Randal Stanton, Male Human [Permalink]
Personal [hide]
Description: He wears just a grey suit. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a clover on it. His hair is chestnut, silky, and of moderate length. His face is covered beneath a completely black helmet.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is lazy, self-centered, vain, and jealous.
History: Randal was born with his father's beautiful face. His father was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He is not mentally stable, and does not behave rationally; and he is a bit of a kleptomaniac
Ideals: Opinionated, Persistence. Flaws: Selfish. Bonds: Attractive. Occupation: Actor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 16)
Armor Class 11
Hit Points 96 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 12 (+1) | 15 (+2) | 10 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 4d10-2, Ranged +6 / 4d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 6000 gp. Jet (70 gp). Jet (70 gp). Pink pearl (70 gp). Chrysoberyl (70 gp). Black star sapphire (1200 gp). Deep blue spinel (1100 gp). Blue quartz (14 gp). Star ruby (1200 gp).
Don Conway, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a brown costume with the symbols of the sun god on his torso. His auburn hair is kept up in a ponytail inside a small hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Don's homeland. Don decided to take the middle way and become a bodyguard. He now spends his time doing works of charity.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Religious, Immigrant. Occupation: Mason
Voice: Rolls R's
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 92 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 10 (+0) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 5000 gp. Red spinel (90 gp). Moss agate (12 gp). Peridot (40 gp). Blue quartz (12 gp). Rose (40 gp). Blue star sapphire (1500 gp). Alexandrite (500 gp). 1 Medium magic item.
Malquis Holimion, Female Elf [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears bulky tan painted plate armor. She has slicked back silver hair. She is baby faced.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is obsessed with a lost civilization.
History: Born to a pair of adventurers, Malquis grew up listening to her father's many stories. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She moves from town to town, unable to find a place to settle.
Motivation: She's repulsed by the PC; and she wants to meet her childhood hero
Ideals: Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Bookbinder
Voice: Speaks with a cold
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 69 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 10 (+0) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 600 pp. Citrine (60 gp). Aquamarine (1000 gp). Coral (90 gp). Citrine (60 gp). Silver pearl (90 gp).
Akmen Sadness, Male Tiefling [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a tight fitting green shirt and pants. His red hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: Abrasive and pushy, he has a hard time making friends. He receives visions of the future at random moments
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his 11th year, his parents were killed by a illithids raid, leaving Akmen alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by illithids. Akmen was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: Someone believes him a fraud; and he wants revenge against illithids
Ideals: Athletic, Gifted. Flaws: Antagonistic, Addict. Bonds: Enemies. Occupation: Miller
Voice: Dutch accent
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 16)
Armor Class 9
Hit Points 61 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 9 (-1) | 9 (-1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal, Sylvan
Attacks Melee +8 / 4d10+3, Ranged +4 / 4d10-1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 10000 gp. Gold music box (3000 gp). Brass mug with jade inlays (600 gp). Golden circlet with four aquamarines (4000 gp). Silver chalice with lapis lazuli gems (100 gp). Large well-done wool tapestry (600 gp). A necklace of small pink pearls (4000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). A delicate silver chain set with a tourmaline (90 gp). An abacus with copper, silver and gold markers (100 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Large well-done wool tapestry (600 gp).
Helja Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her long white hair is drawn into a two foot long braid. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Her father raised her in a mountain cabin. Over the years she perfected her riding and shooting skills. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Someone believes her a fraud; and she has passion for adventuring and risk
Bonds: Attractive, Poor, Enemies, Adventurer, Nature. Occupation: Engraver
Voice: Low and grunting
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 89 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 12 (+1) | 13 (+1) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 4d10-2, Ranged +6 / 4d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. Smoky quartz (50 gp). Sardonyx (50 gp). Golden yellow topaz (500 gp). Jet (140 gp). Zircon (50 gp). Citrine (50 gp). Banded agate (7 gp). Golden pearl (140 gp). Moonstone (50 gp). Brown diamond (4000 gp). Deep blue spinel (500 gp). Eye agate (7 gp). Pink pearl (140 gp). Golden pearl (140 gp). Eye agate (7 gp). 1 Medium magic item. 1 Medium magic item.
Gale Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her cinnamon fur is braided into rings. Her thin eyebrows rest above her beady copper eyes.
Personality: She is calm most of the time but flees social interaction. She invites people to come help in her community garden.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She has chosen to use the inheritance that was left to her frivolously. She moves from town to town, unable to find a place to settle.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Rich, Immigrant. Occupation: Junk Dealer
Voice: Soft and mumbly
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 94 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 800 pp. Tourmaline (120 gp). Blue quartz (7 gp). Blue star sapphire (800 gp). Chrysoprase (20 gp). Red-brown spinel (120 gp). Obsidian (7 gp). Golden yellow topaz (1200 gp). Deep blue spinel (1200 gp). Aquamarine (1200 gp). Red-brown spinel (120 gp). Moss agate (7 gp). Lapis lazuli (7 gp). Chrysoberyl (120 gp).
Adrex Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he prefers to wear black clothing when he does not wear armor. He sports a flattop crest cut. His eyes are likewise gold. His teeth are yellowed and unaligned.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born the only child of a wealthy merchant. He was taken from his home at a very young age. He is searching for what he claims is his rightful reward.
Motivation: He's in love.
Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Has a crush, Adventurer, Slave. Occupation: Sellsword
Voice: Sleepy voice
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 16)
Armor Class 10
Hit Points 104 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 10 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 800 pp. Alexandrite (300 gp). Amber (160 gp). Obsidian (9 gp). Tiger eye turquoise (9 gp). Coral (160 gp). Brown-green garnet (160 gp). Violet garnet (300 gp). Moss agate (9 gp). Peridot (80 gp). Jade (160 gp). Azurite (9 gp). 1 Medium magic item. 1 Medium magic item.
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