Darrak Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fighting clothing, which leaves very little to the imagination. He has dyed his greying red hair a little too much giving a sharp red color. His blue eyes are passionate and lively.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also is a firm believer in the manly ideal.
History: Darrak was born in the west. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Darrak fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love
Ideals: Fighting, Persistence. Flaws: Antagonistic, Impulsive. Occupation: Ruler
Voice: Sleepy voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 15)
Armor Class 8
Hit Points 103 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 15 (+2) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +7 / 4d8+2, Ranged +3 / 4d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1200 pp. Iolite (80 gp). Chrysoprase (80 gp). Blue sapphire (1300 gp). Red-brown spinel (60 gp). Tiger eye turquoise (4 gp). Amethyst (60 gp). Moss agate (4 gp). Lapis lazuli (4 gp). Alexandrite (500 gp). Bloodstone (80 gp). Chrysoprase (80 gp). Citrine (80 gp). Red-brown spinel (60 gp). Jet (60 gp). Jade (60 gp). Chrysoprase (80 gp). Citrine (80 gp). Freshwater pearl (4 gp). White pearl (60 gp). 1 Medium magic item.
Reynard Wilborn, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is white, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: When he was but 6 years old his parents immigrated from the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Interpreter work with an outfit from a few towns over. Interpreter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.
Motivation: Expand his business.
Bonds: Attractive, Immigrant, Job. Occupation: Interpreter
Voice: Creaky witch voice
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 96 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 5000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Brass mug with jade inlays (200 gp). An abacus with copper, silver and gold markers (100 gp). A roughly beaten golden orb (100 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver comb with moonstones (500 gp). A roughly beaten golden orb (100 gp). Silver comb with moonstones (500 gp). Large well-done wool tapestry (200 gp). Gold and ruby ring (6000 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). Old masterpiece painting (1100 gp). Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Large well-done wool tapestry (200 gp). A roughly beaten golden orb (100 gp). Solid gold idol (1200 gp). Jeweled electrum ring (4000 gp). Jeweled gold crown (4000 gp). Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). 1 Medium magic item. 1 Medium magic item.
Pennie Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: She usually wears her red robe and has her scimitar always slung over her shoulder. Her chestnut hair is knotted and matted. She tend to wears goggles to shield her eyes.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She invites people to come help in her community garden.
History: She is a Doppelganger in disguise. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and a need for knowledge about a nearby landmark
Ideals: Philantrophist, Justice. Flaws: Shy. Bonds: Adventurer, Enemies. Occupation: Hunter
Voice: Spits and sputters
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 100 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 500 pp. Lapis lazuli (11 gp). Violet garnet (1300 gp). Golden yellow topaz (1300 gp). Black star sapphire (1300 gp). Eye agate (11 gp). Black star sapphire (1300 gp). Amethyst (160 gp). Banded agate (11 gp). White opal (1300 gp). Red garnet (160 gp). Blue quartz (11 gp). Onyx (60 gp). Obsidian (11 gp).
Bernard Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: 6'0" and muscular, this western man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair is cut short. He has hazel eyes and a grey hat with a white feather.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born on a small isolated farm. His childhood dream was to be a Shoemaker, but he was a colossal failure. He's also a talented Shoemaker, but doesn't like to broadcast it.
Motivation: Doesn't want to be a Gardener and was forced into it by his family; and retire the richest man in the west
Ideals: Athletic, Persistence, Entrepeneur. Bonds: Family, Nature, Job. Occupation: Gardener
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 99 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1100 pp.
Senteq Dunben, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who wears light armors faded through time and improper care. He has moderate length brown hair. He has a dull look in his brown eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Senteq was born in the east. At a young age he loved to build and create. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He then took over the family business and is one of the better Server for hire.
Motivation: Sabotage a competitor.
Ideals: Persistence. Bonds: Job, In love, Family. Occupation: Server
Voice: Spits words with contempt
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 17)
Armor Class 13
Hit Points 93 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +5 / 5d4-1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: Malachite (12 gp). Moss agate (12 gp). Rock crystal (20 gp). Golden yellow topaz (800 gp). Black opal (400 gp). Alexandrite (800 gp). Alexandrite (800 gp). Blue sapphire (400 gp). Smoky quartz (20 gp).
Oblar Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a very tight haircut. His eyes are green.
Personality: He exudes charisma. He is a tour de force of persuasion. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born blind and as such lacked many opportunities for work. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has built up a small fortune and can afford his own way.
Motivation: He's attracted to the PC; and he has a crush on the local blacksmith
Flaws: Disease. Bonds: Attractive, Rich, Mentor, Has a crush. Occupation: Priest
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 131 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 5000 gp. Black velvet mask with numerous citrines (30 gp). Old masterpiece painting (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Immeral Serge, Male Half-Elf [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. He keeps his red hair in a flapper bob. He tend to wears goggles to shield his eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: The child of northern immigrants he idolized his mother. After coming to the age of reason, Immeral took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC; and wants to raise his children well
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Interpreter
Voice: pre-pubescent
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 59 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 9 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 500 pp. Black velvet mask with numerous citrines (130 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Large well-done wool tapestry (500 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Black velvet mask with numerous citrines (130 gp). 1 Medium magic item.
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