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NPC Generator

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Advanced [show]


Sun Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and typically wears brown cloth garments or leather armor. His red fur is greasy and uncared for. His hazel eyes lackadaisically let the world flow into them.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is able to make almost anything out of random pieces of junk.

History: He was raised in a white middle class family as the only child. His childhood dream was to be a Priest, but he was a colossal failure. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his sister; and balancing his hectic life and new detective responsibilities is difficult

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Job, Family. Occupation: Detective

Voice: Rolls R's

Attributes [hide]

Sun Running, Male Tabaxi Druid 15
Medium (5'0") Tabaxi, Lawful Good (CR 15)
Armor Class 14
Hit Points 81 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)18 (+4) 13 (+1)16 (+3) 17 (+3)15 (+2)
Skills Arcana +8, History +8
Senses Passive Perception 13
Languages Common, Druidic, Halfling, Undercommon
Attacks Melee +9 / 4d8+4, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554432

Possessions: 1000 pp. A necklace of small pink pearls (3000 gp). Silver comb with moonstones (800 gp). Gold music box (4000 gp). Large well-done wool tapestry (600 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Medium magic item.


Social Check DCs


Adelard Jacobs, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and carries greatswords. He has shaved his head bald. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: This man loves singing and to teach people singing more than just about anything. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He served in the navy to pay for his family's outstanding loans. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adelard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants revenge against dire rats; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Fighting, Artistic, Gifted. Bonds: Enemies, Military. Occupation: Healer

Voice: Australian accent

Attributes [hide]

Adelard Jacobs, Male Human Druid 15
Medium (6'0") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 114 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 14 (+2)13 (+1)
Skills Athletics +7, Religion +6
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 3000 gp. Solid gold idol (300 gp). Sapphire pendant on gold chain (800 gp).


Social Check DCs


Mella Meliamne, Female Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears tattered old clothes. Her long brown hair is drawn into a two foot long braid. Her amber eyes lackadaisically let the world flow into them.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A gypsy cursed her at a young age, leading to her ugly appearance. She was granted necromantic powers by her dying sister.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Athletic, Optimist, Gifted. Flaws: Ugly, Shy. Occupation: Tailor

Voice: Sleepy voice

Attributes [hide]

Mella Meliamne, Female Elf Druid 15
Medium (5'5") Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 96 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)15 (+2) 12 (+1)13 (+1)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Auran
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 6000 gp. Chrysoberyl (70 gp). Hematite (16 gp). Obsidian (16 gp). Obsidian (16 gp). 1 Medium magic item.


Social Check DCs


Melech Agility, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in an above average manner. His red hair is knotted and matted. This red eyed westerner is not easily forgotten.

Personality: His tongue was cut out and he uses sign language. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: From birth he was tutored by a cruel and relentless mentor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Miller.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Flaws: Disease. Bonds: Attractive, Job, Mentor, Immigrant. Occupation: Miller

Voice: Breathy voice

Attributes [hide]

Melech Agility, Male Tiefling Druid 16
Medium (5'2") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 84 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)13 (+1) 15 (+2)20 (+5)
Skills Persuasion +10, Survival +7
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 1000 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Gold and topaz bottle stopper cork (900 gp). Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver ewer (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Brass mug with jade inlays (100 gp). A roughly beaten golden orb (140 gp). Solid gold idol (700 gp). A silver and pearl hairclip (100 gp). Sapphire pendant on gold chain (1200 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). Fire opal pendant on a fine gold chain (1200 gp). Silver ewer (100 gp). Large well-done wool tapestry (100 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Audhild Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively, and carries quarterstaffs. She wears a wide-brimmed hat to cover her moderate length silver hair. Her violet eyes are passionate and lively.

Personality: Stoic and calm, she prefers to meditate than take action. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Audhild fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Fighting, Disciplined. Flaws: Impulsive. Bonds: Attractive, Religious. Occupation: Blacksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Audhild Strakeln, Female Dwarf Druid 16
Medium (4'2") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 121 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)18 (+4) 15 (+2)7 (-2)
Skills History +9, Medicine +7
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Aquan, Goblin, Abyssal
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 7000 gp. Gold and topaz bottle stopper cork (600 gp). Large well-done wool tapestry (500 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). A silver and pearl hairclip (60 gp). Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). Old masterpiece painting (600 gp). Jeweled electrum ring (8000 gp). A delicate brass dragon egg (60 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Gold and topaz bottle stopper cork (600 gp). Brass mug with jade inlays (500 gp). Jeweled electrum ring (8000 gp). Gold and topaz bottle stopper cork (600 gp). Large well-done wool tapestry (500 gp). Golden circlet with four aquamarines (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Jeweled electrum ring (8000 gp).


Social Check DCs


Shifting Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy yellow fur. He wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. He has a hunchback. He wears his yellow fur up. He has yellow eyes and a brown hat with a black feather.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Shifting was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Shifting took refuge in the ruined castle and found the beat up axe and armor he uses now. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Family, Nature. Occupation: Fletcher

Voice: High pitched, excited

Attributes [hide]

Shifting Buttons, Male Tabaxi Druid 16
Medium (6'2") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 40 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 6 (-2)14 (+2) 15 (+2)12 (+1)
Skills Animal Handling +7, Medicine +7
Senses Passive Perception 12
Languages Common, Infernal, Sylvan
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 8000 gp. Clear bright green emerald (4000 gp). Lapis lazuli (7 gp). Obsidian (7 gp). Black pearl (300 gp). Obsidian (7 gp). Aquamarine (300 gp).


Social Check DCs


Zook Folkor, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a custom-built plate barding that's adorned with blue lining and desert motifs. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes are passionate and lively.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a habit of throwing himself into exceedingly dangerous situations.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was granted psionic powers by his dying sister.

Motivation: Doesn't want to be a Tanner and was forced into it by his family.

Ideals: Optimist, Gifted. Flaws: Impulsive. Bonds: Family. Occupation: Tanner

Voice: Posh accent

Attributes [hide]

Zook Folkor, Male Gnome Druid 16
Small (3'4") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 141 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)12 (+1) 12 (+1)10 (+0)
Skills Intimidation +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 900 pp. Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). Brass mug with jade inlays (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). A necklace of small pink pearls (5000 gp). Cloth of gold vestments (150 gp). Jeweled gold crown (6000 gp). Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Large well-done wool tapestry (300 gp). An abacus with copper, silver and gold markers (150 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Embroidered and bejeweled glove (3000 gp).


Social Check DCs

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