Mishann Yarjerit, Female Dragonborn [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a tight fitting black shirt and pants. She has done her best to style her silver crest to look like a famous performer. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is a ruthless business woman, a trait she acquired from her father.
History: She was born to loving parents in a slum to the north. From her teen years she was always beautiful and desirable, so people have always doted on her. She is untrained/undisciplined, which makes her dangerous.
Motivation: To prove her worth to the world; and she is not mentally stable, and does not behave rationally
Ideals: Entrepeneur. Flaws: Insane. Bonds: Nature, Poor, Attractive. Occupation: Spy
Voice: Booming voice
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 16)
Armor Class 10
Hit Points 88 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 7 (-2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 9000 gp. Brass mug with jade inlays (500 gp). Jeweled electrum ring (6000 gp). Brass mug with jade inlays (500 gp). A roughly beaten golden orb (40 gp). Large well-done wool tapestry (500 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). Cloth of gold vestments (40 gp). Finely wrought small gold bracelet (60 gp). Brass mug with jade inlays (500 gp).
Azaki Hanali, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a very tight haircut. His face is scarred and worn.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Azaki was raised in a hard working conservative environment. Cursed with vampirism at a very young age, Azaki has worked very hard to control his curse. By chance he met his sister recently and the two have been together since.
Motivation: Wants to open a new tavern; and his relatives are trying to arrange a marriage
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Disease. Bonds: Family, Job. Occupation: Marshal
Voice: Smooth and feminine
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 17)
Armor Class 13
Hit Points 117 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 18 (+4) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Giant, Abyssal, Auran
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp. Alexandrite (1100 gp). Red garnet (100 gp). Alexandrite (1100 gp). Black pearl (1100 gp). Aquamarine (1100 gp). Tiger eye turquoise (8 gp). Violet garnet (1100 gp). Blue sapphire (1100 gp). Deep blue spinel (1100 gp). 1 Medium magic item. 1 Medium magic item.
Anverth Ningel, Male Gnome [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears silk and lounges about seductively. His hair is silver and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Around other people he will do his best to conceal his emotions and appear jolly.
History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: Wants to work out more often; and he's attracted to the pc
Ideals: Athletic, Joker. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Fisher
Voice: Old thin voice
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 15)
Armor Class 10
Hit Points 72 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 10 (+0) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +4 / 4d8-1, Ranged +4 / 4d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1000 gp. 1 Medium magic item.
Solomon Hornsby, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is always cut to a buzz. His violet eyes are slightly larger than normal.
Personality: Cocky and sure of himself, he believes he is the best Bellfounder born in the past three hundred years. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Bellfounder for the past few years.
Motivation: Expand his business; and sabotage a competitor
Ideals: Joker. Flaws: Disease, Insomniac. Bonds: Attractive, Job. Occupation: Bellfounder
Voice: Slurs words
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 18)
Armor Class 12
Hit Points 83 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 5000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). A small bag of saffron. (20 gp). Fire opal pendant on a fine gold chain (1000 gp). Jeweled electrum ring (6000 gp). Silver comb with moonstones (400 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). A necklace of small pink pearls (3000 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Gold dragon comb with red garnet eye (1800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Old masterpiece painting (1000 gp). 1 Major magic item.
Dynamic Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She tends to wear a brown poncho over her likewise colored trousers and shirt. Her beige fur is matted, messy, and big. She has a tattooed face.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is a logical person and will generally grow upset if things defy logic and science.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and to share knowledge with the world
Ideals: Impeccable, Logical. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Blacksmith
Voice: Switch between two voices
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 18)
Armor Class 12
Hit Points 100 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 5d6-1, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 15000 gp. Blue diamond (8000 gp). Golden yellow topaz (300 gp). Rose (70 gp). Pink pearl (110 gp). Hematite (9 gp). Chalcedony (70 gp). Fiery yellow corundum (900 gp). Tiger eye turquoise (9 gp). Star ruby (900 gp). Azurite (9 gp). Malachite (9 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Susannah Middleton, Female Human [Permalink]
Personal [hide]
Description: This woman is wearing the road beaten gear of a warrior, and sports empty pouches on her belt. Her silver hair is thinning but still full. Her eyes are violet and beady.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Her druidic abilities were realized during a raid on her village. She has never given up on her painting dream.
Motivation: Wants to raise her children well; and to unite with her sister
Ideals: Fighting, Joker, Artistic, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Fortune-teller
Voice: Excited and jittery
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 96 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. Fire opal pendant on a fine gold chain (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A necklace of small pink pearls (3000 gp). Jeweled gold crown (8000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Gold and topaz bottle stopper cork (500 gp). Sapphire pendant on gold chain (1300 gp). Old masterpiece painting (1200 gp). Gold and topaz bottle stopper cork (500 gp). Jeweled gold crown (8000 gp). Gold music box (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anbera Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a custom-built plate barding that's adorned with brown lining and desert motifs. She wears a colorful flower in her silver hair. Her skin is flawless and her amber eyes scan people very quickly.
Personality: She is a Ploughman first and foremost. She believes firmly that knowledge should be universal. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Ploughman work with an outfit from a few towns over. Ploughman work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Ploughman job and began her own company from there.
Motivation: She is greedy.
Ideals: Justice. Flaws: Insane. Bonds: Attractive, Job, Rich. Occupation: Ploughman
Voice: Old Prospector
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 15)
Armor Class 10
Hit Points 108 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 3000 gp. Freshwater pearl (8 gp). Peridot (40 gp). Peridot (40 gp). White pearl (70 gp). Red-brown spinel (70 gp). Deep blue spinel (400 gp). Amethyst (70 gp). Golden yellow topaz (400 gp). Moonstone (40 gp). Malachite (8 gp). Golden yellow topaz (400 gp). Aquamarine (400 gp). Azurite (8 gp). Carnelian (40 gp). Fiery yellow corundum (1300 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
