Alex Kenley, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'5" and likes to wear brown tank tops with yellow pants. His left leg appears badly burned and disfigured. He wears a broad hat to cover his moderate length silver hair. He tend to wears goggles to shield his eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is used to getting what he wants. In part because he is a meticulous planner.
History: The child of northern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Ideals: Professionalism. Flaws: Disease. Bonds: Immigrant, Adventurer. Occupation: Banker
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 17)
Armor Class 13
Hit Points 84 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 11 (+0) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 8000 gp. Amethyst (60 gp). Moss agate (15 gp). Moonstone (80 gp). Rhodochrosite (15 gp). Blue quartz (15 gp).
Sybil Marlee, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears long strands of ruby and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her golden hair is braided into rings. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She comes from a rich southern family. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). She now mingles about in high society.
Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk
Flaws: Insane, Ugly. Bonds: Rich, Immigrant, Adventurer. Occupation: Locksmith
Voice: Loud with bravado
Attributes [hide]
Medium (4'8") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 89 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 6000 gp. Coral (110 gp). Fire opal (500 gp). Jet (110 gp). Smoky quartz (20 gp). Violet garnet (900 gp). Red garnet (110 gp). Freshwater pearl (4 gp). Hematite (4 gp). Lapis lazuli (4 gp). Jade (110 gp). White opal (500 gp). Fiery yellow corundum (500 gp). Rock crystal (20 gp). Obsidian (4 gp). Rose (20 gp). Lapis lazuli (4 gp). 1 Medium magic item.
Tim Netyoive, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of rapiers on his belt, each one with a amethyst on the hilt. His hair is always cut to a buzz. His gray unseeing eyes seem to look past you.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He receives visions of the future at random moments
History: He comes from a rich western family. He struck it rich when he found rare goods in large quantities. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC; and money/treasure
Ideals: Fighting, Gifted. Flaws: Disease, Antagonistic. Bonds: Rich. Occupation: Soapmaker
Voice: Slow speaker
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 106 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 15 (+2) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Abyssal
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 6000 gp. A roughly beaten golden orb (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Large well-done wool tapestry (600 gp). Jeweled electrum ring (6000 gp). Jeweled gold crown (6000 gp). Old masterpiece painting (1600 gp). Golden circlet with four aquamarines (6000 gp). Cloth of gold vestments (90 gp). A necklace of small pink pearls (6000 gp).
Eberdeb Daergel, Male Gnome [Permalink]
Personal [hide]
Description: He wears baggy blue pantaloons and a violet scarf. He carries with him a set of shortbows on his belt, each one with a jet on the hilt. He wears his hair in dreadlocks. He wears an eyepatch.
Personality: He is mildly Gnome supremacist, though he does not identify as such. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Eberdeb took refuge in the large cave and found the beat up shortbow and armor he uses now. He used his abilities to travel the world and help people.
Motivation: A strong sense of loyalty to Half-Orc people.
Ideals: Fighting, Philantrophist. Flaws: Ugly, Racist. Bonds: Nature. Occupation: Barrister
Voice: Voice breaks
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 19)
Armor Class 14
Hit Points 178 (19d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 18 (+4) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 5d8-2, Ranged +9 / 5d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 5 |
Possessions: 5000 gp. Jasper (70 gp). Black pearl (200 gp). Lapis lazuli (11 gp). Brown diamond (3000 gp). Banded agate (11 gp). Malachite (11 gp). Violet garnet (200 gp). Hematite (11 gp). Moonstone (70 gp). Onyx (70 gp). Sard (70 gp). Amethyst (90 gp). Violet garnet (200 gp). Chrysoprase (70 gp). Chalcedony (70 gp). Coral (90 gp). Chrysoprase (70 gp). Jasper (70 gp). Coral (90 gp). 1 Major magic item.
Sarah Chance, Female Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'3", this woman wears silk and lounges about seductively. Her hair is long and auburn with streaks of black, and is pulled back with small violet clips. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born into a rich family. She helped her mother out around the business and became quite the natural. She's also a talented Farmer, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and she is unsatisfied with her job
Ideals: Professionalism. Flaws: Insane. Bonds: Attractive, Job, Rich. Occupation: Navigator
Voice: Loud with bravado
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 121 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 18 (+4) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Celestial
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 4000 gp. Tiger eye turquoise (10 gp). Violet garnet (1200 gp). Sardonyx (60 gp). Sard (60 gp). Citrine (60 gp). Aquamarine (1200 gp). Blue star sapphire (600 gp). Rich purple corundum (600 gp). Chrysoprase (60 gp). Rock crystal (60 gp). Jade (90 gp).
Dain Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: He very much looks the part of a Unemployed, and carries clubs. His brown hair is heavily combed to the right. His fierce amber eyes like to dwell on things.
Personality: He has always had a great fascination with Tabaxi culture. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He comes from a rich western family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has worked as a Unemployed like his father before him.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Fighting. Flaws: Racist, Secretive. Bonds: Job, Rich. Occupation: Unemployed
Voice: Eastern European accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 93 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 17
Languages Common, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 2000 gp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Bertram Wellington, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'6". He prefers to wear brown pants and tee shirts. He has moderate length chestnut hair. He has gleaming, smiling blue eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born on a small isolated farm. Bertram liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister
Flaws: Shy, Impulsive. Bonds: Nature, Family. Occupation: Adventurer
Voice: Thin and wheezing
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 117 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 600 pp. Alexandrite (600 gp). Obsidian (4 gp). Eye agate (4 gp). Freshwater pearl (4 gp). Chalcedony (80 gp). Malachite (4 gp). Citrine (80 gp). Golden pearl (90 gp). Brown-green garnet (90 gp). Carnelian (80 gp). Black pearl (600 gp). Bloodstone (80 gp). Chrysoberyl (90 gp). Lapis lazuli (4 gp). Tiger eye turquoise (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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