Pennie Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: This dark-skinned female wears a red cloak and cross-gartered tan stockings. She is tall, broad shouldered and powerfully built. She has done her best to style her blonde hair to look like a famous performer. She has violet eyes and a red hat with a tan feather.
Personality: Pennie hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She got into the Armorer business at a young age. A gifted student she started as a Glassblower, but she got bored and became a Armorer. She's since become an addict/alcoholic.
Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Artistic. Flaws: Addict. Bonds: In love, Job, Adventurer. Occupation: Armorer
Voice: Mousy voice
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 73 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Undercommon
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 500 pp. Large well-done wool tapestry (100 gp). A necklace of small pink pearls (2000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Old masterpiece painting (1300 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). Fire opal pendant on a fine gold chain (1300 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shadow In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears a pastel coat over a grey low-cut shirt, and a broad hat upon her head. Her fur, while still mostly brown, has prominent grey streaks. Her eyes, though not visible through her cowl, are hazel.
Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born in the west, but her parents moved at a very young age to the south. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Shadow was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Flaws: Ugly, Antagonistic. Bonds: Enemies, Rich, Immigrant. Occupation: Guard
Voice: Soft and mumbly
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Good (CR 18)
Armor Class 11
Hit Points 94 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Auran, Giant
Attacks Melee +6 / 5d6+0, Ranged +7 / 5d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 1100 pp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Jeweled electrum ring (4000 gp). A delicate brass dragon egg (10 gp). Large well-done wool tapestry (300 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Large well-done wool tapestry (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Solid gold idol (1200 gp). Jeweled electrum ring (4000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Large well-done wool tapestry (300 gp). Embroidered silk and velvet mantle with numerous moonstones (2000 gp). Embroidered and bejeweled glove (4000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Embroidered silk and velvet mantle with numerous moonstones (2000 gp). Silver comb with moonstones (100 gp). Gold dragon comb with red garnet eye (1200 gp). Fire opal pendant on a fine gold chain (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp).
Soveliss Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a slight overbite and is overall scrawny. His long brown hair is drawn into a two foot long braid. His eyes are a pleasant gray.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Soveliss was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He has passion for adventuring and risk; and he desires power and/or immortality
Ideals: Optimist, Persistence. Flaws: Forgetful. Bonds: Poor, Adventurer. Occupation: Server
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 16)
Armor Class 12
Hit Points 74 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Undercommon
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 12000 gp. 1 Medium magic item. 1 Medium magic item.
Gale Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 5'5" and typically wears pastel cloth garments or leather armor. His left leg appears badly burned and disfigured. His beige fur is slicked back into a classic pompadour. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He can speak with the recently deceased. Gale enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He got into the Tailor business at a young age. When Gale reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has worked as a Tailor like his father before him.
Motivation: Further expansion of business; and to be a sellsword again
Ideals: Gifted. Flaws: Hedonist. Bonds: Job, Military. Occupation: Tailor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 103 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Goblin, Aquan
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 7000 gp. Hematite (13 gp). Silver pearl (90 gp). Black pearl (1300 gp). Carnelian (60 gp). Azurite (13 gp). Malachite (13 gp). Red garnet (90 gp). Moonstone (60 gp). Chalcedony (60 gp). Malachite (13 gp). Hematite (13 gp). 1 Medium magic item.
Uraim Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a brown and green robe with the hood down, and he perpetually has his axe ready. His hair is white and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He will rave to anyone who will listen. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. He left for the west, certain he would find work there.
Motivation: He is currently in port desperately looking for someone to get him out; and he is greedy
Ideals: Fighting. Flaws: Insane. Bonds: Rich, Slave, Immigrant. Occupation: Beggar
Voice: Smooth and feminine
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 15)
Armor Class 14
Hit Points 112 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 16 (+3) | 15 (+2) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Terran
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1000 gp. Pink pearl (150 gp). Malachite (14 gp). Sardonyx (60 gp). Jasper (60 gp). Jet (150 gp). Tiger eye turquoise (14 gp). Hematite (14 gp). Freshwater pearl (14 gp). Fiery yellow corundum (1000 gp). Malachite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pandjed Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he prefers to wear green pants and tee shirts. His crest is cut close to his head. He is very pretty but has cold, dead eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Many dire rats want him driven away.
Ideals: Joker, Fighting. Bonds: Attractive, Religious, Enemies. Occupation: Banker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 16)
Armor Class 12
Hit Points 121 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 15 (+2) | 14 (+2) | 9 (-1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +10 / 4d10+5, Ranged +7 / 4d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 4000 gp. Jet (160 gp). Chalcedony (70 gp). Coral (160 gp). Red spinel (160 gp). Red garnet (160 gp). Blue quartz (7 gp). Azurite (7 gp). Star ruby (1000 gp). Iolite (70 gp). Aquamarine (400 gp). Deep blue spinel (400 gp). Deep blue spinel (400 gp). Pink pearl (160 gp). Brown-green garnet (160 gp). Freshwater pearl (7 gp). Rock crystal (70 gp). Eye agate (7 gp). Banded agate (7 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Adrex Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears light armors faded through time and improper care. He is muscular with a powerful set of arms. His copper crest is matted, messy, and big. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He is a Sage first and foremost. He believes firmly that knowledge should be universal. He does not believe in violence as a means to an end. He is a dedicated Sage but believes his peers are too gung-ho.
History: Adrex was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He became a Sage soon after.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Ideals: Pacifist. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Sage
Voice: Irish accent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 17)
Armor Class 12
Hit Points 87 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 19 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Abyssal, Auran
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 6000 gp.
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Their contribution stands as a beacon of hope for all adventurers!
