Aline Bradly, Female Human [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She likes to wear brown tank tops with red skirt. Her whole body is exceptionally muscular. Her white hair is smooth and relatively long. Her eyes, though not visible through her cowl, are hazel.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality
Ideals: Justice, Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Butcher
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 18)
Armor Class 8
Hit Points 149 (18d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 7 (-2) | 16 (+3) | 19 (+4) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Sylvan, Celestial, Druidic, Undercommon
Attacks Melee +8 / 5d6+2, Ranged +4 / 5d6-2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: Deep blue spinel (1300 gp). Onyx (70 gp). Zircon (70 gp). Chalcedony (70 gp). Golden pearl (150 gp). Tiger eye turquoise (11 gp). Zircon (70 gp). Tiger eye turquoise (11 gp). Bloodstone (70 gp). Black pearl (1300 gp). Amethyst (150 gp). Fiery yellow corundum (800 gp). Golden pearl (150 gp). Smoky quartz (70 gp). Tiger eye turquoise (11 gp). Obsidian (11 gp). Freshwater pearl (11 gp). Golden yellow topaz (1300 gp). Citrine (70 gp). Fiery yellow corundum (800 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Tagga Sharps, Female Half-Orc [Permalink]
Personal [hide]
Description: This dark-skinned female typically wears white cloth garments or leather armor. She is tall, broad shouldered and powerfully built. Her hair is black and curly. Her eyes are a pleasant gray.
Personality: She is overprotective of those who hire her services. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Tagga was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Miller. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Many dire rats want her driven away; and her name or reputation has been wronged in the past by dire rats, and she desires to right it
Ideals: Gifted. Bonds: Guardian, Job, Adventurer, Enemies. Occupation: Miller
Voice: Dark and ominous
Attributes [hide]
Medium (4'10") Half-Orc, Lawful Good (CR 17)
Armor Class 8
Hit Points 133 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 7 (-2) | 16 (+3) | 13 (+1) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Orc, Celestial
Attacks Melee +9 / 5d4+3, Ranged +4 / 5d4-2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 4000 gp. Bloodstone (70 gp). Blue quartz (14 gp). Fiery yellow corundum (700 gp). Blue star sapphire (700 gp). Star rose quartz (70 gp). Pink pearl (50 gp). Red-brown spinel (50 gp). Clear bright green emerald (2000 gp). Violet garnet (1000 gp). Citrine (70 gp). Deep green spinel (50 gp). Eye agate (14 gp). Fire opal (700 gp). Rhodochrosite (14 gp). Aquamarine (1000 gp). Golden yellow topaz (1000 gp). Blue quartz (14 gp). Carnelian (70 gp). Tiger eye turquoise (14 gp). Jasper (70 gp). White opal (700 gp). Jasper (70 gp). Chalcedony (70 gp). Bloodstone (70 gp). Red garnet (50 gp). Bloodstone (70 gp). Moss agate (14 gp). Sardonyx (70 gp). Rock crystal (70 gp).
Perra Norixius, Female Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive woman, she very much looks the part of a Fletcher. Her blue crest has been sun bleached extensively. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She loves telling others what to do and how they should feel about things. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Born in the south to a Fletcher, Perra learned a great deal about her father's area of expertise. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She's also a talented Actor, but doesn't like to broadcast it.
Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and wants to open a new tavern
Ideals: Opinionated, Justice. Bonds: Job, Attractive, Adventurer. Occupation: Fletcher
Voice: American accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 104 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 12 (+1) | 17 (+3) | 18 (+4) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Dwarven, Undercommon
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 300 pp. Sard (80 gp). Amber (50 gp). Red-brown spinel (50 gp). Star rose quartz (80 gp). Onyx (80 gp). Aquamarine (1200 gp). Blue quartz (8 gp). Azurite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dustin Addington, Male Human [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and carries flails. His golden hair is singed and shortened. He wears an eyepatch.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He comes from a rich southern family. Dustin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Dilettante
Voice: Timid voice
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 15)
Armor Class 14
Hit Points 37 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 19 (+4) | 7 (-2) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 4d8-2, Ranged +9 / 4d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 4000 gp. Jet (130 gp). Blue sapphire (900 gp). 1 Medium magic item.
Clerebold Van Es, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears light armors faded through time and improper care. His chestnut hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He works hard and plays hard.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Clerebold has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Emotional, Hedonist, Disease. Occupation: Merchant
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 110 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 16 (+3) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: Blue quartz (16 gp). Chrysoberyl (50 gp). Fire opal (700 gp). Bloodstone (60 gp). Sard (60 gp). Alexandrite (1000 gp). Hematite (16 gp). Violet garnet (1000 gp). Black pearl (1000 gp). Carnelian (60 gp). Blue sapphire (700 gp). Coral (50 gp). Bloodstone (60 gp). Iolite (60 gp). Silver pearl (50 gp). Peridot (60 gp). Carnelian (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Seven In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears light armors faded through time and improper care. Her cinnamon fur is thinning but still full. Her eyes are a pleasant green.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is a logical person and will generally grow upset if things defy logic and science.
History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has been a successful dealer in antiques buying low and selling high.
Motivation: To share knowledge with the world; and she's repulsed by the pc
Ideals: Logical. Flaws: Ugly, Cynical. Bonds: Military. Occupation: Assassin
Voice: Italian accent
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Good (CR 17)
Armor Class 12
Hit Points 96 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 10 (+0) | 8 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp.
Curran Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He sports red clothing, slightly heavier than average wear. His tied-back hair is chestnut. He has a tattooed face.
Personality: Curran is depressed about a lot of things. He tends to be a nihilist. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Body Guard father left him crippled. He has never given up on his dancing dream.
Motivation: Wants to raise his children well; and he loathes his own lifestyle
Ideals: Artistic. Flaws: Depressed, Shy, Disease. Bonds: Family. Occupation: Mason
Voice: Scottish accent
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 95 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 14 (+2) | 7 (-2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 5000 gp. Rock crystal (80 gp). Moss agate (7 gp). Emerald (700 gp). Coral (130 gp). Chalcedony (80 gp). Obsidian (7 gp). Obsidian (7 gp). Amethyst (130 gp). Aquamarine (500 gp). Alexandrite (500 gp). Rose (80 gp). Alexandrite (500 gp). Jasper (80 gp). Smoky quartz (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

