Travok Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing a long, grey cloak. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born in the south, but his parents moved at a very young age to the east. Travok was born on a far southern island where he grew up under the tutelage of his mother, an expert Bricklayer. He now mingles about in high society.
Motivation: To clean up the streets; and to be a blacksmith again
Ideals: Opinionated. Flaws: Insane. Bonds: Job, Immigrant, Rich, Guardian. Occupation: Bricklayer
Voice: Jamaican accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 127 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 18 (+4) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Sylvan, Auran, Druidic
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1000 gp. Fiery yellow corundum (1200 gp). White pearl (50 gp). Carnelian (80 gp). Tourmaline (50 gp). Emerald (1200 gp). Silver pearl (50 gp). Moss agate (4 gp). Golden pearl (50 gp). Obsidian (4 gp). Moss agate (4 gp). Deep blue spinel (500 gp). Alexandrite (500 gp). Coral (50 gp).
Numba Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears many layers of old clothing at all times. Her black hair is knotted and matted. Her eyes are green and beady.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is frequently practicing swordplay.
History: A powerful brothel owner made her what she is. Her mother was a soldier and died while she was still young. Numba was left her mother's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's attracted to the PC; and she wants nothing more than to rejoin the army
Flaws: Ugly, Shy. Bonds: Poor, Military, Mentor. Occupation: Jeweler
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 18)
Armor Class 12
Hit Points 146 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Dwarven
Attacks Melee +5 / 5d6-1, Ranged +7 / 5d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 1200 pp. Jade (100 gp). Golden yellow topaz (900 gp). Golden yellow topaz (900 gp). Black pearl (900 gp). Smoky quartz (40 gp). Rose (40 gp). Red garnet (100 gp). Fiery yellow corundum (1100 gp). Coral (100 gp). Coral (100 gp). Lapis lazuli (13 gp). Blue star sapphire (1100 gp). Aquamarine (900 gp). Citrine (40 gp).
Enna Holimion, Female Half-Elf [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She carries a battered ceremonial dagger and tarnished shield as well. She wears her auburn hair up. She tend to wears goggles to shield her eyes.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is a ruthless business woman, a trait she acquired from her mother.
History: Enna was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.
Motivation: She wants revenge against brigands; and a deep hatred of brigands
Ideals: Fighting, Entrepeneur. Flaws: Emotional. Bonds: Poor, Adventurer, Enemies. Occupation: Engraver
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 17)
Armor Class 10
Hit Points 158 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Halfling, Druidic
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 800 pp. 1 Medium magic item. 1 Medium magic item.
Shivering Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a faded coat and loose pants complete with broad hat. She has no fur. She wears a mask on her face.
Personality: Confrontational and typically high on some drug or another. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born the only child of a wealthy merchant. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She wants to meet her childhood hero; and obtaining odd cultural human artifacts is her passion
Ideals: Entrepeneur. Flaws: Ugly, Addict. Bonds: Rich, Adventurer. Occupation: Architect
Voice: Old Prospector
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 100 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 900 pp. Red garnet (50 gp). Blue sapphire (1300 gp). Tiger eye turquoise (15 gp). Aquamarine (1500 gp). Smoky quartz (20 gp). Tiger eye turquoise (15 gp). White pearl (50 gp). Blue star sapphire (1300 gp). Chalcedony (20 gp). Chrysoprase (20 gp). Malachite (15 gp). Smoky quartz (20 gp). Jasper (20 gp). Jade (50 gp). Jade (50 gp). Jet (50 gp). Azurite (15 gp). Golden yellow topaz (1500 gp). Moss agate (15 gp). Brown-green garnet (50 gp). Blue quartz (15 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Himo Goltorah, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft blue waves gently in the breeze. His head has been shaved. He has several tiny amber earrings on each ear.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He's looking for his big break; and money/treasure
Ideals: Passionate. Flaws: Ugly, Disease. Bonds: Rich, Adventurer. Occupation: Brewer
Voice: Sensual and smooth
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 61 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Infernal, Aquan
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 600 pp. Large well-done wool tapestry (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Solid gold idol (900 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). A roughly beaten golden orb (110 gp). Jeweled electrum ring (7000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lagazi Myerscough, Female Half-Orc [Permalink]
Personal [hide]
Description: A 4'9" northern woman, she dresses in collared shirts and wears a proper scarf over her head. Her blonde hair is singed and shortened. Her amber eyes lackadaisically let the world flow into them.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She would rather hide behind her crafts than deal with other people.
History: She served in the navy to pay for her family's outstanding loans. She moved from fad to fad and when she turned 15 she discovered singing. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is unsatisfied with her job.
Ideals: Artistic. Flaws: Ugly, Disease, Shy. Bonds: Military. Occupation: Courier
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'9") Half-Orc, Lawful Good (CR 16)
Armor Class 12
Hit Points 86 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 13 (+1) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +9 / 4d10+4, Ranged +7 / 4d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 400 pp. Black opal (900 gp). Coral (160 gp). Onyx (40 gp). Freshwater pearl (5 gp). Violet garnet (600 gp). Amethyst (160 gp). Black pearl (600 gp). Blue sapphire (900 gp). Rose (40 gp).
Carrie Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears dull tan sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. He is bald on top and has large brown tufts of hair around his ears. His fierce violet eyes like to dwell on things.
Personality: He is a hateful person. He taunts others and blames them for his problems. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: The child of a Spice Merchant, who enjoyed hunting, Carrie was taken on many hunting expeditions. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Joker, Athletic. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Priest
Voice: Dark and ominous
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 90 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 13 (+1) | 12 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Gnoll
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 8000 gp. Golden pearl (100 gp). Zircon (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
