Cora Brushgather, Female Halfling [Permalink]
Personal [hide]
Description: She is in excellent shape and wears loose pants and a collared shirt complete with sweater beneath her coat. She has a long brown ponytail with little hanging trinkets. She is very pretty but has cold, dead eyes.
Personality: She is happy with her job as a Bowyer. She turns her eye from what people do, preferring to live and let live. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was born several months after her mother was called into army service. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She struck the Bowyer job and began her own company from there.
Motivation: Sabotage a competitor.
Ideals: Athletic. Flaws: Impulsive. Bonds: Attractive, Job, Military. Occupation: Bowyer
Voice: Excited and jittery
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 17)
Armor Class 11
Hit Points 74 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 11 (+0) | 17 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Terran, Draconic
Attacks Melee +5 / 5d4-1, Ranged +6 / 5d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 8000 gp. Jet (90 gp). Blue diamond (6000 gp). Rhodochrosite (4 gp). Lapis lazuli (4 gp). Carnelian (70 gp). Golden yellow topaz (400 gp). Freshwater pearl (4 gp). Blue sapphire (900 gp). Sard (70 gp). Moss agate (4 gp). Red spinel (90 gp). Amber (90 gp). Lapis lazuli (4 gp). Violet garnet (400 gp). Blue sapphire (900 gp). Moonstone (70 gp). Emerald (900 gp). Aquamarine (400 gp). Amber (90 gp). Azurite (4 gp). Silver pearl (90 gp). Obsidian (4 gp). Black pearl (400 gp). Aquamarine (400 gp). Violet garnet (400 gp). Blue quartz (4 gp). Aquamarine (400 gp). Sardonyx (70 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Shax Mockery, Female Tiefling [Permalink]
Personal [hide]
Description: She wears tattered old clothes. Her dark red hair is still thick. Her gold eyes dart around the room hyper actively observing anyone and anything.
Personality: She likes to make people angry or surprised. She works hard and plays hard.
History: When she was but 5 years old her parents immigrated from the south. She struck it rich when she found rare goods in large quantities. She left for the south, certain she would find work there.
Motivation: Money/treasure.
Flaws: Ugly, Antagonistic, Hedonist. Bonds: Immigrant, Rich. Occupation: Hunter
Voice: Creaky witch voice
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 16)
Armor Class 10
Hit Points 86 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 9 (-1) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 9000 gp. Sard (60 gp). Malachite (5 gp). Coral (70 gp). Iolite (60 gp). Moonstone (60 gp). Alexandrite (1500 gp). Rhodochrosite (5 gp). Alexandrite (1500 gp). Chrysoprase (60 gp). Aquamarine (1500 gp). Clear bright green emerald (4000 gp). Moonstone (60 gp). Carnelian (60 gp). Black opal (1200 gp). Rhodochrosite (5 gp). Jet (70 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Gimgen Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he sports grey clothing, slightly heavier than average wear. He wears his chestnut hair down. He has amber eyes and a grey hat with a blue feather.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a Sculptor soon after.
Motivation: He'd like to take his coworkers down a peg; and wishes to resurrect an old love
Ideals: Philantrophist, Logical. Bonds: Poor, Job, In love. Occupation: Sculptor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 97 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 9000 gp. Red spinel (130 gp). Chrysoberyl (130 gp). Banded agate (6 gp). Jasper (50 gp). Eye agate (6 gp). White opal (900 gp). Eye agate (6 gp). 1 Medium magic item. 1 Medium magic item.
Two Llamas Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a simple pastel robe with brown stripes complete with hood. His broad hat is riddled with cuts and holes. His eyes are copper and beady.
Personality: Calm and collected, he is a well trained Glassblower. He is used to getting what he wants. In part because he is a meticulous planner.
History: He got into the Glassblower business at a young age. Two Llamas was born on a far western desert where he grew up under the tutelage of his father, an expert Glassblower. He moves from town to town, unable to find a place to settle.
Motivation: Wants to open a new tavern.
Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Job, Immigrant. Occupation: Glassblower
Voice: Scottish accent
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 17)
Armor Class 13
Hit Points 96 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Draconic, Undercommon
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Silver comb with moonstones (1000 gp). An abacus with copper, silver and gold markers (110 gp). Sapphire pendant on gold chain (2900 gp). Fire opal pendant on a fine gold chain (1300 gp). Cloth of gold vestments (110 gp). Jeweled electrum ring (4000 gp).
Aelar Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is portly but not overly obese. He wears his hair in dreadlocks. His fair skin shows little sign of his aristocratic breeding.
Personality: This man loves dancing and to teach people dancing more than just about anything. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: Aelar was born with his father's beautiful face. He moved from fad to fad and when he turned 15 he discovered dancing. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He wants revenge against brigands; and a deep hatred of brigands
Ideals: Artistic, Persistence. Bonds: Attractive, Enemies. Occupation: Spice Merchant
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 17)
Armor Class 10
Hit Points 59 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Celestial
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 12000 gp. Tiger eye turquoise (14 gp). Star rose quartz (60 gp). Deep green spinel (160 gp). Deep blue spinel (1300 gp). Malachite (14 gp). Bloodstone (60 gp). Smoky quartz (60 gp). Jet (160 gp). Alexandrite (1300 gp). Jade (160 gp). Violet garnet (1300 gp). Emerald (1400 gp). Red garnet (160 gp). Blue star sapphire (1400 gp). Star rose quartz (60 gp). Fiery yellow corundum (1400 gp). Golden yellow topaz (1300 gp). Banded agate (14 gp). Obsidian (14 gp). Black pearl (1300 gp). Rock crystal (60 gp). Lapis lazuli (14 gp). Deep blue spinel (1300 gp). Alexandrite (1300 gp).
Emma Milton, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is wearing the road beaten gear of a warrior. She has slicked back auburn hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is a font of random trivia from the lore and stories she has discovered
History: From birth she was tutored by a cruel and relentless mentor. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is not mentally stable, and does not behave rationally
Ideals: Fighting, Logical, Gifted. Flaws: Insane, Shy. Bonds: Mentor. Occupation: Architect
Voice: Whispers
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 16)
Armor Class 13
Hit Points 115 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 10000 gp. Malachite (10 gp). Rhodochrosite (10 gp). Onyx (30 gp). Iolite (30 gp). Obsidian (10 gp). Smoky quartz (30 gp). Fire opal (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Millicent Xistsrith, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman stands a little under 5'5" and is a bit bulky. She is very muscular particularly in the legs. She dresses in violet turtlenecks beneath a green coat with black slacks. She has styled her red hair well, parting it to the right. Her otherwise smooth face is marked with small tiny scars.
Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. Energy wise she seems alert and responsive.
History: Millicent hails from a village terrorized by goblins. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Wishes to resurrect an old love; and revenge
Ideals: Professionalism. Bonds: Enemies, Family, Adventurer, In love. Occupation: Cartwright
Voice: Stutters
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 15)
Armor Class 8
Hit Points 49 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 9 (-1) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 4d8-1, Ranged +3 / 4d8-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 7000 gp. Jacinth (4000 gp). Chalcedony (20 gp). Deep blue spinel (300 gp). Malachite (14 gp). Lapis lazuli (14 gp). Sardonyx (20 gp). Deep blue spinel (300 gp). Amethyst (110 gp). Sardonyx (20 gp). Peridot (20 gp). Aquamarine (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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