Bucklal Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he very much looks the part of a Architect. With bright auburn hair and a scraggly beard. He tend to wears goggles to shield his eyes.
Personality: Bucklal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is harsh and unforgiving.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has set out to sabotage the competition.
Motivation: Sabotage a competitor.
Ideals: Extrovert, Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Architect
Voice: Dutch accent
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 85 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 11 (+0) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1100 pp. Black pearl (1400 gp). Tiger eye turquoise (12 gp). Sard (30 gp). Deep blue spinel (1400 gp). Carnelian (30 gp). Brown-green garnet (130 gp). Red-brown spinel (130 gp). Blue quartz (12 gp).
Theodoric Blakeley, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He has hazel eyes and a grey hat with a white feather.
Personality: He is almost excessively polite to everyone, even when angry. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Apothecary arts, while his mother instructed him in etiquette, music and courtly manner. He helped his father out around the business and became quite the natural. He now mingles about in high society.
Motivation: He is unsatisfied with his job; and he is terrified, and will act out of fear
Ideals: Impeccable. Flaws: Shy, Fearful. Bonds: Rich, Job. Occupation: Apothecary
Voice: Eastern European accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 16)
Armor Class 11
Hit Points 99 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Celestial, Gnome
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. Alexandrite (200 gp). Rhodochrosite (7 gp). Alexandrite (200 gp). Amethyst (100 gp). Aquamarine (200 gp). Lapis lazuli (7 gp). Pink pearl (100 gp). Pink pearl (100 gp). Hematite (7 gp). Onyx (20 gp). Bloodstone (20 gp).
Zephan Sanity, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his ceremonial dagger with his veritable burlap sack of a shirt. His silver hair is heavily combed to the right. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his white eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He plays an instrument quite well.
History: He was born in the west. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He has never given up on his painting dream.
Motivation: Tabaxi compassion; and wants to have a good time and be beloved
Ideals: Optimist, Artistic. Flaws: Racist. Bonds: Attractive, Immigrant. Occupation: Spy
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'8") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 70 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 11 (+0) | 16 (+3) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnoll, Gnome, Draconic
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 500 pp. Rich purple corundum (1200 gp). Fire opal (1200 gp). Citrine (40 gp). Bloodstone (40 gp). Hematite (11 gp). Red-brown spinel (130 gp). Red-brown spinel (130 gp). Golden pearl (130 gp). Star rose quartz (40 gp). Star rose quartz (40 gp). Tiger eye turquoise (11 gp). Smoky quartz (40 gp). Chrysoberyl (130 gp). Blue-white diamond (6000 gp). Hematite (11 gp). Blue quartz (11 gp). Freshwater pearl (11 gp). Rhodochrosite (11 gp). Azurite (11 gp). Blue quartz (11 gp).
Caramip Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She has a large blue mantle and cape that has been intricately interwoven into her violet robe. Beneath her clothing is a huge mess of scar tissue. Her brown hair is smooth and relatively long. Her face is scarred and worn.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She plays an instrument quite well.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She has had some formal music training, and achieved minor success. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is currently in port desperately looking for someone to get her out; and her relatives are trying to arrange a marriage
Ideals: Artistic. Flaws: Ugly, Shy, Disease. Bonds: Slave. Occupation: Jeweler
Voice: Russian accent
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 15)
Armor Class 11
Hit Points 61 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 4000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Solid gold idol (300 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Golden circlet with four aquamarines (3000 gp). Silver comb with moonstones (100 gp). Gold dragon comb with red garnet eye (1300 gp). 1 Medium magic item.
Vonana Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: This tall, slender woman dresses well, typically a more casual-formal manner. Her hair, while still mostly silver, has prominent grey streaks. Her otherwise smooth face is marked with small tiny scars.
Personality: Vonana is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She would rather hide behind her crafts than deal with other people.
History: She was born several months after her father was called into army service. She has had some formal writing training, and achieved minor success. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Extrovert, Artistic. Flaws: Shy. Bonds: Attractive, Military. Occupation: Bellfounder
Voice: Slow speaker
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 18)
Armor Class 9
Hit Points 127 (18d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 17 (+3) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 5d6+0, Ranged +5 / 5d6-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 7000 gp. Brass mug with jade inlays (600 gp). Sapphire pendant on gold chain (900 gp). Large well-done wool tapestry (600 gp). An abacus with copper, silver and gold markers (90 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Jeweled gold crown (5000 gp). Large well-done wool tapestry (600 gp). Silver comb with moonstones (800 gp). Solid gold idol (1100 gp). Solid gold idol (1100 gp). Gold and topaz bottle stopper cork (1300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). An abacus with copper, silver and gold markers (90 gp). Black velvet mask with numerous citrines (90 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). Golden circlet with four aquamarines (1000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Solid gold idol (1100 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). Large well-done wool tapestry (600 gp). Gold and ruby ring (12000 gp). Brass mug with jade inlays (600 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). Brass mug with jade inlays (600 gp). Fire opal pendant on a fine gold chain (1100 gp). Jeweled electrum ring (5000 gp). A necklace of small pink pearls (1000 gp). Brass mug with jade inlays (600 gp). A roughly beaten golden orb (90 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Nuraval Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it, and sports empty pouches on his belt. He has done his best to style his black hair to look like a famous performer. His eyes, though not visible through his cowl, are green.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a great chef.
History: He was born at the edge of vast mountains. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Seamstress for the past few years.
Motivation: To be a Mason again.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature, Job. Occupation: Seamstress
Voice: American accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 68 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 500 pp. Carnelian (70 gp). Red garnet (90 gp). Freshwater pearl (6 gp). Brown-green garnet (90 gp). Rose (70 gp). Citrine (70 gp). Red garnet (90 gp). Blue quartz (6 gp). Freshwater pearl (6 gp). Azurite (6 gp). Chrysoberyl (90 gp). Chrysoberyl (90 gp). 1 Medium magic item. 1 Medium magic item.
Pennie Reedfellow, Female Halfling [Permalink]
Personal [hide]
Description: She has a large white mantle and cape that has been intricately interwoven into her tan robe. She has moderate length auburn hair. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: Aggressive, abrasive, and angry, Pennie embodies much of what other species detest in the Halflings. She does not believe in violence as a means to an end. She is a dedicated Blacksmith but believes her peers are too gung-ho.
History: Pennie was born the youngest of three triplets. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. By chance she met her brother recently and the two have been together since.
Motivation: She loathes her own lifestyle; and to reunite with her absent father
Ideals: Pacifist. Flaws: Antagonistic, Depressed. Bonds: Attractive, Family. Occupation: Blacksmith
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 15)
Armor Class 16
Hit Points 78 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 20 (+5) | 9 (-1) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 17
Languages Common, Halfling, Sylvan, Gnome, Ignan
Attacks Melee +6 / 4d8+1, Ranged +10 / 4d8+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. Red-brown spinel (120 gp). Deep blue spinel (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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