Rieta Trust, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she prefers to wear flannel. Her dark red hair is singed and shortened. She has a tattooed face.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born the only child of a wealthy merchant. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has been a successful dealer in antiques buying low and selling high.
Motivation: Nothing but the best is good enough for her.
Ideals: Impeccable, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Tanner
Voice: Voice breaks
Attributes [hide]
Medium (5'1") Tiefling, Lawful Good (CR 16)
Armor Class 9
Hit Points 107 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 15 (+2) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Elven, Dwarven
Attacks Melee +4 / 4d10-1, Ranged +4 / 4d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1200 pp. Freshwater pearl (6 gp). Amethyst (80 gp). Zircon (70 gp). Jasper (70 gp). Fire opal (700 gp). Amber (80 gp). Violet garnet (1500 gp).
Spear Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His fur is white and curly. His eyes are likewise yellow. His teeth are yellowed and unaligned.
Personality: Cocky and sure of himself, he believes he is the best Spy born in the past three hundred years. When he's not drinking or sleeping the drinks off, he's doing music.
History: Spear was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. Spear abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with his old friends; and he'd like to take his coworkers down a peg
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Spy
Voice: Rolls R's
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 93 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 2000 gp. Malachite (6 gp). Amethyst (50 gp). Moonstone (80 gp). Golden yellow topaz (700 gp). Hematite (6 gp). Moss agate (6 gp). Chrysoprase (80 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Pandjed Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears just a green suit. His long copper crest is drawn into a two foot long braid. His gold eyes are passionate and lively.
Personality: He is business-like. He takes instructions and follows them to the letter. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Pandjed was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 10 years.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Ideals: Athletic, Professionalism, Justice. Bonds: Job, Adventurer. Occupation: Shipwright
Voice: Strong lisp
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 15)
Armor Class 13
Hit Points 80 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 7000 gp. Golden yellow topaz (700 gp). Banded agate (14 gp). White pearl (90 gp). White pearl (90 gp). Rich purple corundum (1400 gp). Chrysoprase (30 gp). Star rose quartz (30 gp). Onyx (30 gp). Star rose quartz (30 gp). Alexandrite (700 gp). Rose (30 gp). Jet (90 gp). Red garnet (90 gp). Aquamarine (700 gp). 1 Medium magic item.
Bendoo Cooper, Female Half-Orc [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times. Her attire stands in sharp contrast to her rapier, which is beautifully polished and possesses an ornate carving of a dagger on it. Her brown hair is cut short with large spiked bangs in the front. Her otherwise smooth face is marked with small tiny scars.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Born to a Fortune-teller, her mother struggled to pay the bills. Through the years after Bendoo was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Bendoo's mother didn't care for her much, and the feeling was mutual. Days after completing her studies, news broke out that her hometown was attacked by giants. Bendoo was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.
Motivation: Someone believes her a fraud; and her name or reputation has been wronged in the past by giants, and she desires to right it
Flaws: Antagonistic, Shy. Bonds: Attractive, Poor, Enemies. Occupation: Barkeep
Voice: Low and grunting
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Good (CR 17)
Armor Class 12
Hit Points 111 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Infernal
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 500 pp. Tiger eye turquoise (14 gp). Star rose quartz (60 gp). Star rose quartz (60 gp). Fiery yellow corundum (1100 gp). Eye agate (14 gp). Chrysoberyl (110 gp). Blue quartz (14 gp). White pearl (110 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Anne Kent, Female Human [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down. She carries a battered monstrous two handed axe and tarnished whip as well. Her hair is chestnut and curly. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She has a habit of throwing herself into exceedingly dangerous situations.
History: The child of a Cartwright, who enjoyed hunting, Anne was taken on many hunting expeditions. She moved from fad to fad and when she turned 15 she discovered painting. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anne fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove her worth to the world
Ideals: Fighting, Disciplined, Artistic. Flaws: Impulsive. Bonds: Nature. Occupation: Locksmith
Voice: Rolls R's
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 17)
Armor Class 12
Hit Points 100 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal, Sylvan
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1200 pp. Golden yellow topaz (800 gp). Tiger eye turquoise (7 gp). Chalcedony (50 gp). Alexandrite (800 gp). Alexandrite (800 gp). Obsidian (7 gp). Zircon (50 gp). Malachite (7 gp). Chrysoberyl (160 gp). Bloodstone (50 gp). Malachite (7 gp). Violet garnet (800 gp). Deep green spinel (160 gp). Golden yellow topaz (800 gp). Aquamarine (800 gp). Smoky quartz (50 gp). 1 Medium magic item. 1 Medium magic item.
Right-Handed Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a brown and grey handkerchief worn on his right side. He carries with him a set of scimitars on his belt, each one with a ruby on the hilt. He wears his brown fur down. His ears are large.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He invites people to come help in his community garden.
History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Right-Handed took refuge in the large cave and found the beat up scimitar and armor he uses now. He struck the Stableman job and began his own company from there.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Fighting, Philantrophist. Flaws: Ugly, Insane. Bonds: Job, Nature. Occupation: Stableman
Voice: Pirate accent
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 18)
Armor Class 14
Hit Points 139 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 16 (+3) | 14 (+2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Ignan, Sylvan
Attacks Melee +7 / 5d6+1, Ranged +10 / 5d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 11000 gp. Smoky quartz (30 gp). Jet (100 gp). Tiger eye turquoise (5 gp). Carnelian (30 gp). Onyx (30 gp). Amber (100 gp). Violet garnet (300 gp). Onyx (30 gp). 1 Medium magic item. 1 Medium magic item.
Murgen Anderton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She wears long strands of amethyst and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Beneath her clothing is a huge mess of scar tissue. Her hair, while still mostly black, has prominent grey streaks. This green eyed westerner is not easily forgotten.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She is the product a well kept family trust fund and as such has never really known need. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She now mingles about in high society.
Motivation: Money/treasure.
Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Rich, Slave. Occupation: Banker
Voice: Scratchy, weak
Attributes [hide]
Medium (4'7") Half-Orc, Lawful Good (CR 16)
Armor Class 11
Hit Points 104 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +9 / 4d10+4, Ranged +6 / 4d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp. Rock crystal (50 gp). Freshwater pearl (9 gp). Blue star sapphire (900 gp). Moss agate (9 gp). Hematite (9 gp). Red garnet (110 gp). Aquamarine (500 gp). Violet garnet (500 gp). Blue star sapphire (900 gp). Alexandrite (500 gp). Rich purple corundum (900 gp). Tiger eye turquoise (9 gp). Malachite (9 gp). Golden yellow topaz (500 gp). Rhodochrosite (9 gp). Amber (110 gp). Rhodochrosite (9 gp). Star ruby (900 gp). Blue sapphire (900 gp). Black pearl (500 gp).
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