Lamlis Harper, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He dresses in yellow turtlenecks beneath a blue coat with yellow slacks. His hair is always cut to a buzz. His eyes are likewise green.
Personality: Lamlis hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born to a Mercenary, his father struggled to pay the bills. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Ideals: Artistic, Impeccable. Bonds: Poor, Immigrant, Adventurer. Occupation: Sculptor
Voice: Boston accent
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 17)
Armor Class 13
Hit Points 72 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 9 (-1) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 5d4-1, Ranged +9 / 5d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 11000 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Brass mug with jade inlays (500 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). Black velvet mask with numerous citrines (130 gp). Silver comb with moonstones (600 gp). A necklace of small pink pearls (1000 gp). Gold cup set with emeralds (4000 gp). Jeweled anklet (1000 gp). A necklace of small pink pearls (1000 gp). Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). Silver ewer (40 gp). Jeweled gold crown (6000 gp). Solid gold idol (900 gp). Golden circlet with four aquamarines (1000 gp). Old masterpiece painting (1700 gp). Black velvet mask with numerous citrines (130 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). A necklace of small pink pearls (1000 gp). A small bag of saffron. (40 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Thamior Tiltathana, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many black ritualistic tattoos. He dresses like a well dressed Bellfounder does. His hair, while still mostly golden, has prominent grey streaks. His eyes are likewise amber. His teeth are white and perfect.
Personality: His tongue was cut out and he uses sign language. He is a bit of a xeno-phobe, disliking non-Half-Elves.
History: Born to a poor family in the city he treasured whatever gifts he got. A freak accident while working with his Barkeep mother left him crippled. He inherited the family business which he has now maintained for 13 years.
Motivation: Sabotage a competitor; and to be a barkeep again
Flaws: Disease, Racist. Bonds: Job, Attractive, Poor. Occupation: Bellfounder
Voice: Australian accent
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 17)
Armor Class 9
Hit Points 79 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 9 (-1) | 11 (+0) | 9 (-1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +7 / 5d4+1, Ranged +5 / 5d4-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 |
Possessions: 200 pp. Jeweled electrum ring (8000 gp). An abacus with copper, silver and gold markers (80 gp). Gold dragon comb with red garnet eye (1800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Gold dragon comb with red garnet eye (1800 gp). Fire opal pendant on a fine gold chain (1100 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Large well-done wool tapestry (400 gp). 1 Medium magic item. 1 Medium magic item.
Caelynn Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: She wears a tan vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her tan boots flare out at the collars, and carries glaives. With wild white hair. Her eyes are blue.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: Sold as a small child to a necromancer, Caelynn was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Find a way to reverse the transformation of her sister; and money/treasure
Ideals: Fighting. Flaws: Antagonistic. Bonds: Family, Mentor, Rich. Occupation: Bowyer
Voice: Voice breaks
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 85 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 4000 gp. A roughly beaten golden orb (180 gp). Gold dragon comb with red garnet eye (1400 gp). Jeweled anklet (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). Jeweled anklet (4000 gp). An abacus with copper, silver and gold markers (180 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). A roughly beaten golden orb (180 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Drifting In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His fur is greying and his face has many wrinkles. He wears a mask on his face.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is harsh and unforgiving.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Glassblower.
Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult; and nothing but the best is good enough for him
Ideals: Athletic, Impeccable. Flaws: Antagonistic. Bonds: Slave, Job. Occupation: Glassblower
Voice: Old thin voice
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Good (CR 19)
Armor Class 11
Hit Points 103 (19d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 10 (+0) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan, Celestial
Attacks Melee +8 / 5d8+2, Ranged +7 / 5d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 12000 gp. Gold dragon comb with red garnet eye (400 gp). Sapphire pendant on gold chain (1400 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Gold and topaz bottle stopper cork (400 gp). Solid gold idol (500 gp). Silver comb with moonstones (800 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Silver comb with moonstones (800 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Biri Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a husky woman, who wears just a green suit. Her rusty crest is still thick. Her red eyes dart from person to person to random spaces in the air.
Personality: She likes to make people angry or surprised. She is obsessed with her god.
History: Born in the west to a Architect, Biri learned a great deal about her mother's area of expertise. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Due to her spouse's obsession with being a Bounty Hunter they were divorced and she won custody of their son. She worked as a Architect, and she later adopted a second son.
Motivation: To be a Bounty Hunter again; and she wants to meet her childhood hero
Flaws: Antagonistic. Bonds: Religious, Job, Family, Adventurer. Occupation: Architect
Voice: Booming voice
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 17)
Armor Class 10
Hit Points 88 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 11 (+0) | 12 (+1) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 |
Possessions: 11000 gp. Jade (80 gp). Alexandrite (200 gp). Blue sapphire (1500 gp). Blue sapphire (1500 gp). Obsidian (11 gp). Deep blue spinel (200 gp). Citrine (80 gp). Zircon (80 gp). Silver pearl (80 gp). Lapis lazuli (11 gp). Golden yellow topaz (200 gp). Peridot (80 gp). Emerald (1500 gp). 1 Medium magic item.
Avelina Chance, Female Half-Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she dresses in collared shirts and wears a proper scarf over her head. Her hair is cut close to her head. She wears a mask on her face.
Personality: She likes to make people angry or surprised. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was a soldier and died while she was still young. Avelina was left her mother's suit of armor and trained in its use and care. She is untrained/undisciplined, which makes her dangerous.
Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Military. Occupation: Baker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 16)
Armor Class 13
Hit Points 92 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 13 (+1) | 6 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 7000 gp. Aquamarine (900 gp). Azurite (16 gp). Chrysoprase (30 gp). Blue quartz (16 gp). Citrine (30 gp). Blue quartz (16 gp). Rose (30 gp). Black pearl (900 gp). Coral (50 gp). Tiger eye turquoise (16 gp). Star ruby (1300 gp). Golden yellow topaz (900 gp). Jet (50 gp). Aquamarine (900 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Nemeia Mayhem, Female Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, she very much looks the part of a Carpenter. Her brown hair is braided into rings. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: While she acts the brute, she is far gentler than she would appear. She takes great joy in being the best Carpenter in town.
History: Born in the east to a Carpenter, Nemeia learned a great deal about her father's area of expertise. When money was particularly tight she was walking through alleys when she overheard a Carpenter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She became a Carpenter soon after.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Job, Poor. Occupation: Carpenter
Voice: Stutters
Attributes [hide]
Medium (4'7") Tiefling, Lawful Good (CR 16)
Armor Class 9
Hit Points 82 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 8 (-1) | 10 (+0) | 9 (-1) | 13 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages
Attacks Melee +9 / 4d10+4, Ranged +4 / 4d10-1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 9000 gp. Black pearl (600 gp). Golden yellow topaz (600 gp). Black pearl (600 gp). Blue sapphire (700 gp). Rhodochrosite (8 gp). Golden pearl (40 gp). Tourmaline (40 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!


