Ghesh Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He does not wear sleeves and tends to eschew shirts when he can avoid it. His Stetson hat is riddled with cuts and holes. His eyes are gold and beady.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born a particularly ugly child, much to the horror of his parents. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Flaws: Ugly, Antagonistic, Insane, Disease. Bonds: Adventurer. Occupation: Mason
Voice: French accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 15)
Armor Class 13
Hit Points 134 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 19 (+4) | 14 (+2) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Sylvan, Aquan
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1000 pp. Moss agate (14 gp). Bloodstone (80 gp). Rock crystal (80 gp). Jasper (80 gp). Aquamarine (700 gp). Red spinel (150 gp). Moss agate (14 gp).
Dalgal Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a brown vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his brown boots flare out at the collars. His chestnut hair has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is calm most of the time but flees social interaction. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in the south to a Layabout, Dalgal learned a great deal about his father's area of expertise. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Layabout responsibilities is difficult.
Flaws: Shy, PTSD. Bonds: Attractive, Job, Family. Occupation: Layabout
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 147 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 18 (+4) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 900 pp. Zircon (50 gp). Deep blue spinel (600 gp). Lapis lazuli (7 gp). Blue quartz (7 gp). Deep blue spinel (600 gp). Pink pearl (130 gp). Moss agate (7 gp). Silver pearl (130 gp). Alexandrite (600 gp). Malachite (7 gp). Malachite (7 gp). Aquamarine (600 gp). Violet garnet (600 gp). Amber (130 gp). Amber (130 gp). Alexandrite (600 gp). Emerald (400 gp). Star ruby (400 gp). Citrine (50 gp). Alexandrite (600 gp). Black star sapphire (400 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Two Llamas In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a pastel cloak and cross-gartered white stockings. He sports a flattop fur cut. He wears large thick round spectacles.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Priest arts, while his mother instructed him in etiquette, music and courtly manner. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better kind of golem.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Athletic, Passionate, Fighting. Bonds: Rich, Adventurer. Occupation: Priest
Voice: Creaky witch voice
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Good (CR 18)
Armor Class 11
Hit Points 149 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 17 (+3) | 8 (-1) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 5d6+0, Ranged +7 / 5d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 6000 gp. Banded agate (12 gp). Chrysoprase (80 gp). Sardonyx (80 gp). Onyx (80 gp). Hematite (12 gp). Moonstone (80 gp). 1 Major magic item.
Shifting Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fighting clothing, which leaves very little to the imagination. He has wavy beige fur. He is baby faced.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He works hard and plays hard.
History: Born in the north to a Shoemaker, Shifting learned a great deal about his father's area of expertise. His family was turned out during the war. He and his family wandered north to less war torn lands. He now owns his own business.
Motivation: Expand his business; and to be a sailor again
Ideals: Fighting. Flaws: Shy, Hedonist, PTSD. Bonds: Job. Occupation: Shoemaker
Voice: Booming voice
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 120 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 12 (+1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 600 pp. Sard (20 gp). Golden yellow topaz (1300 gp). Sardonyx (20 gp). Black pearl (1300 gp). Chrysoprase (20 gp). Emerald (1100 gp). Banded agate (11 gp). Jade (130 gp). Golden pearl (130 gp). Lapis lazuli (11 gp). Golden yellow topaz (1300 gp). 1 Medium magic item. 1 Medium magic item.
Serpent Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: This northern man tends to wear a brown poncho over his likewise colored trousers and shirt. His clothes are grease stained in places. His gray fur is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Serpent was born on a far northern desert where he grew up under the tutelage of his mother, an expert Unemployed. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To get a good night's sleep.
Ideals: Justice. Flaws: Insomniac, Disease. Bonds: Poor, Immigrant. Occupation: Unemployed
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 98 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 17 (+3) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 4d8-3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item.
Gunnloda Broodfist, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a brown shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. Her hair is always cut to a buzz. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is a bit of a xeno-phobe, disliking non-Dwarves.
History: Gunnloda was born the youngest of three triplets. Her first spouse was a Merchant, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She hasn't been sleeping well lately.
Motivation: To reunite with her absent mother.
Ideals: Joker. Flaws: Insomniac, Racist. Bonds: Family. Occupation: Bookbinder
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 74 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Halfling, Abyssal
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. Black opal (1500 gp). Onyx (80 gp). Violet garnet (1100 gp). Peridot (80 gp). Citrine (80 gp). White pearl (50 gp). Onyx (80 gp). Alexandrite (1100 gp). Banded agate (13 gp). Jade (50 gp). Violet garnet (1100 gp). Red garnet (50 gp). Jade (50 gp). Fire opal (1500 gp). Tiger eye turquoise (13 gp). Blue sapphire (1500 gp). Chalcedony (80 gp). Blue quartz (13 gp). Red-brown spinel (50 gp). Peridot (80 gp). Rich purple corundum (1500 gp). Aquamarine (1100 gp). Red garnet (50 gp). Citrine (80 gp). 1 Medium magic item.
Decarabia Subtlety, Female Tiefling [Permalink]
Personal [hide]
Description: She is in excellent shape and is well dressed, constantly wearing a black suit, pastel shirt, and red tie. Her hair is cut close to her head. Her fierce silver eyes like to dwell on things.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Decarabia enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Decarabia was born with her father's beautiful face. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to work out more often; and to share knowledge with the world
Ideals: Athletic, Logical. Flaws: Shy, Hedonist. Bonds: Attractive. Occupation: Crown-heir
Voice: Booming voice
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 128 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 15 (+2) | 11 (+0) | 21 (+5) |
Senses Passive Perception 10
Languages Common, Aquan, Infernal
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 11000 gp. Blue sapphire (1100 gp). Aquamarine (600 gp). Black pearl (600 gp). Rose (30 gp). Star ruby (1100 gp). Jade (130 gp). Star ruby (1100 gp). Iolite (30 gp). Smoky quartz (30 gp). 1 Medium magic item. 1 Medium magic item.
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