Tûmhom Cornish, Male Half-Orc [Permalink]
Personal [hide]
Description: 5'9" and muscular, this eastern man wears a custom-built plate barding that's adorned with white lining and desert motifs. He keeps his long silver hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now mingles about in high society.
Motivation: He has money and likes to spend it; and a strong sense of loyalty to human people
Ideals: Athletic. Flaws: Racist. Bonds: Job, Slave, Rich. Occupation: Spice Merchant
Voice: Jamaican accent
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 93 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 15 (+2) | 13 (+1) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 18
Languages Common, Orc
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 8000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). Old masterpiece painting (2300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Fire opal pendant on a fine gold chain (2300 gp). Sapphire pendant on gold chain (1100 gp). A delicate silver chain set with a tourmaline (30 gp). Jeweled anklet (3000 gp). Old masterpiece painting (2300 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). 1 Medium magic item.
Meriele Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a blue shirt, with a red mid length skirt with red tights and flats, usually wearing a coat over them. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her green eyes dart from person to person.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She would rather hide behind her crafts than deal with other people.
History: She was born blind and as such lacked many opportunities for work. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She loathes her own lifestyle; and she feels kind of lost in life
Ideals: Artistic, Gifted. Flaws: Depressed, Shy, Disease. Occupation: Painter
Voice: Aggressive tone
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 17)
Armor Class 14
Hit Points 88 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 13 (+1) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +7 / 5d4+1, Ranged +10 / 5d4+4, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 600 pp. Solid gold idol (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Ronwe Wary, Female Tiefling [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across her face, she likes to wear ponchos typically of a light black in addition to tight pants. Her chestnut hair, when down, is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Gifted from a young age, Ronwe studied abroad. Her first spouse was a Shepherd, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and meet up once more with her childhood friend
Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Has a crush, Adventurer, Family. Occupation: Fisher
Voice: Posh accent
Attributes [hide]
Medium (5'1") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 50 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 15 (+2) | 7 (-2) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Druidic, Infernal, Elven
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 10000 gp. Blue quartz (13 gp). Banded agate (13 gp). Coral (150 gp). Moonstone (40 gp). Golden yellow topaz (200 gp). Brown diamond (3000 gp). Amethyst (150 gp). Freshwater pearl (13 gp). Blue quartz (13 gp). Golden yellow topaz (200 gp). Silver pearl (150 gp). Jasper (40 gp). Peridot (40 gp). Zircon (40 gp). Eye agate (13 gp). Jade (150 gp). Jasper (40 gp). Obsidian (13 gp). Black pearl (200 gp). Blue sapphire (900 gp). Smoky quartz (40 gp). Eye agate (13 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Robbie Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: This woman stands a little under 2'10" and is a bit bulky. She is very muscular particularly in the legs. She wears a fine chain shirt which she covers with red colored cloaks and clothing. Her auburn hair is cut short with large spiked bangs in the front. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is very quiet and rarely speaks above a whisper. She also is a firm believer in the womanly ideal.
History: Born to a Fortune-teller, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Detective hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Her religion dominates her actions; and to reunite with her absent mother
Flaws: Shy, Impulsive. Bonds: Attractive, Poor, Religious. Occupation: Detective
Voice: American accent
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 18)
Armor Class 14
Hit Points 117 (18d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 17 (+3) | 14 (+2) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Undercommon
Attacks Melee +5 / 5d6-1, Ranged +9 / 5d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 6000 gp. Tiger eye turquoise (8 gp). Amethyst (160 gp). Violet garnet (700 gp). Sard (80 gp). Blue quartz (8 gp). Black opal (1200 gp). Red spinel (160 gp). Sardonyx (80 gp). Black pearl (700 gp). Tiger eye turquoise (8 gp). Silver pearl (160 gp). Malachite (8 gp). Lapis lazuli (8 gp). Golden yellow topaz (700 gp). Rhodochrosite (8 gp). Jade (160 gp). Malachite (8 gp). Black pearl (700 gp). Zircon (80 gp). Lapis lazuli (8 gp). Fire opal (1200 gp). Rock crystal (80 gp). Amethyst (160 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Rosamund Sydney, Female Human [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a tight fitting grey shirt and pants. She has white hair. She has a dull look in her blue eyes.
Personality: She is witty, but her monotone delivery comes off as unnerving She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was taken from her home at a very young age. She has gone from town to town working and never settling down anywhere, but has fallen for a local Marshal. She hasn't told them the truth, but wants to settle down with them.
Motivation: To reunite with her old friends; and wants a kiss
Ideals: Joker, Gifted. Bonds: Slave, Has a crush, Adventurer. Occupation: Interpreter
Voice: Jamaican accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 29 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 7 (-2) | 18 (+4) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Aquan, Sylvan, Abyssal
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +8
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 pp. Gold and topaz bottle stopper cork (900 gp). Solid gold idol (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oblar Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has relatively light skin and is very physically imposing due to his abundance of muscles. His brown hair is singed and shortened. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Oblar is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Born to a pair of adventurers, Oblar grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. By chance he met his sister recently and the two have been together since.
Motivation: Marry his sister to traveling adventurers.
Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Adventurer, Family. Occupation: Banker
Voice: Voice breaks
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 17)
Armor Class 12
Hit Points 88 (17d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 12 (+1) | 16 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Druidic, Dwarven
Attacks Melee +5 / 5d4-1, Ranged +7 / 5d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 8000 gp. Tiger eye turquoise (11 gp). Violet garnet (200 gp). Citrine (70 gp). Bloodstone (70 gp). Blue quartz (11 gp). Smoky quartz (70 gp). Alexandrite (200 gp). Peridot (70 gp). Violet garnet (200 gp). Azurite (11 gp). White opal (700 gp). Peridot (70 gp). Sard (70 gp). Blue quartz (11 gp). Peridot (70 gp). Carnelian (70 gp). White pearl (70 gp). Sardonyx (70 gp). Freshwater pearl (11 gp). Alexandrite (200 gp). Amber (70 gp). Violet garnet (200 gp). 1 Medium magic item. 1 Medium magic item.
Raam Tolerance, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears a shirt that is too small, which lets his gut show, with a ratty green coat over it, and sports empty pouches on his belt. He has styled his silver hair well, parting it to the right. His white eyes dart from person to person.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Gifted. Flaws: Ugly, Depressed, Disease. Occupation: Courier
Voice: Squeaky
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 19)
Armor Class 12
Hit Points 119 (19d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 15 (+2) | 19 (+4) | 14 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common, Terran, Ignan, Abyssal, Gnoll
Attacks Melee +7 / 5d8+1, Ranged +8 / 5d8+2, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 13000 gp. Blue quartz (10 gp). Tiger eye turquoise (10 gp). Rock crystal (50 gp). Eye agate (10 gp). Onyx (50 gp). Fire opal (500 gp). Azurite (10 gp). Pink pearl (130 gp). Coral (130 gp). Lapis lazuli (10 gp). Freshwater pearl (10 gp). Carnelian (50 gp). Sard (50 gp). Golden yellow topaz (1100 gp). Red spinel (130 gp). Moss agate (10 gp). Peridot (50 gp). Golden pearl (130 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

