Shivering In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'7" and lanky with angular features, he is an attractive figure. He is dressed in a clean pastel cloak covering his clean studded leather. His fur is cinnamon and curly. This amber eyed northerner is not easily forgotten.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Shivering was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's looking for his big break; and he has passion for adventuring and risk
Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Poor, Adventurer. Occupation: Servant
Voice: Jamaican accent
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 16)
Armor Class 10
Hit Points 127 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 15 (+2) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Sylvan, Gnome
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 4000 gp. Smoky quartz (80 gp). Chrysoberyl (80 gp). Iolite (80 gp). Red-brown spinel (80 gp). Jasper (80 gp). Silver pearl (80 gp). Golden yellow topaz (1000 gp). Brown-green garnet (80 gp). Freshwater pearl (15 gp). Alexandrite (1000 gp). Obsidian (15 gp). Aquamarine (1000 gp). Lapis lazuli (15 gp). Deep blue spinel (1000 gp). Fiery yellow corundum (1300 gp). Rhodochrosite (15 gp). Rose (80 gp). Bloodstone (80 gp). Amethyst (80 gp). Red spinel (80 gp). White opal (1300 gp). Zircon (80 gp). Aquamarine (1000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Vepar Swift, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and sports empty pouches on her belt. Her dark red hair is slicked back into a classic pompadour. Her red eyes are slightly larger than normal.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is a font of random trivia from the lore and stories she has discovered
History: She was always a brilliant, if unscrupulous mind. She found a children's book about a Tiefling Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality
Ideals: Logical. Flaws: Cynical, Insane. Bonds: Adventurer. Occupation: Glassblower
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 15)
Armor Class 10
Hit Points 84 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 17 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Terran, Elven, Sylvan
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. Solid gold idol (400 gp). Embroidered and bejeweled glove (2000 gp). Solid gold idol (400 gp). Old masterpiece painting (2400 gp). Silver ewer (30 gp). Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). Old masterpiece painting (2400 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Carved bone or ivory statuette (30 gp). 1 Medium magic item.
Barbena Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She keeps her long golden hair kept up in a rat tail. Her thin eyebrows rest above her beady green eyes.
Personality: She is very quiet and rarely speaks above a whisper. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born at the edge of vast desert. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.
Motivation: Money/treasure; and obtaining odd cultural gnomish artifacts is her passion
Flaws: Ugly, Shy. Bonds: Rich, Nature, Adventurer. Occupation: Carter
Voice: Low and grunting
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 17)
Armor Class 9
Hit Points 148 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 19 (+4) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 5d4-1, Ranged +5 / 5d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 1500 pp. Gold music box (1000 gp). Gold music box (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Gold cup set with emeralds (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Brass mug with jade inlays (100 gp). Silver comb with moonstones (400 gp). An abacus with copper, silver and gold markers (70 gp). Golden circlet with four aquamarines (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Sapphire pendant on gold chain (1200 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). Sapphire pendant on gold chain (1200 gp). Jeweled electrum ring (7000 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). 1 Medium magic item. 1 Medium magic item.
Darrak Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey armored body suit, with a simple white line shooting up and back down. He has a moderate pudge and is not very fit. His long silver hair is drawn into a two foot long braid. He wears an eyepatch.
Personality: Darrak wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He is an amazing painter.
History: He was born in the south, but his parents moved at a very young age to the west. His parents enrolled him in a Druid school at a young age so that he could practice his druidic talents. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To settle down with his crush; and he feels threatened by others
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Miller
Voice: Sounds elderly
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 16)
Armor Class 9
Hit Points 120 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 16 (+3) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Gnoll
Attacks Melee +7 / 4d10+2, Ranged +4 / 4d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 7000 gp. Gold and topaz bottle stopper cork (1300 gp). Brass mug with jade inlays (200 gp). Solid gold idol (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Gold music box (4000 gp). A roughly beaten golden orb (120 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Brass mug with jade inlays (200 gp). Solid gold idol (600 gp). Silver comb with moonstones (1000 gp). A roughly beaten golden orb (120 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp).
Orianna Glory, Female Tiefling [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears professional attire. Her hair is cut close to her head. She is baby faced.
Personality: She is almost excessively polite to everyone, even when angry. She enjoys reading and quiet.
History: Orianna was raised in a hard working conservative environment. From there she went from mercenary job to mercenary job. She became a Map Maker soon after.
Motivation: She'd like to take her coworkers down a peg; and to be a locksmith again
Ideals: Logical. Flaws: Shy. Bonds: Attractive, Job, Adventurer. Occupation: Map Maker
Voice: Spanish accent
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 17)
Armor Class 13
Hit Points 112 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 5d4+0, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 2000 pp. Citrine (60 gp). Sardonyx (60 gp). Aquamarine (1000 gp). Red-brown spinel (40 gp). Jet (40 gp). Moss agate (5 gp). Obsidian (5 gp). White pearl (40 gp). Golden yellow topaz (1000 gp). Red garnet (40 gp). Rock crystal (60 gp). Moonstone (60 gp). Blue quartz (5 gp). Emerald (1500 gp). Chalcedony (60 gp). Malachite (5 gp). Zircon (60 gp). Obsidian (5 gp). Chalcedony (60 gp). Amethyst (40 gp). Aquamarine (1000 gp). Alexandrite (1000 gp). Pink pearl (40 gp). Rock crystal (60 gp). Blue quartz (5 gp). Jasper (60 gp). Golden yellow topaz (1000 gp). Jet (40 gp). Obsidian (5 gp). Violet garnet (1000 gp). Lapis lazuli (5 gp). Emerald (1500 gp).
Aura Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a pastel collared shirt and black pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His orange fur is thinning but still full. He is baby faced.
Personality: A deeply religious man he believes everything happens for a reason. He is skeptical of what others tell him and is slow to trust.
History: He comes from a rich northern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: His religion dominates his actions; and he is greedy
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Religious, Rich. Occupation: Bounty Hunter
Voice: High pitched and raspy
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 18)
Armor Class 14
Hit Points 111 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +6 / 5d6+0, Ranged +10 / 5d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: Gold dragon comb with red garnet eye (1700 gp). A necklace of small pink pearls (1000 gp). Brass mug with jade inlays (200 gp). Solid gold idol (300 gp). Gold music box (4000 gp). Silver comb with moonstones (700 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). Gold and topaz bottle stopper cork (1700 gp). Brass mug with jade inlays (200 gp). Silver comb with moonstones (700 gp). Gold and topaz bottle stopper cork (1700 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). Fire opal pendant on a fine gold chain (1600 gp). Silver chalice with lapis lazuli gems (150 gp). Silver comb with moonstones (700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). Brass mug with jade inlays (200 gp). Gold music box (4000 gp). A necklace of small pink pearls (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). Large well-done wool tapestry (200 gp). Solid gold idol (300 gp). Embroidered and bejeweled glove (4000 gp). Sapphire pendant on gold chain (1700 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Bucklal Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: This dark-skinned male wears a custom-built plate barding that's adorned with white lining and desert motifs. He is tall, broad shouldered and powerfully built. With a patchy white beard and wild white hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He believes the world needs to unite to get rid of orcs once and for all.
History: He was raised in a island tribe. His father was a soldier and died while he was still young. Bucklal was left his father's suit of armor and trained in its use and care. He's since become an addict/alcoholic.
Motivation: Someone believes him a fraud.
Ideals: Joker. Flaws: Addict. Bonds: Enemies, Nature, Military. Occupation: Adventurer
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 16)
Armor Class 10
Hit Points 88 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 15 (+2) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 4d10-2, Ranged +4 / 4d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 9000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
