Fulbar Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: He wears a fancy red suit. He has a moderate pudge and is not very fit. He wears a broad hat to hide his balding. His eyes, though not visible through his cowl, are blue.
Personality: Prone to second guessing himself, he comes off as nervous. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Fulbar was born in the west. At a young age he loved to build and create. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: Many gnolls want him driven away; and he uses money and sex appeal to get what he needs
Ideals: Logical, Persistence. Flaws: Shy. Bonds: Attractive, Rich, Enemies. Occupation: Spy
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 18)
Armor Class 13
Hit Points 154 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 1500 pp. Old masterpiece painting (400 gp). Gold and ruby ring (12000 gp). An abacus with copper, silver and gold markers (60 gp). Old masterpiece painting (400 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). Silver comb with moonstones (300 gp). Jeweled gold crown (8000 gp). Black velvet mask with numerous citrines (60 gp). Sapphire pendant on gold chain (1300 gp). A delicate brass dragon egg (50 gp). A life-sized copper and silver statuette of a cockatrice. (50 gp). Large well-done wool tapestry (100 gp). Old masterpiece painting (400 gp). A life-sized copper and silver statuette of a cockatrice. (50 gp). Embroidered and bejeweled glove (4000 gp). Large well-done wool tapestry (100 gp). Golden circlet with four aquamarines (5000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Solid gold idol (800 gp). A delicate silver chain set with a tourmaline (50 gp). A delicate brass dragon egg (50 gp). Golden circlet with four aquamarines (5000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). Jeweled gold crown (8000 gp). 1 Major magic item.
Sindri Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'3". He is dressed in a clean tan cloak covering his clean studded leather, and his gloved hand is found clutching a spear. His long chestnut hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.
Personality: Sindri is depressed about a lot of things. He tends to be a nihilist. He is skeptical of what others tell him and is slow to trust.
History: His parents moved while he was still in utero so he is the first generation to be born here. Sindri was born on a far southern island where he grew up under the tutelage of his father, an expert Mercenary. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is compelled to act according to his religious beliefs; and he has passion for adventuring and risk
Flaws: Depressed, Shy. Bonds: Immigrant, Adventurer, Religious. Occupation: Mercenary
Voice: Australian accent
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 16)
Armor Class 14
Hit Points 89 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 19 (+4) | 6 (-2) | 7 (-2) |
Senses Passive Perception 18
Languages Common, Gnome, Gnoll, Ignan, Dwarven, Celestial
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2000 gp. Black pearl (1200 gp). Bloodstone (30 gp). Black pearl (1200 gp). Jasper (30 gp). Banded agate (4 gp). Bloodstone (30 gp). Azurite (4 gp). Silver pearl (150 gp). Blue quartz (4 gp). Fiery yellow corundum (1300 gp). Chrysoberyl (150 gp). Zircon (30 gp). Red garnet (150 gp). Red-brown spinel (150 gp). Rock crystal (30 gp). Jasper (30 gp). Rock crystal (30 gp). Chrysoberyl (150 gp). Rhodochrosite (4 gp). Deep green spinel (150 gp). Chrysoprase (30 gp). Violet garnet (1200 gp). 1 Medium magic item. 1 Medium magic item.
Fallond Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has auburn hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is a font of random trivia from the lore and stories he has discovered
History: He comes from a rich southern family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 6 years.
Motivation: Retire the richest man in the south; and a deep hatred of brigands
Ideals: Logical, Entrepeneur. Bonds: Enemies, Rich, Job. Occupation: Locksmith
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 102 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Goblin
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 500 pp. A pair of silk slippers encrusted with tiny pearls. (140 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Brass mug with jade inlays (600 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Gold music box (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Cloth of gold vestments (140 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Brass mug with jade inlays (600 gp). Silver ewer (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Gold and topaz bottle stopper cork (300 gp). Gold cup set with emeralds (6000 gp). Large well-done wool tapestry (600 gp).
Dain Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He wears just a brown suit. He carries with him a set of sickles on his belt, each one with a ruby on the hilt. His chestnut hair, when down, is lengthy. His eyes are gray and he is always smoking a pipe.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He also has developed a complete distrust of the Mortician profession.
History: He was born blind and as such lacked many opportunities for work. His childhood dream was to be a Mortician, but he was a colossal failure. He's also a talented Mortician, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern.
Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Job. Occupation: Baker
Voice: Sleepy voice
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 124 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 18 (+4) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Sylvan
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 5000 gp. Citrine (50 gp). Moonstone (50 gp). Tourmaline (90 gp). Citrine (50 gp). White pearl (90 gp). Golden yellow topaz (500 gp). Golden yellow topaz (500 gp). Lapis lazuli (12 gp). Aquamarine (500 gp). Sard (50 gp). Lapis lazuli (12 gp). Bloodstone (50 gp). Chrysoberyl (90 gp). White pearl (90 gp). Deep blue spinel (500 gp). 1 Medium magic item.
Juliana Royal, Female Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a robe, a symbol of strength around her neck, and a monstrous two handed axe on her belt. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her ears are large.
Personality: Abrasive and pushy, she has a hard time making friends. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in a small village she learned the ways of the warrior from her mother. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is not mentally stable, and does not behave rationally
Ideals: Fighting. Flaws: Ugly, Antagonistic, Insane. Occupation: Tanner
Voice: Australian accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 15)
Armor Class 8
Hit Points 95 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 13 (+1) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +8 / 4d8+3, Ranged +3 / 4d8-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 7000 gp. Jasper (50 gp). Red spinel (160 gp). Red-brown spinel (160 gp). Aquamarine (700 gp). Red-brown spinel (160 gp). Citrine (50 gp). Amethyst (160 gp). Silver pearl (160 gp). Chalcedony (50 gp). Red garnet (160 gp). Rose (50 gp). Malachite (7 gp). Pink pearl (160 gp). Chrysoprase (50 gp).
Chem Cheer, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'4". He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it, and his gloved hand is found clutching a sickle. His hair, while still mostly dark red, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Artistic. Flaws: Ugly, Insomniac, Disease. Bonds: Rich. Occupation: Fisher
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 17)
Armor Class 9
Hit Points 109 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan, Halfling
Attacks Melee +7 / 5d4+1, Ranged +5 / 5d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 1800 pp. Deep blue spinel (600 gp). Amber (150 gp). Freshwater pearl (14 gp). Deep green spinel (150 gp). Alexandrite (600 gp). Rich purple corundum (500 gp).
Nemeia Pain, Female Tiefling [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She prefers to wear green pants and tee shirts. Her silver hair is greasy and uncared for. Her thin eyebrows rest above her beady black eyes.
Personality: She acts crazy and hedonistic. She always tries to repair and not replace. It was this mentality that drove her into the Architect business.
History: Gifted from a young age, Nemeia studied abroad. She made a point of taking high paying jobs and getting most of it up front. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To reunite with her old friends; and she wants to meet her childhood hero
Ideals: Persistence, Gifted. Flaws: Ugly, Hedonist. Bonds: Adventurer. Occupation: Architect
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'8") Tiefling, Lawful Good (CR 19)
Armor Class 10
Hit Points 55 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 7 (-2) | 12 (+1) | 20 (+5) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Terran
Attacks Melee +8 / 5d8+2, Ranged +6 / 5d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 19 | 6 | 5 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 1000 pp. Malachite (10 gp). Deep green spinel (110 gp). Eye agate (10 gp). Aquamarine (1000 gp). White opal (700 gp). Chalcedony (30 gp). Rhodochrosite (10 gp). Red garnet (110 gp). Aquamarine (1000 gp). Azurite (10 gp). Golden pearl (110 gp). Moonstone (30 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
