Odo Tealeaf, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears skinny pants and wears a violet and yellow robe with the hood down. He has done his best to style his auburn hair to look like a famous performer. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Odo was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He then took over the family business and is one of the better Priest for hire.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Job, Slave. Occupation: Priest
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 116 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Halfling
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1100 pp. Old masterpiece painting (2400 gp). Carved bone or ivory statuette (60 gp). 1 Medium magic item.
Anastrianna Xiloscient, Female Elf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy auburn stubble. She is dressed in earthy colors with a tan and green handkerchief worn on her left side. She has a hunchback. Her auburn hair is still thick. Her ears are large.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her father had invested heavily in several trade routes and wanted her to inherit them. She became a Sage soon after.
Motivation: Balancing her hectic life and new Sage responsibilities is difficult; and she wants revenge against dire rats
Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Rich, Job, Enemies. Occupation: Sage
Voice: Hissing voice
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 16)
Armor Class 12
Hit Points 68 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 9 (-1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 18
Languages Common, Elven, Celestial
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1000 gp. Malachite (6 gp). Silver pearl (70 gp). Zircon (40 gp). Golden yellow topaz (900 gp). Aquamarine (900 gp). Aquamarine (900 gp). Moss agate (6 gp). Brown-green garnet (70 gp). Smoky quartz (40 gp). Deep blue spinel (900 gp). White opal (400 gp). Azurite (6 gp). Amethyst (70 gp). Black pearl (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eva Gentry, Female Human [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She carries with her a set of clubs on her belt, each one with a aquamarine on the hilt. Her hair is auburn and curly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She has a massive crush on the younger sibling of the Layabout who has hired her part-time. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born at the edge of vast mountains. Cursed with vampirism at a very young age, Eva has worked very hard to control her curse. She bought a club and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To share knowledge with the world.
Ideals: Fighting, Logical. Flaws: Disease. Bonds: Has a crush, Nature. Occupation: Layabout
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 17)
Armor Class 10
Hit Points 113 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Aquan
Attacks Melee +6 / 5d4+0, Ranged +6 / 5d4+0, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. Violet garnet (200 gp). Rock crystal (40 gp). White opal (900 gp). Bloodstone (40 gp). Onyx (40 gp). Freshwater pearl (10 gp). Amber (110 gp). Amber (110 gp). Rock crystal (40 gp). Aquamarine (200 gp). Iolite (40 gp). Golden yellow topaz (200 gp). Chalcedony (40 gp). Rhodochrosite (10 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Gerald Windsor, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a very tight haircut. His eyes are brown and he is always smoking a pipe.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He has chosen to use the inheritance that was left to him frivolously. He has dedicated himself to building a better kind of golem.
Motivation: He's looking for his big break; and he would like to get married and retire
Ideals: Artistic. Flaws: Shy. Bonds: Adventurer, Rich, Has a crush. Occupation: Barkeep
Voice: Rolls R's
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 18)
Armor Class 12
Hit Points 108 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Halfling
Attacks Melee +9 / 5d6+3, Ranged +8 / 5d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 7000 gp. Red spinel (130 gp). Sardonyx (30 gp). Jasper (30 gp). Chrysoberyl (130 gp). Obsidian (14 gp). Azurite (14 gp). Black opal (600 gp). Coral (130 gp). Blue sapphire (600 gp). Azurite (14 gp). Bloodstone (30 gp). Fiery yellow corundum (600 gp). Black pearl (300 gp). Onyx (30 gp). Black star sapphire (600 gp). 1 Medium magic item.
Elizabeth Jenkins, Female Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. She has styled her red hair well, parting it to the left. Her otherwise smooth face is marked with small tiny scars.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in the east to a Shipwright, Elizabeth learned a great deal about her mother's area of expertise. Her mother took her hunting and taught her how to get in the mind of other creatures. She has drifted from career to career and currently works as a Shipwright.
Motivation: Wants to open a new tavern; and regain custody of her daughter
Ideals: Joker, Extrovert. Bonds: Job, Nature, Family. Occupation: Shipwright
Voice: Jamaican accent
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 124 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 17 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Ignan, Dwarven, Draconic
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 11000 gp. Black star sapphire (1000 gp). Rich purple corundum (1000 gp). Violet garnet (900 gp). Brown-green garnet (150 gp). Sard (60 gp). Obsidian (8 gp). Alexandrite (900 gp). Emerald (1000 gp). Hematite (8 gp). Smoky quartz (60 gp). Red garnet (150 gp). Moonstone (60 gp). Chrysoprase (60 gp).
Baggi Graham, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears tattered old clothes. Her blonde hair is matted, messy, and big. She wears a mask on her face.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: Sold as a small child to a necromancer, Baggi was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. As a young adult she joined a group advocating for an improvement in Half-Orc conditions. She was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Dwarven people; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Flaws: Ugly, Selfish, Racist. Bonds: Mentor. Occupation: Fletcher
Voice: Loud with bravado
Attributes [hide]
Medium (4'10") Half-Orc, Lawful Good (CR 15)
Armor Class 8
Hit Points 102 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 16 (+3) | 9 (-1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +3 / 4d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1000 pp. Zircon (50 gp). Lapis lazuli (10 gp). Violet garnet (900 gp). Banded agate (10 gp). Obsidian (10 gp). Smoky quartz (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Margery Tyndall, Female Human [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears brown painted combat armor at almost all times. Her hair is chestnut and curly. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is an amazing painter.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She struck it rich when she found rare goods in large quantities. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she has money and likes to spend it
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Rich. Occupation: Sailor
Voice: Sounds elderly
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 85 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 15 (+2) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Giant, Celestial
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 7000 gp. Rose (60 gp). Moonstone (60 gp). Azurite (11 gp). Jade (140 gp). Deep green spinel (140 gp). Chrysoprase (60 gp). Moss agate (11 gp). Violet garnet (600 gp). Red-brown spinel (140 gp). Rhodochrosite (11 gp). Violet garnet (600 gp). Eye agate (11 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!