Ruloth Mohradyllion, Female Dragonborn [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears light armors faded through time and improper care. Her crest is greying and her face has many wrinkles. She is baby faced.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She always tries to repair and not replace. It was this mentality that drove her into the Hunter business.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Ruloth has worked very hard to control her curse. She now spends her time doing works of charity.
Motivation: She's attracted to the PC; and she's attracted to the pc
Ideals: Philantrophist, Persistence. Flaws: Disease. Occupation: Hunter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 15)
Armor Class 9
Hit Points 77 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 10 (+0) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Gnoll
Attacks Melee +8 / 4d8+3, Ranged +4 / 4d8-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1000 gp. Gold music box (2000 gp). A small bag of saffron. (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Jeweled anklet (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp). Gold dragon comb with red garnet eye (1500 gp). Gold and ruby ring (6000 gp). Cloth of gold vestments (140 gp). 1 Medium magic item.
Dariff Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a simple grey robe with blue stripes complete with hood. She has a very tight haircut. She wears large thick round spectacles.
Personality: Abrasive and pushy, she has a hard time making friends. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born into a rich family. She was taken as a slave by a traveling circus and forced to perform She has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to work out more often; and retire the richest woman in the east
Ideals: Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Slave. Occupation: Miner
Voice: Squeaky
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 148 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 20 (+5) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Terran, Halfling
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 10000 gp. Moonstone (60 gp). Blue-white diamond (5000 gp). Blue quartz (9 gp). Sard (60 gp). Banded agate (9 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Drenna Tewksbury, Female Half-Orc [Permalink]
Personal [hide]
Description: 6'5" and muscular, this eastern woman sports white clothing, slightly heavier than average wear. Her auburn hair is thinning but still full. Her fair skin shows little sign of her aristocratic breeding.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Drenna was born with her father's beautiful face. She was an athlete and attended two major summer competitions. She never won. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love
Ideals: Athletic, Joker, Optimist. Bonds: Attractive, In love. Occupation: Map Maker
Voice: Sounds elderly
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 15)
Armor Class 9
Hit Points 88 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Brottor Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is cut short with large spiked bangs in the front. His blue eyes have a joyful gleam in them most of the time.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hasn't been sleeping well lately.
Motivation: To share knowledge with the world; and he is greedy
Ideals: Logical. Flaws: Shy, Insomniac. Bonds: Rich, Religious, Military. Occupation: Fortune-teller
Voice: High pitched and raspy
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 15)
Armor Class 9
Hit Points 66 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 9 (-1) | 19 (+4) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Elven, Gnome, Draconic
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 4000 gp.
Roger Barlow, Male Human [Permalink]
Personal [hide]
Description: This man tends to wear a brown poncho over his likewise colored trousers and shirt, and sports empty pouches on his belt. His red hair is lengthy and is close to two feet long. His violet eyes lackadaisically let the world flow into them.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Roger was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His homeland was ravaged by war and he spent much of his life rebuilding it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roger fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world
Ideals: Joker, Fighting. Flaws: PTSD. Bonds: Nature, Poor. Occupation: Courier
Voice: Shortens vowels
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 53 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 7 (-2) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Terran, Giant
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 500 pp. Iolite (70 gp). Malachite (4 gp). Deep blue spinel (300 gp). Brown-green garnet (130 gp). Alexandrite (300 gp). Eye agate (4 gp). Coral (130 gp). 1 Minor magic item.
Dean Appleton, Male Human [Permalink]
Personal [hide]
Description: He usually wears his grey robe and has his kukri always slung over his shoulder, and carries kukris. His silver hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.
Personality: Dean hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He believes the world needs to unite to get rid of drow once and for all.
History: He was born into a rich family. A gifted student he started as a Performer, but he got bored and became a Fletcher. He tends to his Fletcher job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business.
Ideals: Fighting, Artistic. Bonds: Enemies, Rich, Job. Occupation: Fletcher
Voice: Russian accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 67 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 10 (+0) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 600 pp. An abacus with copper, silver and gold markers (130 gp). Gold dragon comb with red garnet eye (1800 gp). Old masterpiece painting (1700 gp). Old masterpiece painting (1700 gp). Old masterpiece painting (1700 gp). 1 Medium magic item.
Krimmon Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he is renowned for his bright white suits and hats. His auburn hair is lengthy and is close to two feet long. He has gleaming, smiling blue eyes.
Personality: He is a Masseuse first and foremost. He believes firmly that knowledge should be universal. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised in a desert tribe. He was an apprentice working in his mother's forge. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Further expansion of business; and he is currently in port desperately looking for someone to get him out
Bonds: Attractive, Job, Rich, Nature, Slave. Occupation: Masseuse
Voice: Low range voice
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 147 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 19 (+4) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Halfling
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 12000 gp. Alexandrite (1600 gp). Amber (40 gp). Freshwater pearl (16 gp). Fire opal (600 gp). Malachite (16 gp). Blue quartz (16 gp). Alexandrite (1600 gp). Blue quartz (16 gp). Alexandrite (1600 gp). Rock crystal (80 gp). Jade (40 gp). Obsidian (16 gp). Azurite (16 gp). Alexandrite (1600 gp). Red-brown spinel (40 gp). Eye agate (16 gp). Obsidian (16 gp). Jade (40 gp). Iolite (80 gp). Amber (40 gp). Tiger eye turquoise (16 gp). Golden yellow topaz (1600 gp). Alexandrite (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
