Nybarg Dryden, Male Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears suspenders and black workpants. His shirt is green, and he wears a heavy black leather apron most of the time. His silver hair is cut short. He wears crescent spectacles with a black brim.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is an amazing painter.
History: The child of a Unemployed, who enjoyed hunting, Nybarg was taken on many hunting expeditions. His druidic abilities were realized during a raid on his village. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content.
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Poor, Nature. Occupation: Mortician
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 15)
Armor Class 9
Hit Points 74 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 10 (+0) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Auran
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 2000 gp. Deep green spinel (160 gp). Violet garnet (1200 gp). Malachite (6 gp). Golden pearl (160 gp). Star ruby (400 gp). Jade (160 gp). Sardonyx (30 gp). Malachite (6 gp). Blue star sapphire (400 gp). Chrysoprase (30 gp). Fire opal (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ilde Trollbleeder, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears a custom-built plate barding that's adorned with grey lining and desert motifs. She is muscular with a powerful set of arms. With bright blonde hair. She has gleaming, smiling green eyes.
Personality: She likes to make people angry or surprised. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Ilde is combative with any and all who dare try her patience in the slightest.
History: She got into the Doctor business at a young age. She was an apprentice working in her father's forge. She struck the Doctor job and began her own company from there.
Motivation: She's repulsed by the PC; and to reunite with her old friends
Ideals: Justice. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Doctor
Voice: Gruff and masculine
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 17)
Armor Class 11
Hit Points 90 (17d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 10 (+0) | 18 (+4) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Terran, Halfling, Draconic
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 8000 gp. Rhodochrosite (16 gp). Chrysoberyl (140 gp). Deep blue spinel (1600 gp). Jasper (30 gp). Moonstone (30 gp). Alexandrite (1600 gp). Lapis lazuli (16 gp). Red-brown spinel (140 gp). 1 Medium magic item.
Great Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a fancy pastel dress, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'4" when asserting herself. Her gray fur, when down, is lengthy. She wears round tiny glasses practically rammed into her face.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. Further she is a bit of a stoner and is frequently out of it.
History: Great was raised in a hard working conservative environment. A gifted student she started as a Server, but she got bored and became a Stableman. She has since lost track of the people in her past.
Motivation: Wants to work out more often; and sabotage a competitor
Ideals: Athletic. Flaws: Addict. Bonds: Attractive, Job, Family. Occupation: Stableman
Voice: Excited and jittery
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 63 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 9 (-1) | 15 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Goblin, Celestial
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 5000 gp. Solid gold idol (700 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Brass mug with jade inlays (400 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Silver comb with moonstones (800 gp). Gold music box (2000 gp). Large well-done wool tapestry (400 gp). Gold and topaz bottle stopper cork (400 gp). Large well-done wool tapestry (400 gp). Jeweled electrum ring (2000 gp). Gold and topaz bottle stopper cork (400 gp). Brass mug with jade inlays (400 gp). 1 Medium magic item. 1 Medium magic item.
Anne Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a red costume with the symbols of luck on her torso. Her long auburn hair reaches down to her waist. She wears round tiny glasses practically rammed into her face.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Sold as a small child to a wizard, Anne was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her father was very strict, and drilled into her lessons on being the perfect lady. After a long history of fighting, Anne and her spouse have recently divorced.
Motivation: Nothing but the best is good enough for her; and she's repulsed by the pc
Ideals: Impeccable. Flaws: Antagonistic, Forgetful. Bonds: Attractive, Mentor. Occupation: Jeweler
Voice: Irish accent
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 92 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 17 (+3) | 12 (+1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 7000 gp. Black velvet mask with numerous citrines (90 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). Solid gold idol (900 gp). Silver comb with moonstones (900 gp).
Balimaar Watson, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears grey trousers with tan and green striped suspenders. He wears various colorful collared shirts. His auburn hair is smooth and relatively long. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Animals are drawn to him, and he is able to talk to them.
History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Balimaar took refuge in the ruined castle and found the beat up mace and armor he uses now. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Further expansion of business; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Persistence, Gifted. Flaws: Addict. Bonds: Nature. Occupation: Seamstress
Voice: Stutters
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 58 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 11 (+0) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 300 pp. Coral (90 gp). Red garnet (90 gp). Freshwater pearl (6 gp). Pink pearl (90 gp). Chrysoberyl (90 gp). Violet garnet (1300 gp). Jade (90 gp). 1 Medium magic item.
Manfred Ogden, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He is wearing a long, grey cloak. He keeps his long black hair kept up in a rat tail. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not believe in violence as a means to an end. He is a dedicated Detective but believes his peers are too gung-ho.
History: Manfred was raised in a hard working conservative environment. His childhood dream was to be a Locksmith, but he was a colossal failure. He has since lost track of the people in his past.
Motivation: Wants to raise his children well; and further expansion of business
Ideals: Pacifist. Flaws: Disease. Bonds: Attractive, Job, Family. Occupation: Detective
Voice: Strong lisp
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 17)
Armor Class 12
Hit Points 84 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 600 pp. Deep green spinel (130 gp). Chrysoberyl (130 gp). White opal (500 gp). Iolite (80 gp). Azurite (12 gp). White pearl (130 gp). Alexandrite (1300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Makaria Talent, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is dressed in an above average manner. She has a penchant for wearing a ring with an oversized opal on her left hand. Her hair is chestnut, silky, and of moderate length. She has a dull look in her silver eyes.
Personality: Calm and collected, she is a well trained Barber. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Born to a pair of adventurers, Makaria grew up listening to her father's many stories. From her teen years she was always beautiful and desirable, so people have always doted on her. She used her abilities to travel the world and help people.
Motivation: Sabotage a competitor; and she's looking for her big break
Ideals: Philantrophist. Bonds: Attractive, Rich, Job, Adventurer. Occupation: Barber
Voice: Low and grunting
Attributes [hide]
Medium (4'7") Tiefling, Lawful Good (CR 15)
Armor Class 12
Hit Points 104 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 12 (+1) | 17 (+3) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Orc, Infernal
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 1000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Gold music box (4000 gp). Brass mug with jade inlays (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

