Gunnloda Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a ceremonial dagger, but if one is not available she will default to her longbow. She is bald on top and has large black tufts of hair around her ears. She wears round tiny glasses practically rammed into her face.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born a particularly ugly child, much to the horror of her parents. Her mother was very strict, and drilled into her lessons on being the perfect lady. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Athletic, Impeccable. Flaws: Ugly, Impulsive. Occupation: Healer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 94 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 7000 gp. Obsidian (15 gp). Chrysoberyl (60 gp). Tiger eye turquoise (15 gp). Blue sapphire (400 gp). Fiery yellow corundum (400 gp). Rose (20 gp). Freshwater pearl (15 gp). Smoky quartz (20 gp). Rose (20 gp). Emerald (400 gp). Zircon (20 gp). Banded agate (15 gp). Red spinel (60 gp). Banded agate (15 gp). Carnelian (20 gp). Blue star sapphire (400 gp). Carnelian (20 gp). Tiger eye turquoise (15 gp). Golden yellow topaz (1000 gp). 1 Medium magic item.
Mialee Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She has a moderate pudge and is not very fit. She has shaved her head bald. Her brown eyes dart from person to person to random spaces in the air.
Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She receives visions of the future at random moments
History: Mialee hails from a village terrorized by brigands. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Revenge; and she has passion for adventuring and risk
Ideals: Gifted. Bonds: Attractive, Enemies, Rich, Adventurer. Occupation: Map Maker
Voice: Draws out vowels
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 57 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 9 (-1) | 10 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 5000 gp. Obsidian (4 gp). Moonstone (30 gp). Chrysoprase (30 gp). Red garnet (40 gp). Eye agate (4 gp). 1 Medium magic item.
Elysande Crane, Female Half-Elf [Permalink]
Personal [hide]
Description: She is renowned for her bright violet dresses and hats. She is physically well-built. Her red hair is well kept. Her thin eyebrows rest above her beady amber eyes.
Personality: She is witty, but her monotone delivery comes off as unnerving She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She got into the Priest business at a young age. Brilliant and gifted she never wanted to apply herself. She ran away from her former home and has been making her living as a Priest for the past few years.
Motivation: Revenge; and she'd like to take her coworkers down a peg
Ideals: Joker, Philantrophist, Gifted. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Priest
Voice: Spanish accent
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 83 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 10 (+0) | 15 (+2) | 7 (-2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 5000 gp. Old masterpiece painting (2400 gp). Carved bone or ivory statuette (70 gp). Silver comb with moonstones (900 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Agatha Elton, Female Human [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Human, and stands approximately 5'5". She wears tight fitting clothing which further accentuates her frame, and her gloved hand is found clutching a sai. She has styled her brown hair well, parting it to the right. She is baby faced.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is a great chef.
History: Agatha was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Through the years after Agatha was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Agatha's father didn't care for her much, and the feeling was mutual. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and an old rival family wants her found
Ideals: Gifted. Flaws: Antagonistic, Greedy. Bonds: Attractive, Poor, Nature. Occupation: Shipwright
Voice: Nasally tone
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 15)
Armor Class 14
Hit Points 64 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 19 (+4) | 8 (-1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Abyssal
Attacks Melee +4 / 4d8-1, Ranged +9 / 4d8+4, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 3000 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Large well-done wool tapestry (600 gp). Jeweled electrum ring (3000 gp). Large well-done wool tapestry (600 gp). Jeweled anklet (3000 gp). Carved bone or ivory statuette (80 gp). Silver comb with moonstones (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Brass mug with jade inlays (600 gp). Cloth of gold vestments (170 gp). Solid gold idol (500 gp).
Anthony Stanton, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He usually wears his brown robe and has his club always slung over his shoulder. His red hair is heavily combed to the right. His eyes are likewise brown.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. As long as the job gets done he does not care how it got done.
History: He was born several months after his father was called into army service. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To unite with his sister; and he's looking for his big break
Ideals: Professionalism. Flaws: Secretive. Bonds: Military, Adventurer, Family. Occupation: Animal Trainer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 101 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Aquan, Halfling
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 500 pp. Deep blue spinel (1200 gp). Azurite (10 gp). Aquamarine (1200 gp). Malachite (10 gp). Banded agate (10 gp). Sard (80 gp). White pearl (110 gp). Iolite (80 gp). Coral (110 gp). Black pearl (1200 gp). Alexandrite (1200 gp). Azurite (10 gp). Blue sapphire (1500 gp). Lapis lazuli (10 gp). Bloodstone (80 gp). Rose (80 gp). Red-brown spinel (110 gp). Chalcedony (80 gp). Black pearl (1200 gp). 1 Minor magic item. 1 Minor magic item.
Loopmottin Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: This woman is very fat, and is well dressed, constantly wearing a tan suit, grey shirt, and blue tie. Her silver hair is kept up in a ponytail inside a Stetson hat. She has a tattooed face.
Personality: She dislikes all the random violence that takes place in the north. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: She was born in the north. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Loopmottin took refuge in the large cave and found the beat up warhammer and armor she uses now. She left for the north, certain she would find work there.
Motivation: Someone believes her a fraud; and revenge
Ideals: Pacifist. Flaws: Ugly. Bonds: Enemies, Immigrant, Nature. Occupation: Weaver
Voice: Slow speaker
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 146 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 19 (+4) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Gnoll
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 4000 gp. 1 Medium magic item.
Ranala Garrick, Female Gnome [Permalink]
Personal [hide]
Description: The light-skinned woman stands 3'0" and wears tattered old clothes. Her black hair has been sun bleached extensively. She wears an eyepatch.
Personality: This woman loves music and to teach people music more than just about anything. Flattery will make her almost putty in your hands.
History: She was born at the edge of vast island. Through the years after Ranala was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Ranala's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Ranala and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and she'd like to take her coworkers down a peg
Ideals: Artistic. Flaws: Ugly, Selfish, Antagonistic. Bonds: Nature. Occupation: Fortune-teller
Voice: Sleepy voice
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 17)
Armor Class 13
Hit Points 162 (17d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 19 (+4) | 15 (+2) | 19 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Gnome, Orc, Sylvan
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 1500 pp. Fire opal (1400 gp). Golden yellow topaz (1500 gp). Brown-green garnet (160 gp). Black pearl (1500 gp). Deep blue spinel (1500 gp). Zircon (40 gp). Star ruby (1400 gp). Fire opal (1400 gp). Blue quartz (16 gp). Red garnet (160 gp). Sardonyx (40 gp). Jet (160 gp). Red-brown spinel (160 gp). Chalcedony (40 gp). Aquamarine (1500 gp). Deep blue spinel (1500 gp). Jade (160 gp). Deep green spinel (160 gp). Coral (160 gp). Jasper (40 gp). Aquamarine (1500 gp). Deep green spinel (160 gp). Blue quartz (16 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

