Raam Contempt, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears suspenders and black workpants. His shirt is tan, and he wears a heavy black leather apron most of the time. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His red hair is braided into rings. His silver eyes are passionate and lively.
Personality: Confrontational and typically high on some drug or another. He never wears the same outfit twice, unless he absolutely has to.
History: The child of a Actor, who enjoyed hunting, Raam was taken on many hunting expeditions. From there he went from mercenary job to mercenary job. He got away from his former life and has fallen to alcoholism.
Motivation: Money/treasure.
Ideals: Artistic. Flaws: Addict. Bonds: Rich, Nature, Adventurer. Occupation: Spy
Voice: Booming voice
Attributes [hide]
Medium (5'6") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 100 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Terran, Orc
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 12000 gp. Brass mug with jade inlays (200 gp). Solid gold idol (200 gp). Brass mug with jade inlays (200 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Jeweled electrum ring (7000 gp). Golden circlet with four aquamarines (2000 gp). Brass mug with jade inlays (200 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). Cloth of gold vestments (180 gp). 1 Medium magic item.
Nuraval Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and is wearing a long, grey cloak. His hair is golden, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born in the north his family was never financially stable. When Nuraval reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. By chance he met his sister recently and the two have been together since.
Motivation: To reunite with his absent father; and find a way to reverse the transformation of his sister
Flaws: Selfish, Insane. Bonds: Attractive, Military, Poor, Family. Occupation: Mercenary
Voice: Booming voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 17)
Armor Class 11
Hit Points 145 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 17 (+3) | 12 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 7000 gp. Rich purple corundum (800 gp). Smoky quartz (30 gp). Peridot (30 gp). Sard (30 gp). Amber (40 gp). Aquamarine (400 gp). Violet garnet (400 gp). Blue quartz (5 gp). Tiger eye turquoise (5 gp). Hematite (5 gp). Deep green spinel (40 gp). Rose (30 gp). Chrysoberyl (40 gp). Black pearl (400 gp). Aquamarine (400 gp). Hematite (5 gp). Blue sapphire (800 gp). Obsidian (5 gp). Emerald (800 gp). White pearl (40 gp). Smoky quartz (30 gp). White pearl (40 gp). Bloodstone (30 gp). Violet garnet (400 gp). Rock crystal (30 gp). Golden yellow topaz (400 gp). Hematite (5 gp). Amethyst (40 gp). 1 Medium magic item. 1 Medium magic item.
Randal Huckabee, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a small bristly mustache and wavy silver hair. His thin eyebrows rest above his beady brown eyes.
Personality: He is mildly Human supremacist, though he does not identify as such. Randal enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Tiefling compassion; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Racist, Hedonist. Bonds: Rich. Occupation: Sage
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 17)
Armor Class 9
Hit Points 106 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 8 (-1) | 14 (+2) | 10 (+0) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common
Attacks Melee +10 / 5d4+4, Ranged +5 / 5d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 10000 gp. Blue star sapphire (1500 gp). Deep blue spinel (1300 gp). Blue quartz (15 gp). Golden yellow topaz (1300 gp). Amethyst (140 gp). Amber (140 gp). Sard (20 gp). Eye agate (15 gp).
Wrenn Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He carries with him a set of rapiers, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are hazel and catlike.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Slave. Occupation: Bricklayer
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 16)
Armor Class 15
Hit Points 111 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
2 (-4) | 18 (+4) | 16 (+3) | 16 (+3) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Giant, Halfling, Terran
Attacks Melee +1 / 4d10-4, Ranged +9 / 4d10+4, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 4000 gp. Deep blue spinel (1600 gp). Freshwater pearl (6 gp). Sard (20 gp). Sardonyx (20 gp). Smoky quartz (20 gp). Rhodochrosite (6 gp). Hematite (6 gp). Banded agate (6 gp). Black pearl (1600 gp). Rose (20 gp). Carnelian (20 gp). Blue quartz (6 gp). Violet garnet (1600 gp). Golden yellow topaz (1600 gp). Obsidian (6 gp). Golden yellow topaz (1600 gp). Lapis lazuli (6 gp). Fire opal (500 gp).
Gunter Marleigh, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears a grey shirt with thin white vertical stripes and pastel pants. He has dyed his greying silver hair a little too much giving a sharp silver color. His fair skin shows little sign of his aristocratic breeding.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a logical person and will generally grow upset if things defy logic and science.
History: Born in a small village he learned the ways of the warrior from his father. As a young adult he joined a group advocating for an improvement in Human conditions. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gunter fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and a strong sense of loyalty to half-elven people
Ideals: Athletic, Logical, Fighting. Flaws: Racist. Bonds: Attractive. Occupation: Stylist
Voice: Dark and ominous
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 17)
Armor Class 12
Hit Points 107 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. White pearl (40 gp). Hematite (10 gp). Golden yellow topaz (200 gp). Deep blue spinel (200 gp). Golden pearl (40 gp). Blue quartz (10 gp). Black pearl (200 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Spring Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He is dressed in earthy colors with a brown and red handkerchief worn on his right side. Beneath his clothing is a huge mess of scar tissue. His gray fur is long and unkept. This green eyed westerner is not easily forgotten.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To reunite with his absent mother; and he wants to get laid
Flaws: Ugly. Bonds: Slave, Has a crush, Religious, Debt, Family. Occupation: Spice Merchant
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 21 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 5 (-3) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal, Gnome, Giant
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1000 gp. Obsidian (7 gp). Red-brown spinel (100 gp). Lapis lazuli (7 gp). Red-brown spinel (100 gp). Deep blue spinel (1200 gp). Eye agate (7 gp). Deep blue spinel (1200 gp). Rose (40 gp). Iolite (40 gp). Carnelian (40 gp). Brown-green garnet (100 gp). Star ruby (900 gp). Fire opal (900 gp).
Kyle Hampton, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is red and very short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is business-like. He takes instructions and follows them to the letter. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He served in the navy to pay for his family's outstanding loans. When Kyle reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Professionalism. Bonds: Attractive, Has a crush, Adventurer, Military, Rich. Occupation: Sellsword
Voice: Creaky witch voice
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 18)
Armor Class 12
Hit Points 127 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 7000 gp. Golden yellow topaz (200 gp). Violet garnet (200 gp). Rich purple corundum (400 gp). Azurite (6 gp). Red spinel (150 gp). Amethyst (150 gp). Tourmaline (150 gp). Amethyst (150 gp). Brown-green garnet (150 gp). Eye agate (6 gp). Eye agate (6 gp). Onyx (50 gp). Moss agate (6 gp). Azurite (6 gp). Golden yellow topaz (200 gp).
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Their contribution stands as a beacon of hope for all adventurers!
