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NPC Generator

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Advanced [show]


Chay Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears dull red sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. He has styled his red hair well, parting it to the left. He is very pretty but has cold, dead eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a logical person and will generally grow upset if things defy logic and science.

History: Chay was born the youngest of three triplets. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage

Ideals: Logical. Flaws: Depressed. Bonds: Attractive, Family, Mentor. Occupation: Layabout

Voice: Slow speaker

Attributes [hide]

Chay Jamjar, Male Halfling Druid 15
Small (3'1") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 96 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)17 (+3) 8 (-1)10 (+0)
Skills Animal Handling +4, Intimidation +5
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Druidic, Terran
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 5000 gp. A pair of silk slippers encrusted with tiny pearls. (100 gp). Brass mug with jade inlays (600 gp). Jeweled anklet (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Gold and topaz bottle stopper cork (1300 gp). Sapphire pendant on gold chain (500 gp). Large well-done wool tapestry (600 gp). Carved bone or ivory statuette (10 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Medium magic item.


Social Check DCs


Nagrette Kensley, Female Half-Orc [Permalink]

Personal [hide]

Description: This malnourished woman wears a white collared shirt and violet skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her top hat is riddled with cuts and holes. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born a particularly ugly child, much to the horror of her parents. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has set out to sabotage the competition.

Motivation: To be a Assassin again; and balancing her hectic life and new navigator responsibilities is difficult

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Poor, Job. Occupation: Navigator

Voice: Spanish accent

Attributes [hide]

Nagrette Kensley, Female Half-Orc Druid 16
Medium (5'11") Half-Orc, Lawful Good (CR 16)
Armor Class 10
Hit Points 92 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)13 (+1) 10 (+0)14 (+2)
Skills Arcana +6, Deception +7
Senses Passive Perception 10
Languages Common, Orc, Halfling
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 1000 gp. Lapis lazuli (10 gp). Black star sapphire (1300 gp). Jade (100 gp). Red garnet (100 gp). Amber (100 gp). Silver pearl (100 gp). Black star sapphire (1300 gp). Silver pearl (100 gp). Red-brown spinel (100 gp). Tiger eye turquoise (10 gp). Red garnet (100 gp). Alexandrite (1600 gp). Bloodstone (50 gp). Red spinel (100 gp). Chrysoprase (50 gp). Carnelian (50 gp). 1 Medium magic item.


Social Check DCs


Aelar Othronus, Male Elf [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants. He is muscular with a powerful set of arms. His chestnut hair is smooth and relatively long. He wears a mask on his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He comes from a rich western family. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He became a Dilettante soon after.

Motivation: Many drow want him driven away; and expand his business

Bonds: Attractive, Job, Military, Rich, Adventurer, Enemies. Occupation: Dilettante

Voice: Strong lisp

Attributes [hide]

Aelar Othronus, Male Elf Druid 15
Medium (5'0") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 84 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)14 (+2) 11 (+0)11 (+0)
Skills Insight +5, Performance +5
Senses Passive Perception 10
Languages Common, Elven, Halfling, Sylvan
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 4000 gp. Jade (100 gp). White opal (1600 gp). Malachite (9 gp). Peridot (20 gp). Onyx (20 gp). Sardonyx (20 gp). Citrine (20 gp). Moonstone (20 gp). Sard (20 gp). Rich purple corundum (1600 gp). 1 Medium magic item.


Social Check DCs


Charles Hayes, Male Human [Permalink]

Personal [hide]

Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it. He is muscular with a powerful set of arms. He has chestnut hair. He wears a mask on his face.

Personality: He is happy with his job as a Ploughman. He turns his eye from what people do, preferring to live and let live. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: When he was but 8 years old his parents immigrated from the east. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to open a new tavern.

Flaws: Hedonist. Bonds: Job, Immigrant, Adventurer. Occupation: Ploughman

Voice: pre-pubescent

Attributes [hide]

Charles Hayes, Male Human Druid 15
Medium (5'8") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 45 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 9 (-1)16 (+3) 14 (+2)12 (+1)
Skills Investigation +8, Stealth +7
Senses Passive Perception 12
Languages Common, Gnoll, Abyssal, Druidic
Attacks Melee +3 / 4d8-2, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 3000 gp. Emerald (1400 gp). Blue star sapphire (1400 gp). 1 Medium magic item.


Social Check DCs


Gildmak Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft yellow waves gently in the breeze. He is bald on top and has large auburn tufts of hair around his ears. His eyes are green.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He also has developed a complete distrust of the Miller profession.

History: From birth he was tutored by a cruel and relentless mentor. He has chosen to use the inheritance that was left to him frivolously. He then took over the family business and is one of the better Courier for hire.

Motivation: Wants to open a new tavern; and to be a miller again

Flaws: Ugly. Bonds: Rich, Guardian, Job, Mentor. Occupation: Courier

Voice: Sleepy voice

Attributes [hide]

Gildmak Nimblefingers, Male Halfling Druid 16
Small (3'1") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 97 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)13 (+1) 9 (-1)13 (+1)
Skills Acrobatics +7, History +6
Senses Passive Perception 9
Languages Common, Halfling, Druidic
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 1000 pp. Brass mug with jade inlays (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Large well-done wool tapestry (500 gp). Solid gold idol (900 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp). An abacus with copper, silver and gold markers (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Black velvet mask with numerous citrines (100 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Gold dragon comb with red garnet eye (800 gp). Fire opal pendant on a fine gold chain (1400 gp). Solid gold idol (900 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Ar-Karo Ryley, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a black cloak and cross-gartered brown stockings. His black hair is cut short with large spiked bangs in the front. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He was raised in a desert tribe. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Days after completing his studies, news broke out that his hometown was attacked by drow. Ar-Karo was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: He wants revenge against drow; and his religion dominates his actions

Flaws: Sensitive. Bonds: Attractive, Enemies, Nature, Religious. Occupation: Baker

Voice: Switch between two voices

Attributes [hide]

Ar-Karo Ryley, Male Half-Orc Druid 16
Medium (6'8") Half-Orc, Lawful Good (CR 16)
Armor Class 11
Hit Points 135 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)12 (+1) 13 (+1)14 (+2)
Skills Investigation +6, Persuasion +7
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 9000 gp. Hematite (15 gp). Chrysoprase (30 gp). Pink pearl (100 gp). Aquamarine (300 gp). Zircon (30 gp). Eye agate (15 gp). Banded agate (15 gp). Moss agate (15 gp). Golden yellow topaz (300 gp). Golden yellow topaz (300 gp). Onyx (30 gp). Freshwater pearl (15 gp). Citrine (30 gp). Lapis lazuli (15 gp). Violet garnet (300 gp). Sardonyx (30 gp). Brown-green garnet (100 gp). Peridot (30 gp). Pink pearl (100 gp). Banded agate (15 gp). Azurite (15 gp). Moss agate (15 gp). Obsidian (15 gp).


Social Check DCs


Lilith Soft, Female Tiefling [Permalink]

Personal [hide]

Description: She is lean but muscular and dresses like a well dressed Miller does. Her hair is red, silky, and of moderate length. She has several tiny amethyst earrings on each ear.

Personality: She has a massive crush on the younger sibling of the Miller who has hired her part-time. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She became a Miller soon after.

Motivation: She's in love.

Bonds: Job, Attractive, Rich, Has a crush, Religious. Occupation: Miller

Voice: Strong lisp

Attributes [hide]

Lilith Soft, Female Tiefling Druid 15
Medium (6'5") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 119 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)16 (+3) 14 (+2)16 (+3)
Skills Acrobatics +6, Persuasion +8
Senses Passive Perception 12
Languages Common, Celestial, Ignan, Undercommon
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 1000 gp. 1 Medium magic item.


Social Check DCs

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