Radomir Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who wears a well pressed and immaculate suit (or dress). He has a long white beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: This man loves music and to teach people music more than just about anything. He is able to fit into much smaller and tighter spaces than normal.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has had some formal music training, and achieved minor success. Since then, he has sought to make the best of life.
Motivation: He's looking for his big break; and obtaining odd cultural tabaxi artifacts is his passion
Ideals: Artistic, Gifted, Optimist. Bonds: Slave, Adventurer. Occupation: Tanner
Voice: Laughs frequently while speaking
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 128 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 7 (-2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 5000 gp. Tiger eye turquoise (11 gp). Bloodstone (50 gp). Deep blue spinel (400 gp). Aquamarine (400 gp). Aquamarine (400 gp). Aquamarine (400 gp). Moonstone (50 gp). Jet (120 gp). Jasper (50 gp). Rock crystal (50 gp). Blue quartz (11 gp). Rich purple corundum (700 gp). Carnelian (50 gp).
Kildrak Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a brown coat over a grey low-cut shirt, and a feathered hat upon his head, and a wedding ring on his right hand. He has a brown handlebar mustache and slicked back brown hair. His amber eyes are slightly larger than normal.
Personality: Confrontational and typically high on some drug or another. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Kildrak was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Entrepeneur, Fighting. Flaws: Addict. Bonds: In love, Poor. Occupation: Unemployed
Voice: Rolls R's
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 113 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 17 (+3) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Aquan, Gnoll
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1000 pp. Large well-done wool tapestry (200 gp). Embroidered and bejeweled glove (3000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Zedaar Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he dresses well, wearing green shirts, loose pants, and blazers most of the time. His crest is copper, silky, and of moderate length. He tend to wears goggles to shield his eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Zedaar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He found a children's book about a Dragonborn Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He then took over the family business and is one of the better Shepherd for hire.
Motivation: Meet up once more with his childhood friend; and he is unsatisfied with his job
Bonds: Attractive, Job, Religious, Poor, Adventurer. Occupation: Shepherd
Voice: Relaxed voice
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 80 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 6000 gp. Moss agate (14 gp). Alexandrite (300 gp). Chrysoprase (20 gp). Blue quartz (14 gp). Black opal (500 gp). Golden yellow topaz (300 gp). Rhodochrosite (14 gp). Deep green spinel (50 gp). 1 Medium magic item.
Eldon Reese, Male Gnome [Permalink]
Personal [hide]
Description: He sports tan clothing, slightly heavier than average wear. He carries with him a set of falchions on his belt, each one with a sapphire on the hilt. His long blonde hair is drawn into a two foot long braid. His fierce violet eyes like to dwell on things.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a font of random trivia from the lore and stories he has discovered
History: Eldon hails from a village terrorized by drow. His first spouse was a Mason, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He wants revenge against drow; and a deep hatred of drow
Ideals: Fighting, Logical. Flaws: Shy. Bonds: Enemies, Family. Occupation: Stableman
Voice: German accent
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 16)
Armor Class 11
Hit Points 75 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 11 (+0) | 10 (+0) | 19 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 4d10-1, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 900 pp. White opal (1400 gp). Jasper (60 gp). Clear bright green emerald (8000 gp). Tiger eye turquoise (7 gp). Obsidian (7 gp). Lapis lazuli (7 gp). Black star sapphire (1400 gp). Golden yellow topaz (900 gp). Rose (60 gp). Alexandrite (900 gp). Chrysoprase (60 gp). Blue diamond (8000 gp). Jasper (60 gp).
Krusk Wharton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is dressed in a clean white cloak covering his clean studded leather. His white hair is braided into rings. His skin is flawless and his green eyes scan people very quickly.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born in the north to a Marshal, Krusk learned a great deal about his mother's area of expertise. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Marshal job and began his own company from there.
Motivation: To be a Bather again; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Sensitive. Bonds: Poor, Attractive, Job. Occupation: Marshal
Voice: Gruff and masculine
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Good (CR 17)
Armor Class 10
Hit Points 72 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 10 (+0) | 8 (-1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +10 / 5d4+4, Ranged +6 / 5d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 700 pp. Tourmaline (90 gp). Rose (50 gp). Alexandrite (1600 gp). Blue star sapphire (1000 gp). Golden yellow topaz (1600 gp). Freshwater pearl (13 gp). Black pearl (1600 gp). Rock crystal (50 gp).
Fabien Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing the road beaten gear of a warrior. His golden hair is singed and shortened. His gray eyes are passionate and lively.
Personality: He loves telling others what to do and how they should feel about things. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Fabien was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Gnomes in the south were limited. He now owns his own business.
Motivation: Sabotage a competitor; and balancing his hectic life and new scribe responsibilities is difficult
Ideals: Fighting, Opinionated. Flaws: Ugly. Bonds: Job, Poor, Immigrant. Occupation: Scribe
Voice: Low range voice
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 15)
Armor Class 11
Hit Points 100 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 9 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 6000 gp. An abacus with copper, silver and gold markers (110 gp). Large well-done wool tapestry (300 gp). A small bag of saffron. (80 gp). Fire opal pendant on a fine gold chain (2400 gp). Gold cup set with emeralds (5000 gp). Silver comb with moonstones (200 gp). Gold and ruby ring (5000 gp). Gold dragon comb with red garnet eye (1200 gp). Sapphire pendant on gold chain (2400 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Gold and topaz bottle stopper cork (1200 gp). 1 Medium magic item.
Millicent Tattersall, Female Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She prefers to wear brown pants and tee shirts. Her chestnut hair is cut short. Her eyes are gray and she is always smoking a pipe.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her first spouse was a Crown-heir, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She used her abilities to travel the world and help people.
Motivation: To reunite with her absent father; and find a way to reverse the transformation of her brother
Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Slave, Family. Occupation: Server
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'10") Human, Lawful Good (CR 17)
Armor Class 10
Hit Points 69 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 10 (+0) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Gnoll
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 11000 gp. Gold dragon comb with red garnet eye (1000 gp). Cloth of gold vestments (140 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). Silver ewer (50 gp). Golden circlet with four aquamarines (4000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Old masterpiece painting (700 gp). A delicate silver chain set with a tourmaline (50 gp). Large well-done wool tapestry (500 gp). Jeweled gold crown (6000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). A necklace of small pink pearls (4000 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Brass mug with jade inlays (500 gp). Old masterpiece painting (700 gp). Cloth of gold vestments (140 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). Golden circlet with four aquamarines (4000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Gold music box (2000 gp). Jeweled electrum ring (6000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!