Ilde Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across her face, she prefers to wear flannel. Her hair is greying and her face has many wrinkles. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She is extraordinarily eccentric. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. She was an athlete and attended two major summer competitions. She never won. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Balancing her hectic life and new Actor responsibilities is difficult; and she is compelled to act according to her religious beliefs
Ideals: Athletic. Flaws: Insane, Antagonistic. Bonds: Religious, Job. Occupation: Actor
Voice: High pitched, excited
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 96 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 400 pp. Peridot (40 gp). Fire opal (1300 gp). Silver pearl (50 gp). Chrysoprase (40 gp). Silver pearl (50 gp). Tiger eye turquoise (7 gp). Golden pearl (50 gp). Golden yellow topaz (300 gp). Red-brown spinel (50 gp). Rock crystal (40 gp). Malachite (7 gp). Peridot (40 gp). Silver pearl (50 gp). 1 Medium magic item.
Phelaia Love, Female Tiefling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a black costume with the symbols of strength on her torso. Her dark red hair is drawn into a tight pony tail with a rose scrunchie. Her otherwise smooth face is marked with small tiny scars.
Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She is skeptical of what others tell her and is slow to trust.
History: She was born at the edge of vast desert. Over the years she perfected her riding and shooting skills. She has worked as a Cartwright like her father before her.
Motivation: She is unsatisfied with her job; and wants to open a new tavern
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Nature, Job. Occupation: Cartwright
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 113 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 19 (+4) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Dwarven, Druidic, Gnoll
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 8000 gp.
Antinua Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 4'9" and wears a blue coat over a yellow low-cut shirt, and a wide-brimmed hat upon her head. She wears her red hair up. Her eyes are amber and catlike.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Antinua is combative with any and all who dare try her patience in the slightest.
History: She was raised in a white middle class family as the only child. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To unite with her brother; and balancing her hectic life and new junk dealer responsibilities is difficult
Ideals: Justice. Flaws: Terse, Mundane. Bonds: Job, Family. Occupation: Junk Dealer
Voice: Boston accent
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 18)
Armor Class 14
Hit Points 63 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 9 (-1) | 18 (+4) | 16 (+3) | 16 (+3) |
Senses Passive Perception 20
Languages Common, Elven, Dwarven, Abyssal, Infernal, Draconic
Attacks Melee +7 / 5d6+1, Ranged +10 / 5d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1100 pp. Chrysoprase (80 gp). Aquamarine (700 gp). Eye agate (8 gp). Hematite (8 gp). Rhodochrosite (8 gp). Fire opal (600 gp). Sardonyx (80 gp). Golden yellow topaz (700 gp). Chrysoprase (80 gp). 1 Major magic item.
Trey Tickle, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, constantly wearing a grey suit, white shirt, and tan tie. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his sister recently and the two have been together since.
Motivation: To unite with his sister; and he wants to get laid
Ideals: Joker. Bonds: Immigrant, Has a crush, Rich, Family. Occupation: Assassin
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 17)
Armor Class 13
Hit Points 80 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 18 (+4) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Ignan, Aquan
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 10000 gp. Deep blue spinel (200 gp). Malachite (13 gp). Chrysoprase (70 gp). Tourmaline (100 gp). Chalcedony (70 gp). Hematite (13 gp). Black star sapphire (800 gp). Tiger eye turquoise (13 gp). Rock crystal (70 gp). Violet garnet (200 gp). Violet garnet (200 gp). Onyx (70 gp). Star rose quartz (70 gp). Hematite (13 gp). Hematite (13 gp). Zircon (70 gp). Aquamarine (200 gp). Rock crystal (70 gp). Onyx (70 gp). Smoky quartz (70 gp). 1 Medium magic item.
Valorean Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and wears professional attire. He keeps his rusty crest in a flapper bob. His otherwise smooth face is marked with small tiny scars.
Personality: He will rave to anyone who will listen. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born to a pair of adventurers, Valorean grew up listening to his father's many stories. In his youth he was a Adventurer, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He is untrained/undisciplined, which makes him dangerous.
Motivation: To reunite with his old friends.
Ideals: Fighting. Flaws: Insane, PTSD. Bonds: Attractive, Adventurer. Occupation: Masseuse
Voice: Low and grunting
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 17)
Armor Class 11
Hit Points 103 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 14 (+2) | 17 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Orc, Draconic, Infernal
Attacks Melee +10 / 5d4+4, Ranged +7 / 5d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 9000 gp. Pink pearl (110 gp). Obsidian (9 gp). Freshwater pearl (9 gp). Hematite (9 gp). Golden pearl (110 gp). Jasper (20 gp). Rock crystal (20 gp). Deep green spinel (110 gp). Violet garnet (800 gp). Blue diamond (4000 gp). Blue quartz (9 gp). Black pearl (800 gp). Chrysoprase (20 gp). Lapis lazuli (9 gp). 1 Medium magic item.
Raam Sly, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears black trousers with tan and brown striped suspenders. He wears various colorful collared shirts. His dark red hair has been sun bleached extensively. His silver eyes dart around the room hyper actively observing anyone and anything.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Sold as a small child to a slaver, Raam was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his father and his sister before him, after school he went straight into learning to become a Knight. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Nothing but the best is good enough for him; and further expansion of business
Ideals: Justice, Philantrophist, Impeccable. Bonds: Mentor, Job. Occupation: Knight
Voice: Spits words with contempt
Attributes [hide]
Medium (6'9") Tiefling, Lawful Good (CR 15)
Armor Class 12
Hit Points 118 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 18 (+4) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Druidic, Goblin, Abyssal, Celestial
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 5000 gp. Solid gold idol (500 gp). Solid gold idol (500 gp). Silver comb with moonstones (300 gp). An abacus with copper, silver and gold markers (60 gp). Old masterpiece painting (1800 gp). Gold and ruby ring (3000 gp). Solid gold idol (500 gp). Sapphire pendant on gold chain (1400 gp). Solid gold idol (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Gold and topaz bottle stopper cork (300 gp). 1 Medium magic item.
Orsik Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is wearing colorful clothing, dressed as a Engraver. His auburn hair is slicked back into a classic pompadour. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Orsik is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born into a rich family. He worked as a nervous Engraver and found it very stressful. He then took over the family business and is one of the better Engraver for hire.
Motivation: His religion dominates his actions; and he is unsatisfied with his job
Ideals: Athletic, Disciplined. Bonds: Family, Rich, Job, Religious. Occupation: Engraver
Voice: Hissing voice
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 75 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp. Hematite (10 gp). Banded agate (10 gp). Moonstone (60 gp). Black opal (400 gp). Black star sapphire (400 gp). Star rose quartz (60 gp). Golden pearl (80 gp). White pearl (80 gp). Deep blue spinel (800 gp). Lapis lazuli (10 gp). Bloodstone (60 gp). Obsidian (10 gp). Tourmaline (80 gp). Violet garnet (800 gp). Obsidian (10 gp). Jasper (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
