Nora Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned female is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft pastel waves gently in the breeze. She is tall, broad shouldered and powerfully built. Her white hair, when down, is lengthy. Her eyes are gray and she is always smoking a pipe.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Born to a pair of adventurers, Nora grew up listening to her father's many stories. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She is searching for what she claims is her rightful reward.
Motivation: To settle down with her crush; and money/treasure
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Adventurer, Has a crush. Occupation: Stylist
Voice: Slow speaker
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 70 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 8 (-1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +9 / 4d10+4, Ranged +8 / 4d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp. Chrysoprase (40 gp). Peridot (40 gp). Iolite (40 gp). Smoky quartz (40 gp). Sard (40 gp). Malachite (10 gp). Chrysoprase (40 gp). Obsidian (10 gp). Black pearl (600 gp). Carnelian (40 gp).
Loopmottin Reese, Female Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is typically in her Brewer uniform. She is bald on top and has large black tufts of hair around her ears. Her eyes are brown and catlike.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a ruthless business woman, a trait she acquired from her mother.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her childhood dream was to be a Merchant, but she was a colossal failure. She struck the Brewer job and began her own company from there.
Motivation: She is unsatisfied with her job; and sabotage a competitor
Ideals: Entrepeneur. Flaws: Ugly, Disease, Antagonistic. Bonds: Job. Occupation: Brewer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 18)
Armor Class 11
Hit Points 91 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 7 (-2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 5d6+0, Ranged +6 / 5d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 10000 gp. Gold music box (4000 gp). Jeweled gold crown (3000 gp). Embroidered and bejeweled glove (4000 gp). A silver and pearl hairclip (90 gp). Gold and topaz bottle stopper cork (1700 gp). Solid gold idol (300 gp). Gold cup set with emeralds (6000 gp). Jeweled anklet (4000 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Gold and topaz bottle stopper cork (1700 gp). Solid gold idol (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Fire opal pendant on a fine gold chain (1900 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Flask In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His beige fur, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. Animals are drawn to him, and he is able to talk to them.
History: He got into the Glassblower business at a young age. His homeland was ravaged by war and he spent much of his life rebuilding it. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is currently in port desperately looking for someone to get him out; and balancing his hectic life and new glassblower responsibilities is difficult
Ideals: Gifted. Flaws: PTSD. Bonds: Attractive, Job, Slave. Occupation: Glassblower
Voice: Sore throat, cough
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 68 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 8 (-1) | 15 (+2) | 19 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Gnome, Gnoll
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 7000 gp. Moonstone (60 gp). Amber (40 gp). Violet garnet (500 gp). Violet garnet (500 gp). Golden yellow topaz (500 gp). Carnelian (60 gp). Fire opal (700 gp). Alexandrite (500 gp).
Tawna Stonebridge, Female Halfling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears many layers of old clothing at all times. She wears her red hair down. Her gray unseeing eyes seem to look past you.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: A powerful slaver made her what she is. Her parents enrolled her in a Druid school at a young age so that she could practice her druidic talents. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To reunite with her old friends.
Ideals: Gifted. Flaws: Ugly, Disease, Selfish. Bonds: Poor, Mentor. Occupation: Painter
Voice: Booming voice
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 81 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Giant, Druidic
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 400 pp. Gold dragon comb with red garnet eye (1600 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Silver ewer (70 gp). Solid gold idol (900 gp). A necklace of small pink pearls (6000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). A silver and pearl hairclip (70 gp). A delicate silver chain set with a tourmaline (70 gp). A roughly beaten golden orb (60 gp). Fire opal pendant on a fine gold chain (900 gp). Sapphire pendant on gold chain (1000 gp). A roughly beaten golden orb (60 gp). Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).
Roger Tenley, Male Human [Permalink]
Personal [hide]
Description: This man likes to wear ponchos typically of a light brown in addition to tight pants, and sports empty pouches on his belt. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are brown and beady.
Personality: Aggressive, abrasive, and angry, Roger embodies much of what other species detest in the Humans. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He is the product a well kept family trust fund and as such has never really known need. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To get a good night's sleep; and he's repulsed by the pc
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Insomniac. Bonds: Rich, Nature. Occupation: Servant
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 17)
Armor Class 12
Hit Points 110 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 9 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 8000 gp. Azurite (12 gp). Carnelian (50 gp). Freshwater pearl (12 gp). Red garnet (150 gp). Red garnet (150 gp). Golden yellow topaz (400 gp). Azurite (12 gp). Sard (50 gp). Banded agate (12 gp). Blue star sapphire (700 gp). Banded agate (12 gp). Peridot (50 gp). Blue quartz (12 gp). Zircon (50 gp). Red spinel (150 gp). Hematite (12 gp). Blue quartz (12 gp). Rock crystal (50 gp). Banded agate (12 gp). Blue sapphire (700 gp).
Rolf Astley, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a simple grey robe with tan stripes complete with hood. His silver hair, when down, is lengthy. He has violet eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Rolf took refuge in the large cave and found the beat up sickle and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Rolf was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: He is compelled to act according to his religious beliefs.
Bonds: Poor, Nature, Military, Religious, Enemies. Occupation: Stylist
Voice: Breathy voice
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 93 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 3000 gp. Blue sapphire (700 gp). Black pearl (600 gp). Golden pearl (60 gp). Hematite (9 gp). Silver pearl (60 gp). Jet (60 gp). Zircon (50 gp). Jasper (50 gp). Azurite (9 gp). Zircon (50 gp). Fire opal (700 gp). Zircon (50 gp). Alexandrite (600 gp). Rhodochrosite (9 gp). Iolite (50 gp). Zircon (50 gp). Iolite (50 gp). Aquamarine (600 gp). Red spinel (60 gp). Violet garnet (600 gp). 1 Medium magic item.
Callie Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears red trousers with pastel and violet striped suspenders. She wears various colorful collared shirts. She has no hair. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is harsh and unforgiving.
History: Gifted from a young age, Callie studied abroad. Brilliant and gifted she never wanted to apply herself. She was granted martial powers by her dying brother.
Motivation: She has passion for adventuring and risk; and to reunite with her old friends
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Banker
Voice: Low and grunting
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 16)
Armor Class 9
Hit Points 77 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 10 (+0) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +3 / 4d10-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 7000 gp.
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Their contribution stands as a beacon of hope for all adventurers!