Isabella Leeming, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a yellow costume with the symbols of death on her torso. Her hair is red and curly. Her amber eyes lackadaisically let the world flow into them.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She works hard and plays hard.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Isabella abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.
Motivation: She has a rivalry with the Church that dominates her actions; and she has passion for adventuring and risk
Flaws: Hedonist, Antagonistic. Bonds: Guardian, Adventurer, Religious. Occupation: Courier
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 81 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 2000 gp. Onyx (50 gp). Fiery yellow corundum (1600 gp). White pearl (50 gp). Black star sapphire (1600 gp). Malachite (4 gp). Golden yellow topaz (1400 gp). 1 Medium magic item.
Seven In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'0" and muscular, this southern man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His lavender fur is kept up in a ponytail inside a small hat. He tend to wears goggles to shield his eyes.
Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born to a pair of adventurers, Seven grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Ideals: Athletic. Flaws: Racist. Bonds: Rich, Adventurer, Slave. Occupation: Tanner
Voice: Sleepy voice
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 16)
Armor Class 9
Hit Points 89 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 9 (-1) | 13 (+1) | 19 (+4) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal, Infernal, Sylvan, Gnome
Attacks Melee +2 / 4d10-3, Ranged +4 / 4d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. Sardonyx (50 gp). Black opal (900 gp). Banded agate (6 gp). Moonstone (50 gp). Iolite (50 gp). Rhodochrosite (6 gp). Red-brown spinel (80 gp). Blue quartz (6 gp). Azurite (6 gp). Blue star sapphire (900 gp). Brown-green garnet (80 gp). Smoky quartz (50 gp). Chrysoberyl (80 gp). Bloodstone (50 gp). Tiger eye turquoise (6 gp). Iolite (50 gp). Chrysoprase (50 gp). Carnelian (50 gp). Aquamarine (1200 gp). Red garnet (80 gp). Jasper (50 gp).
Bertram Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: He typically wears white cloth garments or leather armor, and carries lances. With bright golden hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He served in the navy to pay for his family's outstanding loans. When Bertram reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Revenge; and a deep hatred of giants
Ideals: Fighting. Flaws: Insane. Bonds: Enemies, Attractive, Military. Occupation: Bounty Hunter
Voice: Uses sign language
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 110 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Undercommon
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Aquamarine (1200 gp). Hematite (4 gp). Moss agate (4 gp). 1 Medium magic item.
Birel Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: This woman is very fat, and is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her silver hair, when down, is lengthy. Her eyes are blue and beady.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is lazy and tries to find solutions quickly.
History: She was born the only child of a wealthy merchant. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the east; and she has comitted a past crime that haunts her to this day
Ideals: Entrepeneur. Flaws: Ugly, Shy, Lazy, PTSD. Occupation: Painter
Voice: Nasally tone
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 17 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 5 (-3) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Undercommon
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 12000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Jeweled anklet (2000 gp). Gold and topaz bottle stopper cork (1800 gp).
Euphemia Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: This fat northern woman has a bulbous nose and is wearing colorful clothing, dressed as a Dyer. Her skin is also unnaturally pale. She has a very tight haircut. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She has always had a great fascination with Elven culture. She enjoys reading and quiet.
History: Euphemia was born the youngest of three triplets. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Euphemia took refuge in the large cave and found the beat up spear and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Further expansion of business; and balancing her hectic life and new dyer responsibilities is difficult
Ideals: Logical. Flaws: Ugly, Racist. Bonds: Family, Nature, Job. Occupation: Dyer
Voice: Cold and demanding tone
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 62 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 9 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 2000 gp. A silver and pearl hairclip (30 gp). Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). A necklace of small pink pearls (5000 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Old masterpiece painting (600 gp). Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Fire opal pendant on a fine gold chain (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Solid gold idol (900 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). Golden circlet with four aquamarines (5000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ur-Edin Livingstone, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a slight overbite and is overall scrawny. He has no hair. He has a dull look in his amber eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in a small village he learned the ways of the warrior from his father. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ur-Edin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Extrovert, Fighting. Flaws: Ugly, Terse. Bonds: Rich. Occupation: Carpenter
Voice: Spits words with contempt
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Good (CR 15)
Armor Class 14
Hit Points 92 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 18 (+4) | 13 (+1) | 7 (-2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +9 / 4d8+4, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 3000 gp. Amethyst (160 gp). Deep green spinel (160 gp). Pink diamond (6000 gp). Alexandrite (900 gp). Tourmaline (160 gp). Blue star sapphire (400 gp). Citrine (20 gp). Malachite (16 gp). Hematite (16 gp). Fiery yellow corundum (400 gp). Red-brown spinel (160 gp). Chrysoprase (20 gp). 1 Medium magic item.
Harvest Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears a faded coat and loose pants complete with deerstalker hat. He is muscular with a powerful set of arms. His deerstalker hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born in the west his family was never financially stable. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Balancing his hectic life and new Mortician responsibilities is difficult.
Ideals: Joker, Professionalism. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Mortician
Voice: Old thin voice
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Good (CR 19)
Armor Class 12
Hit Points 116 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 8 (-1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 5d8+1, Ranged +8 / 5d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 8000 gp. Golden yellow topaz (1600 gp). Chrysoberyl (150 gp). Iolite (60 gp). Chrysoprase (60 gp). Black pearl (1600 gp). Deep blue spinel (1600 gp). Coral (150 gp). Deep blue spinel (1600 gp). Chalcedony (60 gp). Silver pearl (150 gp). Peridot (60 gp). Golden pearl (150 gp). Violet garnet (1600 gp). Jade (150 gp). Bloodstone (60 gp). Amber (150 gp). Citrine (60 gp). Moss agate (14 gp). Rock crystal (60 gp). Iolite (60 gp). Onyx (60 gp). Violet garnet (1600 gp). Chrysoprase (60 gp). Emerald (700 gp). Obsidian (14 gp). Malachite (14 gp). Emerald (700 gp). Lapis lazuli (14 gp). Iolite (60 gp). Obsidian (14 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
