Urshar Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: 3'10" and lanky with angular features, she is an attractive figure. She wears dark leathers with embroidery. Her white hair is drawn into a tight pony tail with a cross scrunchie. Her eyes are brown and she is always smoking a pipe.
Personality: Abrasive and pushy, she has a hard time making friends. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. After a long history of fighting, Urshar and her spouse have recently divorced.
Motivation: She uses money and sex appeal to get what she needs; and to pay off her debts
Flaws: Antagonistic, Disease. Bonds: Attractive, Rich, Debt. Occupation: Dilettante
Voice: Squeaky
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 82 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 4000 gp. A pair of silk slippers encrusted with tiny pearls. (130 gp). Large well-done wool tapestry (200 gp). Gold dragon comb with red garnet eye (1200 gp). Cloth of gold vestments (130 gp). Gold dragon comb with red garnet eye (1200 gp). Cloth of gold vestments (130 gp). Solid gold idol (800 gp). Large well-done wool tapestry (200 gp). 1 Medium magic item.
Shadow Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is dressed in an above average manner. He wears a colorful flower in his beige fur. His amber eyes are passionate and lively.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Shadow was raised in a hard working conservative environment. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He inherited the family business which he has now maintained for 3 years.
Motivation: Further expansion of business; and wants to work out more often
Ideals: Athletic, Entrepeneur. Bonds: Attractive, Adventurer, Job. Occupation: Spy
Voice: Slow speaker
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 17)
Armor Class 13
Hit Points 73 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 10 (+0) | 11 (+0) | 15 (+2) | 18 (+4) |
Senses Passive Perception 20
Languages Common
Attacks Melee +10 / 5d4+4, Ranged +9 / 5d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 4000 gp. Emerald (1300 gp). Deep blue spinel (600 gp). Amber (110 gp). Deep blue spinel (600 gp). Jade (110 gp). Star rose quartz (70 gp). Sardonyx (70 gp). Chrysoprase (70 gp). Blue-white diamond (7000 gp). Alexandrite (600 gp). Lapis lazuli (13 gp). Deep blue spinel (600 gp). Chrysoprase (70 gp). Tourmaline (110 gp). Deep blue spinel (600 gp). Star rose quartz (70 gp). Tiger eye turquoise (13 gp). Fire opal (1300 gp). Bloodstone (70 gp). Violet garnet (600 gp). Red garnet (110 gp). Black pearl (600 gp). Star rose quartz (70 gp). Obsidian (13 gp). Citrine (70 gp). Banded agate (13 gp). Chrysoberyl (110 gp). Alexandrite (600 gp). Bloodstone (70 gp).
Tordrid Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: She is a mite stocky and is perpetually draped in fineries, but all of this concealed by her earthly robes.. She keeps her auburn hair in a flapper bob. She has gleaming, smiling brown eyes.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now mingles about in high society.
Motivation: She uses money and sex appeal to get what she needs; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Joker. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Locksmith
Voice: Whispers
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 17)
Armor Class 11
Hit Points 126 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Draconic
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 8000 gp. Alexandrite (1500 gp). Black pearl (1500 gp). Golden yellow topaz (1500 gp). Golden yellow topaz (1500 gp). Sardonyx (50 gp). Deep blue spinel (1500 gp). Tiger eye turquoise (11 gp). Lapis lazuli (11 gp). Sard (50 gp). Sard (50 gp). Moonstone (50 gp). Red garnet (40 gp). Tourmaline (40 gp). Moonstone (50 gp). 1 Medium magic item. 1 Medium magic item.
Nelkin Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: This man stands a little under 3'4" and is a bit bulky. He is very muscular particularly in the legs. He wears dull white sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: Overbrimming with self-confidence, Nelkin isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Barber mother left him crippled. After a long history of fighting, Nelkin and his spouse have recently divorced.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.
Ideals: Impeccable. Flaws: Antagonistic, Disease. Bonds: Mentor, Enemies. Occupation: Adventurer
Voice: Loud with bravado
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 101 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Goblin
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1100 pp.
Shedinn Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a mite stocky and wears black leather gloves, a black jacket, and tight pants. He keeps his long gold crest kept up in a rat tail. His gold eyes dart from person to person.
Personality: He is irascible and easily irritated. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Shedinn took refuge in the ruined castle and found the beat up hand crossbow and armor he uses now. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.
Motivation: To be a Barkeep again; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Antagonistic. Bonds: Nature, Adventurer, Job. Occupation: Bellfounder
Voice: Excited and jittery
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 71 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 8 (-1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 3000 gp. White opal (1300 gp). Zircon (30 gp). Zircon (30 gp). Moss agate (4 gp). Obsidian (4 gp). Onyx (30 gp). Aquamarine (400 gp). Bloodstone (30 gp). Red garnet (50 gp). Hematite (4 gp). Violet garnet (400 gp). Banded agate (4 gp). Coral (50 gp). Blue quartz (4 gp). Violet garnet (400 gp). Golden pearl (50 gp). 1 Medium magic item.
Thodris Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her broad hat is riddled with cuts and holes. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. Further she is a bit of a stoner and is frequently out of it.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She took every job she could get her hands on, but the opportunities for Dwarves in the south were limited. She's since become an addict/alcoholic.
Motivation: Marry her sister to traveling adventurers; and doesn't want to be a mason and was forced into it by her family
Flaws: Ugly, Addict, Disease. Bonds: Immigrant, Guardian, Family. Occupation: Mason
Voice: pre-pubescent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 136 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 18 (+4) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 2000 gp. Gold and ruby ring (6000 gp). Gold and topaz bottle stopper cork (1800 gp). A silver and pearl hairclip (10 gp). Gold dragon comb with red garnet eye (1800 gp). Golden circlet with four aquamarines (5000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). A necklace of small pink pearls (5000 gp). Jeweled electrum ring (5000 gp). Sapphire pendant on gold chain (2000 gp). Brass mug with jade inlays (300 gp). Silver comb with moonstones (500 gp). Cloth of gold vestments (140 gp). Sapphire pendant on gold chain (2000 gp). Gold and topaz bottle stopper cork (1800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). 1 Medium magic item. 1 Medium magic item.
Balifra Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has moderate length white hair. Her violet eyes have a joyful gleam in them most of the time.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Her father raised her in a mountain cabin. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Due to her spouse's obsession with being a Glassblower they were divorced and she won custody of their son. She worked as a Ploughman, and she later adopted a second son.
Motivation: To reunite with her absent mother.
Flaws: Sensitive, Hedonist. Bonds: Attractive, Nature, Family. Occupation: Ploughman
Voice: Spits and sputters
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 87 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 18
Languages Common, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 3000 gp. Alexandrite (1400 gp). Rich purple corundum (600 gp). Jet (80 gp). Blue-white diamond (2000 gp). Alexandrite (1400 gp). Sard (60 gp). Deep blue spinel (1400 gp). Freshwater pearl (16 gp). Brown-green garnet (80 gp). Deep green spinel (80 gp). Aquamarine (1400 gp). Rose (60 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
