Rurik Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents, and carries longbows. His red hair is heavily combed to the right. His eyes, though not visible through his cowl, are blue.
Personality: Always inclined to offer people food he seems plenty friendly. He uses divination through singing.
History: He comes from a rich northern family. After coming to the age of reason, Rurik took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying brother.
Motivation: He is greedy.
Ideals: Fighting, Philantrophist, Gifted. Bonds: Attractive, Rich. Occupation: Guard
Voice: American accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 49 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 11000 gp. Large well-done wool tapestry (500 gp). Old masterpiece painting (600 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Gold dragon comb with red garnet eye (1500 gp). Solid gold idol (1200 gp). Large well-done wool tapestry (500 gp). Black velvet mask with numerous citrines (140 gp). Large well-done wool tapestry (500 gp). Silver chalice with lapis lazuli gems (140 gp). Solid gold idol (1200 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp).
Erky Reese, Male Gnome [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he typically wears blue cloth garments or leather armor. He is bald on top and has large black tufts of hair around his ears. He wears round tiny glasses practically rammed into his face.
Personality: Stoic and calm, he prefers to meditate than take action. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A powerful slaver made him what he is. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.
Motivation: Marry his sister to traveling adventurers; and a need for knowledge about a nearby landmark
Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Mentor, Family. Occupation: Junk Dealer
Voice: Soft and mumbly
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 16)
Armor Class 9
Hit Points 97 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 15 (+2) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 4d10+1, Ranged +3 / 4d10-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 9000 gp.
Bardryn Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She has a large grey mantle and cape that has been intricately interwoven into her white robe. Her long blonde hair is drawn into a two foot long braid. Her ears are large.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She always tries to repair and not replace. It was this mentality that drove her into the Unemployed business.
History: She was born in the north. A few years later when the south was not economically sound they moved to her current location. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and to find somewhere to settle down
Ideals: Persistence, Logical. Flaws: Ugly, Mundane. Bonds: Immigrant. Occupation: Unemployed
Voice: Dark and ominous
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 19)
Armor Class 13
Hit Points 143 (19d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 7 (-2) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +8 / 5d8+2, Ranged +9 / 5d8+3, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 5 | 4 |
Possessions: 1500 pp. Violet garnet (1600 gp). Tourmaline (140 gp). Peridot (40 gp). Red garnet (140 gp). Aquamarine (1600 gp). Red spinel (140 gp). Deep blue spinel (1600 gp). Canary diamond (4000 gp). Malachite (12 gp). Amber (140 gp). Aquamarine (1600 gp). White opal (1600 gp). Alexandrite (1600 gp). Rhodochrosite (12 gp). Jacinth (4000 gp). Blue quartz (12 gp). Rich purple corundum (1600 gp). Golden yellow topaz (1600 gp). Citrine (40 gp). Golden yellow topaz (1600 gp). Iolite (40 gp). Banded agate (12 gp). Jasper (40 gp). Tiger eye turquoise (12 gp). Blue quartz (12 gp). Red garnet (140 gp). Sardonyx (40 gp). Pink pearl (140 gp). Lapis lazuli (12 gp). Jet (140 gp). Moss agate (12 gp). Iolite (40 gp). Red-brown spinel (140 gp). Golden pearl (140 gp). 1 Medium magic item. 1 Medium magic item.
Barendd Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a grey and brown handkerchief worn on his left side. His white hair is still thick. He is baby faced.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: His mother raised him in a mountain cabin. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Priest. He tends to his Priest job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business; and to protect his home
Ideals: Disciplined. Flaws: Hedonist. Bonds: Nature, Job, Guardian. Occupation: Priest
Voice: Old Prospector
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 18)
Armor Class 10
Hit Points 140 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Sylvan
Attacks Melee +7 / 5d6+1, Ranged +6 / 5d6+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 7000 gp. Gold and ruby ring (5000 gp). Jeweled gold crown (6000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Jeweled gold crown (6000 gp). An abacus with copper, silver and gold markers (180 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Jeweled gold crown (6000 gp). Silver comb with moonstones (400 gp). Large well-done wool tapestry (400 gp). Black velvet mask with numerous citrines (180 gp). Carved bone or ivory statuette (60 gp). A silver and pearl hairclip (60 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Finely wrought small gold bracelet (60 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Fire opal pendant on a fine gold chain (1600 gp). Solid gold idol (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Silver ewer (60 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Gold and topaz bottle stopper cork (1100 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Silver comb with moonstones (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Major magic item.
Arara Meliamne, Female Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a tan costume with the symbols of luck on her torso. She has done her best to style her auburn hair to look like a famous performer. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is witty, but her monotone delivery comes off as unnerving She invites people to come help in her community garden.
History: Arara was born in the east. At a young age she loved to build and create. Like her mother and her brother before her, after school she went straight into learning to become a Ruler. She now spends her time doing works of charity.
Motivation: Balancing her hectic life and new Ruler responsibilities is difficult.
Ideals: Joker, Philantrophist, Persistence. Bonds: Attractive, Job. Occupation: Ruler
Voice: Sounds elderly
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 17)
Armor Class 9
Hit Points 100 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 12 (+1) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Orc
Attacks Melee +8 / 5d4+2, Ranged +5 / 5d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 1700 pp. White opal (900 gp). Moss agate (10 gp). Red spinel (130 gp). Sardonyx (30 gp). Fiery yellow corundum (900 gp). Moonstone (30 gp). Banded agate (10 gp). Jet (130 gp). Silver pearl (130 gp). Coral (130 gp). Tiger eye turquoise (10 gp). 1 Medium magic item. 1 Medium magic item.
Marastyr Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears long strands of aquamarine and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: Marastyr hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She is obsessed with a lost civilization.
History: She was always a brilliant, if unscrupulous mind. She has had some formal painting training, and achieved minor success. She now mingles about in high society.
Motivation: To reunite with her old friends; and meet up once more with her childhood friend
Ideals: Artistic, Logical. Flaws: Insane. Bonds: Rich, Adventurer. Occupation: Scribe
Voice: Irish accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 9
Hit Points 117 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 16 (+3) | 13 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 4d10-1, Ranged +4 / 4d10-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 2000 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Old masterpiece painting (2200 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Solid gold idol (800 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Solid gold idol (800 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Fire opal pendant on a fine gold chain (2200 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). 1 Medium magic item.
Enidda Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears silk and lounges about seductively. Her moppish red hair is in a traditional bowl cut. Her blue eyes peer out from beneath her deerstalker tan hat.
Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She is harsh and unforgiving.
History: Enidda was raised in a hard working conservative environment. Like her mother and her sister before her, after school she went straight into learning to become a Sailor. She then took over the family business and is one of the better Sailor for hire.
Motivation: She would like to get married and retire; and sabotage a competitor
Flaws: Antagonistic. Bonds: Attractive, Job, Has a crush. Occupation: Sailor
Voice: Pirate accent
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 141 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 18 (+4) | 18 (+4) | 16 (+3) | 10 (+0) |
Senses Passive Perception 18
Languages Common, Gnome, Gnoll, Terran, Goblin, Infernal
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 500 pp. Coral (90 gp). Fire opal (500 gp). Jasper (40 gp). Amethyst (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!