Fallthra Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she is wearing a long, brown cloak. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her green eyes are passionate and lively.
Personality: Fallthra is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in the north to a Body Guard, Fallthra learned a great deal about her mother's area of expertise. Through the years after Fallthra was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Fallthra's mother didn't care for her much, and the feeling was mutual. She now owns her own business.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Job. Occupation: Body Guard
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 18)
Armor Class 10
Hit Points 167 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 18 (+4) | 15 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Celestial
Attacks Melee +8 / 5d6+2, Ranged +6 / 5d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 15000 gp. Gold and topaz bottle stopper cork (1200 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Major magic item.
Merihim Liberty, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears baggy black pantaloons and a green scarf. His purple hair is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.
Personality: Overbrimming with self-confidence, Merihim isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He is a big fan of imagination and believes people should spend more time reading and writing.
History: A powerful brothel owner made him what he is. He went to a religious school and was inspired by the priests there in charitable deeds. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Impeccable, Logical. Bonds: Attractive, Mentor, Religious. Occupation: Shoemaker
Voice: Raspy
Attributes [hide]
Medium (5'1") Tiefling, Lawful Good (CR 18)
Armor Class 10
Hit Points 112 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +6 / 5d6+0, Ranged +6 / 5d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 4000 gp. Rock crystal (60 gp). Black opal (1300 gp). Rose (60 gp). 1 Medium magic item.
Leaf Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is well dressed, but even with his fine clothing he looks run-down. He sports a flattop fur cut. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: Eccentric and domineering, Leaf will drive conversation. He believes the world needs to unite to get rid of gnolls once and for all.
History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: He wants revenge against gnolls; and several ex partners dislike his way of doing things and want revenge
Ideals: Extrovert, Athletic. Flaws: Ugly. Bonds: Enemies, Poor. Occupation: Junk Dealer
Voice: Indian accent
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 52 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 8 (-1) | 8 (-1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 7000 gp. Malachite (13 gp). Amber (130 gp). Banded agate (13 gp). Onyx (20 gp). Star rose quartz (20 gp). Zircon (20 gp). Rock crystal (20 gp). Rhodochrosite (13 gp). Star rose quartz (20 gp). Lapis lazuli (13 gp). Red-brown spinel (130 gp). Onyx (20 gp). Alexandrite (400 gp). Tiger eye turquoise (13 gp). Chrysoberyl (130 gp). Banded agate (13 gp). Chalcedony (20 gp). Malachite (13 gp). Red garnet (130 gp). Fire opal (900 gp). Citrine (20 gp). Amethyst (130 gp). Rhodochrosite (13 gp). Alexandrite (400 gp).
Ahinar Koehlanna, Female Elf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'1" and is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft grey waves gently in the breeze. Her hair is brown and curly. Her hazel eyes are passionate and lively.
Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Ahinar hails from a village terrorized by gnolls. At a young age her mother died while driving off some gnolls. Her father being the stubborn sort decided to stay and helped train her in whip use. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and she has a rivalry with the church that dominates her actions
Ideals: Fighting, Persistence. Bonds: Rich, Enemies, Religious. Occupation: Roofer
Voice: Breathy voice
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 17)
Armor Class 13
Hit Points 125 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 7000 gp. Tourmaline (110 gp). Amber (110 gp). Violet garnet (1000 gp). Aquamarine (1000 gp). Rhodochrosite (13 gp). Alexandrite (1000 gp). Star rose quartz (50 gp). Rock crystal (50 gp). White pearl (110 gp).
Nelkin Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. His skin is fair and his fingers are delicate and long. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He has a tattooed face.
Personality: Nelkin wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... Nelkin is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Nelkin lived on a farm with his father, near the main road leading to a nearby town. He helped his father out around the business and became quite the natural. He was always very intelligent and has formed a secret society of freemasons.
Motivation: His relatives are trying to arrange a marriage; and further expansion of business
Ideals: Disciplined. Flaws: Secretive. Bonds: Attractive, Family, Job. Occupation: Courier
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 101 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Orc, Sylvan
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 12000 gp. Tourmaline (50 gp). Malachite (9 gp). Violet garnet (300 gp). Lapis lazuli (9 gp). Silver pearl (50 gp). Citrine (50 gp). Azurite (9 gp). Brown-green garnet (50 gp). Carnelian (50 gp). Black opal (1100 gp). Smoky quartz (50 gp). Onyx (50 gp). Peridot (50 gp). Red spinel (50 gp). Red-brown spinel (50 gp). Chrysoberyl (50 gp).
Kiirith Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His green crest has been sun bleached extensively. He is baby faced.
Personality: Calm and collected, he is a well trained Laborer. He is an amazing painter.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He ran away from his former home and has been making his living as a Laborer for the past few years.
Motivation: To reunite with his old friends.
Ideals: Gifted, Fighting. Bonds: Adventurer, Job, Religious. Occupation: Laborer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 34 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 5 (-3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 8000 gp. Violet garnet (900 gp). Clear bright green emerald (6000 gp). Chrysoprase (30 gp). Rose (30 gp). Violet garnet (900 gp). Violet garnet (900 gp). Peridot (30 gp). Fire opal (1600 gp). Black star sapphire (1600 gp). Red garnet (70 gp).
Ishte Cheer, Female Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a black shirt with thin blue vertical stripes and green pants. Her black hair is still thick. Her ears are large.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is harsh and unforgiving.
History: She was born blind and as such lacked many opportunities for work. She was an apprentice working in her mother's forge. After a long history of fighting, Ishte and her spouse have recently divorced.
Motivation: Further expansion of business.
Flaws: Ugly, Antagonistic, Disease. Bonds: Poor, Job. Occupation: Gardener
Voice: Voice breaks
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 92 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 4d10-2, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1200 pp. Star rose quartz (40 gp). Freshwater pearl (7 gp). Brown-green garnet (90 gp). Citrine (40 gp). Malachite (7 gp). Banded agate (7 gp). Blue sapphire (900 gp). Rhodochrosite (7 gp). 1 Medium magic item. 1 Medium magic item.
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