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NPC Generator

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Advanced [show]


Emmeline Alfonso, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a shirt that is too small, which lets her gut show, with a ratty yellow coat over it. Her top hat is riddled with cuts and holes. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Emmeline speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Born to a pair of adventurers, Emmeline grew up listening to her father's many stories. From there she went from mercenary job to mercenary job. By chance she met her brother recently and the two have been together since.

Motivation: Wants to raise her children well.

Ideals: Impeccable. Flaws: Ugly. Bonds: Immigrant, Adventurer, Family. Occupation: Body Guard

Voice: Low rumbling, strings words together

Attributes [hide]

Emmeline Alfonso, Female Half-Elf Druid 15
Medium (4'11") Half-Elf, Lawful Good (CR 15)
Armor Class 8
Hit Points 70 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 10 (+0)11 (+0) 8 (-1)14 (+2)
Skills Investigation +5, Performance +7
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +3 / 4d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 1000 gp. Peridot (80 gp). Sard (80 gp). Malachite (7 gp). Eye agate (7 gp). Deep green spinel (150 gp). Onyx (80 gp). Freshwater pearl (7 gp). Malachite (7 gp). Pink pearl (150 gp). Pink pearl (150 gp). Emerald (1200 gp). 1 Medium magic item.


Social Check DCs


Hatae Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: Standing 5'3", this woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has wavy silver hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Hatae was born the youngest of three triplets. From her teen years she was always beautiful and desirable, so people have always doted on her. She now travels the world, in search of power and loot.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Entrepeneur, Philantrophist. Bonds: Attractive, Family, Adventurer. Occupation: Performer

Voice: Farmer accent

Attributes [hide]

Hatae Sylvaranth, Female Elf Druid 16
Medium (5'3") Elf, Lawful Good (CR 16)
Armor Class 12
Hit Points 49 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 6 (-2)10 (+0) 16 (+3)13 (+1)
Skills Insight +8, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 400 pp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Oskar Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His hair is golden, silky, and of moderate length. He has gleaming, smiling hazel eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Oskar was raised in a hard working conservative environment. His parents enrolled him in a Druid school at a young age so that he could practice his martial talents. He has set out to sabotage the competition.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and someone believes him a fraud

Ideals: Opinionated, Optimist, Gifted. Bonds: Attractive, Job, Enemies. Occupation: Shipwright

Voice: Old Prospector

Attributes [hide]

Oskar Glanhig, Male Dwarf Druid 16
Medium (3'11") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 105 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
20 (+5)16 (+3) 15 (+2)11 (+0) 17 (+3)5 (-3)
Skills Athletics +10, History +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +10 / 4d10+5, Ranged +8 / 4d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554433

Possessions: 8000 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). An abacus with copper, silver and gold markers (180 gp). Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Brass mug with jade inlays (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Silver comb with moonstones (900 gp). Old masterpiece painting (2200 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp).


Social Check DCs


Rangrim Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears professional attire. He carries with him a set of tridents, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His blonde hair and beard is wavy and long. He wears large thick round spectacles.

Personality: Calm and collected, he is a well trained Sailor. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sailor work with an outfit from a few towns over. Sailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He left for the north, certain he would find work there.

Motivation: A strong sense of loyalty to Half-Orc people; and sabotage a competitor

Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Job, Immigrant. Occupation: Sailor

Voice: Cold and demanding tone

Attributes [hide]

Rangrim Lutgehr, Male Dwarf Druid 16
Medium (4'2") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 148 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)13 (+1) 13 (+1)13 (+1)
Skills Athletics +5, Persuasion +6
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: Deep blue spinel (1000 gp). Brown-green garnet (160 gp). Violet garnet (1000 gp). Azurite (6 gp). Red garnet (160 gp). Smoky quartz (70 gp). Coral (160 gp). Red garnet (160 gp). Star rose quartz (70 gp). Smoky quartz (70 gp). Fiery yellow corundum (600 gp). Blue star sapphire (600 gp). Deep green spinel (160 gp). Red garnet (160 gp). Obsidian (6 gp). Amethyst (160 gp). Rose (70 gp).


Social Check DCs


Anselm Astley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He likes to wear brown tank tops with tan pants. He is an epitome of beauty. His hair is red, silky, and of moderate length. His eyes are likewise gray.

Personality: Anselm is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Anselm was born with his father's beautiful face. Anselm abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He's looking for his big break; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Extrovert, Impeccable. Flaws: Secretive. Bonds: Attractive, Adventurer. Occupation: Merchant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Anselm Astley, Male Human Druid 15
Medium (6'0") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 96 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)13 (+1) 8 (-1)11 (+0)
Skills Deception +5, Perception +4
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 4000 gp. Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Large well-done wool tapestry (300 gp). Embroidered and bejeweled glove (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Golden circlet with four aquamarines (5000 gp). Large well-done wool tapestry (300 gp). Black velvet mask with numerous citrines (130 gp). Gold music box (1000 gp). Golden circlet with four aquamarines (5000 gp). Gold and topaz bottle stopper cork (800 gp). Solid gold idol (800 gp). 1 Medium magic item.


Social Check DCs


Bertram Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man is typically in his Shepherd uniform and is in decent physical shape. His silver hair is kept up in a ponytail inside a deerstalker hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a Shepherd first and foremost. He believes firmly that knowledge should be universal. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gifted student he started as a Barber, but he got bored and became a Shepherd. He tends to his Shepherd job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and expand his business

Ideals: Joker. Flaws: Insane. Bonds: Job, Military, Slave. Occupation: Shepherd

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bertram Wiseacre, Male Halfling Druid 15
Small (2'11") Halfling, Lawful Good (CR 15)
Armor Class 10
Hit Points 67 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 10 (+0)17 (+3) 19 (+4)18 (+4)
Skills Deception +9, Insight +9
Senses Passive Perception 14
Languages Common, Halfling, Sylvan, Goblin, Abyssal
Attacks Melee +3 / 4d8-2, Ranged +4 / 4d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day176555443210

Possessions: 600 pp. Violet garnet (1500 gp). Chalcedony (30 gp). Chrysoprase (30 gp).


Social Check DCs


Therai Ideal, Male Tiefling [Permalink]

Personal [hide]

Description: He wears bulky green painted plate armor. He has a moderate pudge and is not very fit. His hair, while still mostly purple, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is very quiet and rarely speaks above a whisper. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To reunite with his absent mother; and an old rival family wants him found

Flaws: Insane, Shy, Addict, Disease. Bonds: Family. Occupation: Weaver

Voice: Australian accent

Attributes [hide]

Therai Ideal, Male Tiefling Druid 16
Medium (6'6") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 118 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)10 (+0) 12 (+1)15 (+2)
Skills Nature +5, Stealth +7
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 800 pp. Cloth of gold vestments (60 gp). Fire opal pendant on a fine gold chain (2400 gp). Golden circlet with four aquamarines (6000 gp). Cloth of gold vestments (60 gp). Finely wrought small gold bracelet (90 gp). Solid gold idol (1100 gp). An abacus with copper, silver and gold markers (60 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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