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NPC Generator

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Advanced [show]


Lidda Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a robe, a symbol of the sun god around her neck, and a greatsword on her belt. She has wavy black hair. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Lidda took refuge in the ruined castle and found the beat up greatsword and armor she uses now. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Further expansion of business; and she'd like to take her coworkers down a peg

Ideals: Fighting, Athletic. Bonds: Job, Adventurer, Nature. Occupation: Miller

Voice: High pitched and raspy

Attributes [hide]

Lidda Porridgepot, Female Halfling Druid 19
Small (2'8") Halfling, Lawful Good (CR 19)
Armor Class 12
Hit Points 127 (19d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)18 (+4) 13 (+1)11 (+0)
Skills Stealth +7, Survival +7
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Goblin, Ignan, Terran
Attacks Melee +4 / 5d8-2, Ranged +7 / 5d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156555

Possessions: 13000 gp. Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Carved bone or ivory statuette (80 gp). Sapphire pendant on gold chain (700 gp). Jeweled gold crown (2000 gp). Old masterpiece painting (1600 gp). Old masterpiece painting (1600 gp). Brass mug with jade inlays (300 gp). Solid gold idol (900 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp). Solid gold idol (900 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). Brass mug with jade inlays (300 gp). Old masterpiece painting (1600 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). Silver ewer (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Silver comb with moonstones (200 gp). An abacus with copper, silver and gold markers (150 gp). Fire opal pendant on a fine gold chain (1600 gp). Large well-done wool tapestry (300 gp). Fire opal pendant on a fine gold chain (1600 gp). Golden circlet with four aquamarines (5000 gp). Sapphire pendant on gold chain (700 gp). Gold and ruby ring (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Aura Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He is renowned for his bright pastel suits and hats, and carries shields. His yellow fur is heavily combed to the left. His copper eyes are passionate and lively.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Aura is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Aura's homeland. Aura decided to take the middle way and become a bodyguard. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his daughter.

Ideals: Fighting. Bonds: Attractive, Family, Military, Immigrant. Occupation: Doctor

Voice: High pitched, excited

Attributes [hide]

Aura Of World, Male Tabaxi Druid 15
Medium (5'6") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 128 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)16 (+3) 11 (+0)14 (+2)
Skills Animal Handling +5, Performance +7
Senses Passive Perception 10
Languages Common, Infernal, Halfling, Draconic
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 800 pp. A roughly beaten golden orb (70 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Embroidered and bejeweled glove (1000 gp). Silver chalice with lapis lazuli gems (70 gp). Black velvet mask with numerous citrines (70 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Sapphire pendant on gold chain (2000 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). Embroidered silk and velvet mantle with numerous moonstones (2000 gp). Large well-done wool tapestry (100 gp). 1 Medium magic item.


Social Check DCs


Sun In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'10" has a big stupid grin on her face most of the time. She wears skinny pants and wears a pastel and black robe with the hood down. Her cinnamon fur is long and unkept. Her eyes are likewise blue.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born several months after her mother was called into army service. Her family was turned out during the war. She and her family wandered west to less war torn lands. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She desires power and/or immortality; and obtaining odd cultural gnomish artifacts is her passion

Flaws: Ugly, Shy, PTSD. Bonds: Adventurer, Military. Occupation: Priest

Voice: Low range voice

Attributes [hide]

Sun In Woods, Female Tabaxi Druid 18
Medium (4'10") Tabaxi, Lawful Good (CR 18)
Armor Class 11
Hit Points 91 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)7 (-2) 9 (-1)16 (+3)
Skills Religion +4, Survival +5
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 5d6+0, Ranged +7 / 5d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 1000 pp. Rose (70 gp). Coral (120 gp). Pink pearl (120 gp). Moonstone (70 gp).


Social Check DCs


Loopmottin Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a simple burlap shirt and baggy pants. She conceals her crossbow with her veritable burlap sack of a shirt. Her tied-back hair is brown. She tend to wears goggles to shield her eyes.

Personality: Loopmottin hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Loopmottin hails from a village terrorized by illithids. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting illithids, the young Loopmottin began to lead the lost caravan. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: She feels the way she acts is they only way to get by in the world; and revenge

Ideals: Artistic, Philantrophist, Entrepeneur, Impeccable. Bonds: Enemies. Occupation: Roofer

Voice: Uses lots of figures of speech

Attributes [hide]

Loopmottin Miggledy, Female Gnome Druid 16
Small (3'4") Gnome, Lawful Good (CR 16)
Armor Class 9
Hit Points 83 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 13 (+1)13 (+1) 11 (+0)14 (+2)
Skills Animal Handling +5, Intimidation +7
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +4 / 4d10-1, Ranged +3 / 4d10-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 11000 gp. Pink pearl (40 gp). Rhodochrosite (16 gp). Blue star sapphire (900 gp). Aquamarine (200 gp). Peridot (60 gp). Sardonyx (60 gp). Malachite (16 gp). Aquamarine (200 gp). Eye agate (16 gp). Black pearl (200 gp). Red spinel (40 gp). Chalcedony (60 gp). Rhodochrosite (16 gp). Jasper (60 gp). Tourmaline (40 gp). Black opal (900 gp). Chalcedony (60 gp). Star rose quartz (60 gp). Obsidian (16 gp). Rhodochrosite (16 gp). Obsidian (16 gp). Lapis lazuli (16 gp). Malachite (16 gp). Red-brown spinel (40 gp).


Social Check DCs


Justin Alby, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is portly but not overly obese. He is bald on top and has large brown tufts of hair around his ears. He wears a mask on his face.

Personality: Overbrimming with self-confidence, Justin isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Since then, he has sought to make the best of life.

Motivation: Retire the richest man in the north; and he doesn't get along with people that don't share his tastes

Ideals: Entrepeneur, Impeccable, Optimist. Flaws: Ugly. Bonds: Religious. Occupation: Layabout

Voice: Speaks with a cold

Attributes [hide]

Justin Alby, Male Human Druid 17
Medium (5'0") Human, Lawful Good (CR 17)
Armor Class 9
Hit Points 79 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)16 (+3) 17 (+3)9 (-1)
Skills Athletics +9, Performance +5
Senses Passive Perception 13
Languages Common, Ignan, Druidic, Celestial
Attacks Melee +9 / 5d4+3, Ranged +5 / 5d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1765555443

Possessions: 4000 gp. Sapphire pendant on gold chain (1800 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Gold music box (2000 gp). Old masterpiece painting (2400 gp). Large well-done wool tapestry (400 gp). Silver comb with moonstones (900 gp). Old masterpiece painting (2400 gp).


Social Check DCs


Zook Nackle, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has moderate length white hair. His otherwise smooth face is marked with small tiny scars.

Personality: Confrontational and typically high on some drug or another. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born several months after his mother was called into army service. He found a children's book about a Gnome Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and marry his sister to traveling adventurers

Flaws: Addict, Antagonistic. Bonds: Military, Adventurer, Family. Occupation: Mayor

Voice: Soft and mumbly

Attributes [hide]

Zook Nackle, Male Gnome Druid 15
Small (3'4") Gnome, Lawful Good (CR 15)
Armor Class 14
Hit Points 87 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 10 (+0)12 (+1) 12 (+1)14 (+2)
Skills Intimidation +7, Medicine +6
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +3 / 4d8-2, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 3000 gp. Old masterpiece painting (2000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Fire opal pendant on a fine gold chain (2000 gp). Jeweled electrum ring (4000 gp). A small bag of saffron. (50 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). Silver comb with moonstones (800 gp). Large well-done wool tapestry (200 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Gold dragon comb with red garnet eye (500 gp). 1 Medium magic item.


Social Check DCs


Shava Horner, Female Half-Elf [Permalink]

Personal [hide]

Description: This southern woman is wearing colorful clothing, dressed as a Assassin. Her clothes are grease stained in places. She keeps her chestnut hair in a pixie cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. The war was a terrible time for her, and Shava does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Shava was born on a far southern plains where she grew up under the tutelage of her mother, an expert Assassin. She has never given up on her poetry dream.

Motivation: She loathes her own lifestyle.

Ideals: Artistic. Flaws: Depressed, Insane. Bonds: Poor, Immigrant, Military. Occupation: Assassin

Voice: High pitched and raspy

Attributes [hide]

Shava Horner, Female Half-Elf Druid 17
Medium (5'7") Half-Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 139 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 18 (+4)14 (+2) 18 (+4)14 (+2)
Skills Perception +10
Senses Passive Perception 20
Languages Common, Elven, Auran, Draconic
Attacks Melee +10 / 5d4+4, Ranged +7 / 5d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day18655554432

Possessions: 11000 gp. Eyepatch with mock eye of sapphire and moonstone (1800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Carved bone or ivory statuette (60 gp). Solid gold idol (1200 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). Carved bone or ivory statuette (60 gp). Jeweled anklet (1000 gp). Embroidered and bejeweled glove (1000 gp).


Social Check DCs

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