Nella Thornton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft blue waves gently in the breeze. She has a slight overbite and is overall scrawny. She wears her red hair up in a very large beehive style do. She is baby faced.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: She was raised in a white middle class family as the only child. Her father was a soldier and died while she was still young. Nella was left her father's suit of armor and trained in its use and care. She has built up a small fortune and can afford her own way.
Motivation: An old rival family wants her found.
Ideals: Joker. Flaws: Mundane. Bonds: Rich, Family, Military. Occupation: Cook
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Good (CR 15)
Armor Class 9
Hit Points 87 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 9 (-1) | 14 (+2) | 9 (-1) | 19 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Orc
Attacks Melee +8 / 4d8+3, Ranged +4 / 4d8-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Silaqui Siannodel, Female Elf [Permalink]
Personal [hide]
Description: Standing 5'5", this woman wears loose pants and a collared shirt complete with sweater beneath her coat. Her silver hair is cut jaggedly and amateurishly. She wears an eyepatch.
Personality: Eccentric and domineering, Silaqui will drive conversation. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was raised in a white middle class family as the only child. After coming to the age of reason, Silaqui took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She feels threatened by others; and she is wracked by social anxiety
Ideals: Extrovert, Gifted. Flaws: Ugly, Fearful, Mundane. Occupation: Tanner
Voice: Australian accent
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 71 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 10 (+0) | 13 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 6000 gp. Deep blue spinel (1300 gp). Alexandrite (1300 gp). Star ruby (1500 gp). Golden pearl (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jarsali Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'3" has a big stupid grin on her face most of the time. She is renowned for her bright tan dresses and hats. Her moppish golden hair is in a traditional bowl cut. Her blue eyes are slightly larger than normal.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Jarsali is combative with any and all who dare try her patience in the slightest.
History: She was born in the south, but her parents moved at a very young age to the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Elves in Jarsali's homeland. Jarsali decided to take the middle way and become a bodyguard. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jarsali fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To be a Navigator again; and she'd like to take her coworkers down a peg
Ideals: Philantrophist, Justice, Fighting. Bonds: Immigrant, Job. Occupation: Servant
Voice: French accent
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 95 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 13 (+1) | 9 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 7000 gp. Amber (110 gp). Red-brown spinel (110 gp). Rich purple corundum (900 gp). Peridot (70 gp). Smoky quartz (70 gp). Tiger eye turquoise (10 gp). Blue quartz (10 gp). Aquamarine (800 gp). Violet garnet (800 gp). Red garnet (110 gp). Violet garnet (800 gp). Jet (110 gp). Fiery yellow corundum (900 gp). 1 Minor magic item. 1 Minor magic item.
Gûnd Cason, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is dressed in earthy colors with a black and brown handkerchief worn on his right side. He has done his best to style his silver hair to look like a famous performer. His eyes are likewise amber.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a font of random trivia from the lore and stories he has discovered
History: The child of northern immigrants he idolized his father. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gûnd took refuge in the old dungeon and found the beat up mace and armor he uses now. He left for the north, certain he would find work there.
Motivation: Wants to have a good time and be beloved; and to share knowledge with the world
Ideals: Justice, Logical, Optimist. Bonds: Immigrant, Nature. Occupation: Laborer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Good (CR 15)
Armor Class 13
Hit Points 126 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 18 (+4) | 14 (+2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Orc, Halfling, Terran
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 8000 gp. Red-brown spinel (120 gp). Blue quartz (9 gp). Iolite (70 gp). Tourmaline (120 gp). Aquamarine (900 gp). Moss agate (9 gp). Blue star sapphire (900 gp). Violet garnet (900 gp). White pearl (120 gp). Sard (70 gp). Chalcedony (70 gp). Alexandrite (900 gp). Moss agate (9 gp). 1 Medium magic item.
Ethereal Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He prefers to wear flannel. His fur is short and cinnamon. He has blue eyes.
Personality: A deeply religious man he believes everything happens for a reason. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born several months after his father was called into army service. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: His religion dominates his actions; and wants to work out more often
Ideals: Athletic. Flaws: Shy. Bonds: Religious, Military, Poor. Occupation: Animal Trainer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 84 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Druidic, Giant, Infernal
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 1000 gp. Silver ewer (20 gp). Silver ewer (20 gp). Jeweled gold crown (6000 gp). Black velvet mask with numerous citrines (50 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Brass mug with jade inlays (400 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). Large well-done wool tapestry (400 gp). Golden circlet with four aquamarines (6000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Eiravel Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 4'7" and is a bit bulky. He is very muscular particularly in the legs. He has a large tan mantle and cape that has been intricately interwoven into his pastel robe. His long red hair is drawn into a two foot long braid. He has gleaming, smiling brown eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He plays an instrument quite well.
History: Eiravel was raised in a hard working conservative environment. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has drifted from career to career and currently works as a Actor.
Motivation: Wants to have a good time and be beloved; and to be a hunter again
Ideals: Artistic, Gifted, Optimist. Flaws: Depressed. Bonds: Job. Occupation: Actor
Voice: Booming voice
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 39 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 7 (-2) | 17 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Celestial, Aquan
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Hematite (13 gp). White pearl (140 gp). Aquamarine (1400 gp). Violet garnet (1400 gp). Silver pearl (140 gp). Peridot (30 gp). Malachite (13 gp). Deep blue spinel (1400 gp).
Gardain Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: This western man wears a grey shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His clothes are grease stained in places. His black hair, when down, is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Gardain is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born in the west. Gardain was born on a far western forest where he grew up under the tutelage of his father, an expert Knight. He left for the west, certain he would find work there.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a deep hatred of drow
Ideals: Extrovert, Joker. Bonds: Poor, Immigrant, Attractive. Occupation: Knight
Voice: Thin and wheezing
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 18)
Armor Class 13
Hit Points 143 (18d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 17 (+3) | 16 (+3) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Gnome, Gnoll
Attacks Melee +5 / 5d6-1, Ranged +9 / 5d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 14000 gp. Carnelian (50 gp). Citrine (50 gp). Rhodochrosite (9 gp). Chalcedony (50 gp). Malachite (9 gp). Black opal (1500 gp). Tourmaline (70 gp). Freshwater pearl (9 gp). Amber (70 gp). Freshwater pearl (9 gp). Violet garnet (600 gp). Blue-white diamond (2000 gp). Amber (70 gp). Rhodochrosite (9 gp). Tourmaline (70 gp). Aquamarine (600 gp). Violet garnet (600 gp). Tourmaline (70 gp). Banded agate (9 gp). Red spinel (70 gp). Moss agate (9 gp). White opal (1500 gp). Red-brown spinel (70 gp). Obsidian (9 gp). Black pearl (600 gp). Malachite (9 gp). Jacinth (2000 gp). Rich purple corundum (1500 gp). Black opal (1500 gp). Alexandrite (600 gp). Fiery yellow corundum (1500 gp). Hematite (9 gp). Black star sapphire (1500 gp). Malachite (9 gp). Moonstone (50 gp). 1 Major magic item.
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