Naamah Despair, Female Tiefling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is well dressed, constantly wearing a green suit, white shirt, and brown tie. Her blue hair is matted, messy, and big. Her silver eyes are passionate and lively.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is compelled to act according to her religious beliefs; and wants to work out more often
Ideals: Athletic, Joker. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Shoemaker
Voice: Excited and jittery
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 15)
Armor Class 10
Hit Points 105 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 14 (+2) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll, Dwarven, Orc
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 gp. Eyepatch with mock eye of sapphire and moonstone (1200 gp). Golden circlet with four aquamarines (3000 gp). Black velvet mask with numerous citrines (70 gp). Sapphire pendant on gold chain (1400 gp). Solid gold idol (1100 gp). A necklace of small pink pearls (3000 gp). Fire opal pendant on a fine gold chain (1200 gp). Fire opal pendant on a fine gold chain (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Clerebold Everly, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a silver handlebar mustache and slicked back silver hair. His fierce hazel eyes like to dwell on things.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born into a rich family. His first spouse was a Servant, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To reunite with his absent father; and he is greedy
Ideals: Opinionated. Flaws: Antagonistic. Bonds: Attractive, Rich, Family. Occupation: Bowyer
Voice: Uses sign language
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 101 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 15 (+2) | 7 (-2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 300 pp. Alexandrite (1000 gp). Chalcedony (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ulfgar Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he sports brown clothing, slightly heavier than average wear. He has styled his chestnut hair well, parting it to the right. He has gleaming, smiling green eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Born to a pair of adventurers, Ulfgar grew up listening to his father's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miner. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To be a Assassin again; and to reunite with his old friends
Ideals: Philantrophist. Bonds: Rich, Adventurer, Job. Occupation: Miner
Voice: Soft and melodious
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 15)
Armor Class 10
Hit Points 142 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 11 (+0) | 18 (+4) | 7 (-2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 4d8-2, Ranged +5 / 4d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 4000 gp. Alexandrite (1100 gp). Tiger eye turquoise (15 gp). Violet garnet (1100 gp). White pearl (70 gp). Red garnet (70 gp). Deep blue spinel (1100 gp). Malachite (15 gp). Emerald (1400 gp). Moss agate (15 gp). Tiger eye turquoise (15 gp). Black pearl (1100 gp). Amethyst (70 gp). Jasper (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jabbie Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His skin is also unnaturally pale. His white hair is cut short with large spiked bangs in the front. He wears crescent spectacles with a black brim.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Jabbie has worked very hard to control his curse. He now spends his time doing works of charity.
Motivation: Doesn't want to be a Sailor and was forced into it by his family; and marry his brother to traveling adventurers
Ideals: Entrepeneur, Philantrophist. Flaws: Ugly, Disease. Bonds: Family. Occupation: Sailor
Voice: Farmer accent
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 15)
Armor Class 11
Hit Points 108 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 6000 gp. Onyx (20 gp). Fire opal (700 gp). Aquamarine (400 gp).
Wrenn Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He has a large tan mantle and cape that has been intricately interwoven into his brown robe. He wears his chestnut hair up. His hazel eyes dart from person to person.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born in a small desert village. He took every job he could get his hands on, but the opportunities for Gnomes in the north were limited. He moves from town to town, unable to find a place to settle.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Nature, Immigrant. Occupation: Fortune-teller
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 15)
Armor Class 11
Hit Points 108 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 11 (+0) | 15 (+2) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 4d8-3, Ranged +5 / 4d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 8000 gp. Citrine (70 gp). Violet garnet (1600 gp). Star ruby (1300 gp). Eye agate (8 gp). Aquamarine (1600 gp). Freshwater pearl (8 gp). Sardonyx (70 gp). Aquamarine (1600 gp). Jacinth (6000 gp). Eye agate (8 gp). Black pearl (1600 gp). Black star sapphire (1300 gp). Amber (110 gp). Malachite (8 gp). Chrysoberyl (110 gp). Red spinel (110 gp). Deep blue spinel (1600 gp).
Alice Gresham, Female Human [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She is wearing colorful clothing, dressed as a Merchant. Her whole body is exceptionally muscular. She wears a colorful flower in her auburn hair. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Alice was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She took every job she could get her hands on, but the opportunities for Humans in the west were limited. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She is currently in port desperately looking for someone to get her out; and a deep hatred of dire rats
Ideals: Artistic, Joker. Bonds: Immigrant, Attractive, Poor, Slave. Occupation: Merchant
Voice: Jittery and nervous
Attributes [hide]
Medium (4'9") Human, Lawful Good (CR 16)
Armor Class 10
Hit Points 50 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 9 (-1) | 8 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 12000 gp. Cloth of gold vestments (70 gp). Large well-done wool tapestry (400 gp). Solid gold idol (400 gp). Golden circlet with four aquamarines (5000 gp). Silver comb with moonstones (100 gp). Brass mug with jade inlays (400 gp). Gold music box (3000 gp).
Abad Doubt, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a black shirt with thin tan vertical stripes and violet pants. His hair is purple, silky, and of moderate length. He has a dull look in his silver eyes.
Personality: Prone to second guessing himself, he comes off as nervous. He cannot resist a sob story and will often dote over anyone who has one.
History: He was raised in a desert tribe. He has chosen to use the inheritance that was left to him frivolously. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is greedy; and money/treasure
Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Nature, Rich. Occupation: Brewer
Voice: Timid voice
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 18)
Armor Class 8
Hit Points 120 (18d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 6 (-2) | 12 (+1) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 5d6+0, Ranged +4 / 5d6-2, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 16000 gp. Alexandrite (300 gp). Rhodochrosite (7 gp). Violet garnet (300 gp). Peridot (20 gp). Black pearl (300 gp). Freshwater pearl (7 gp). Smoky quartz (20 gp). Golden yellow topaz (300 gp). Violet garnet (300 gp). Golden yellow topaz (300 gp). Bloodstone (20 gp). Rhodochrosite (7 gp). Red-brown spinel (140 gp). Bloodstone (20 gp). Golden yellow topaz (300 gp). Freshwater pearl (7 gp). Star rose quartz (20 gp). Red spinel (140 gp). Golden pearl (140 gp). 1 Major magic item.
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Their contribution stands as a beacon of hope for all adventurers!

