Trym Smoothhands, Female Halfling [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across her face, she wears red trousers with grey and blue striped suspenders. She wears various colorful collared shirts. Her silver hair is still thick. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Sold as a small child to a slaver, Trym was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her family was turned out during the war. She and her family wandered south to less war torn lands. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Insomniac, Fearful, PTSD. Bonds: Mentor. Occupation: Server
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 17)
Armor Class 14
Hit Points 69 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 8 (-1) | 20 (+5) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Ignan, Sylvan, Goblin, Orc
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 4000 gp. Hematite (6 gp). Aquamarine (1500 gp). Amethyst (110 gp). Deep green spinel (110 gp). Jasper (60 gp). Red spinel (110 gp). Iolite (60 gp). Red garnet (110 gp). Chalcedony (60 gp). Chalcedony (60 gp). Amethyst (110 gp). Tiger eye turquoise (6 gp). Deep blue spinel (1500 gp). Deep blue spinel (1500 gp).
Pelt In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears pastel trousers with black and brown striped suspenders. He wears various colorful collared shirts. He has a penchant for wearing a ring with an oversized jet on his right hand. He has wavy gray fur. He has several tiny jet earrings on each ear.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Pelt reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.
Motivation: He is greedy; and money/treasure
Ideals: Artistic, Logical. Flaws: Forgetful. Bonds: Rich, Military. Occupation: Masseuse
Voice: High pitched and raspy
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 64 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 18 (+4) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Celestial, Halfling, Gnome, Druidic
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 4000 gp. Bloodstone (60 gp). Jasper (60 gp). Hematite (16 gp). 1 Medium magic item.
Gennal Rolands, Male Half-Elf [Permalink]
Personal [hide]
Description: 4'10" and muscular, this southern man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white hair is greasy and uncared for. He is baby faced.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He would rather hide behind his crafts than deal with other people.
History: He was born in a small plains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. After a long history of fighting, Gennal and his spouse have recently divorced.
Motivation: Doesn't want to be a Cook and was forced into it by his family.
Ideals: Athletic, Artistic. Flaws: Ugly, Antagonistic, Shy. Bonds: Nature. Occupation: Cook
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 15)
Armor Class 8
Hit Points 97 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 14 (+2) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Draconic, Auran
Attacks Melee +5 / 4d8+0, Ranged +3 / 4d8-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1200 pp. Silver-plated steel longsword with jet jewel in hilt (200 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). Gold and topaz bottle stopper cork (1500 gp). Jeweled gold crown (8000 gp). 1 Medium magic item.
Rael Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He tends to wear a large tan jacket. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a skull on it. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Animals are drawn to him, and he is able to talk to them.
History: Born to a poor family in the city he treasured whatever gifts he got. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He ran away from his former home and has been making his living as a Painter for the past few years.
Motivation: Wishes to resurrect an old love; and he is content
Ideals: Gifted. Flaws: Mundane, Insane. Bonds: Poor, Job, In love. Occupation: Painter
Voice: Hissing voice
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 104 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 5000 gp. Alexandrite (1300 gp). Black pearl (1300 gp). Deep blue spinel (1300 gp). Golden pearl (130 gp). Golden yellow topaz (1300 gp). Azurite (12 gp). Rhodochrosite (12 gp). 1 Minor magic item.
Alice Harris, Female Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She has the majority of her body covered in plate. Her black hair is heavily combed to the left. Her eyes are likewise brown. Her teeth are yellowed and unaligned.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She is the product a well kept family trust fund and as such has never really known need. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is greedy.
Flaws: Ugly, Antagonistic. Bonds: Religious, Rich. Occupation: Scribe
Voice: Old Prospector
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 17)
Armor Class 10
Hit Points 127 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 7000 gp. Jasper (40 gp). Azurite (10 gp). Deep blue spinel (1200 gp). Rich purple corundum (1500 gp). Blue quartz (10 gp). 1 Medium magic item.
Trynnicus Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a green vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his green boots flare out at the collars. He has gold crest. He wears round tiny glasses practically rammed into his face.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Trynnicus was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Someone believes him a fraud; and obtaining odd cultural half-orc artifacts is his passion
Flaws: Impulsive. Bonds: Nature, Poor, Adventurer, Enemies. Occupation: Spice Merchant
Voice: High pitched and raspy
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 76 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 20 (+5) |
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 2000 gp. Violet garnet (500 gp). Alexandrite (500 gp). Rhodochrosite (7 gp). Onyx (50 gp). Alexandrite (500 gp). Alexandrite (500 gp). Black pearl (500 gp). Aquamarine (500 gp). Lapis lazuli (7 gp). Peridot (50 gp). Amethyst (120 gp). Onyx (50 gp). Star ruby (600 gp). Canary diamond (8000 gp). Lapis lazuli (7 gp). Hematite (7 gp). Red-brown spinel (120 gp). 1 Medium magic item.
Zaffrab Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is renowned for his bright tan suits and hats. His brown hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes lackadaisically let the world flow into them.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He always tries to repair and not replace. It was this mentality that drove him into the Engraver business.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He doesn't get along with people that don't share his tastes; and he wants nothing more than to rejoin the army
Ideals: Athletic, Justice, Persistence, Gifted, Impeccable. Bonds: Military. Occupation: Engraver
Voice: Stutters
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 15)
Armor Class 9
Hit Points 57 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 7 (-2) | 11 (+0) | 18 (+4) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Undercommon, Abyssal, Gnoll, Celestial
Attacks Melee +3 / 4d8-2, Ranged +3 / 4d8-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 6000 gp. Large well-done wool tapestry (500 gp). Gold dragon comb with red garnet eye (1800 gp). Gold and topaz bottle stopper cork (1800 gp).
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Their contribution stands as a beacon of hope for all adventurers!
