old masterpiece painting (1600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Werydd Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is dressed in an above average manner. She is an epitome of beauty. Her white hair is kept up in a ponytail inside a top hat. Her amber eyes dart from person to person.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She used her abilities to travel the world and help people.

Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety

Ideals: Entrepeneur, Philantrophist. Flaws: Shy, Fearful. Bonds: Attractive. Occupation: Shepherd

Voice: Speaks through clenched teeth

Attributes [hide]

Werydd Fallack, Female Dwarf Druid 16
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 74 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)11 (+0) 9 (-1)14 (+2)
Skills Intimidation +7, Religion +5
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 1000 gp. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Five Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy lavender fur. He tends to wear a large brown jacket. He has a hunchback. His lavender fur is unkempt and raggedy. His ears are large.

Personality: Five speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in a small village he learned the ways of the warrior from his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better kind of golem.

Motivation: He's repulsed by the PC.

Ideals: Impeccable, Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Ruler

Voice: Boston accent

Attributes [hide]

Five Mist, Male Tabaxi Druid 15
Medium (5'6") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 75 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)10 (+0) 10 (+0)12 (+1)
Skills Acrobatics +7, History +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 1000 pp. Old masterpiece painting (1900 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). A silver and pearl hairclip (20 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). 1 Medium magic item.


Social Check DCs


Millicent Hayden, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a grey costume with the symbols of her god on her torso. Her auburn hair is lengthy and is close to two feet long. She wears round tiny glasses practically rammed into her face.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Born to a Butcher, her mother struggled to pay the bills. At some point she was captured by giants and was tortured. After several years of this she finally managed to escape. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and many giants want her driven away

Flaws: Impulsive. Bonds: Attractive, Enemies, Poor, Slave. Occupation: Gardener

Voice: Laughs frequently while speaking

Attributes [hide]

Millicent Hayden, Female Human Druid 15
Medium (5'8") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 123 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)13 (+1) 17 (+3)16 (+3)
Skills Athletics +4, Survival +8
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554432

Possessions: 7000 gp. A miniature golden chest with tiny emeralds lining the top (160 gp). Sapphire pendant on gold chain (2700 gp). Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Solid gold idol (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). A necklace of small pink pearls (3000 gp).


Social Check DCs


Adran Dumph, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is always cut to a buzz. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is obsessed with a lost civilization.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and obtaining odd cultural elven artifacts is his passion

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Rich, Adventurer. Occupation: Adventurer

Voice: Eastern European accent

Attributes [hide]

Adran Dumph, Male Half-Elf Druid 15
Medium (5'3") Half-Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 82 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 15 (+2)10 (+0) 12 (+1)9 (-1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 4d8-1, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 2000 gp. Golden yellow topaz (800 gp). Banded agate (11 gp). Peridot (20 gp). Azurite (11 gp). Red spinel (80 gp). Banded agate (11 gp). Freshwater pearl (11 gp). Golden yellow topaz (800 gp). Blue sapphire (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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