Oskar Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and carries hammers. He has no hair. He wears an eyepatch.
Personality: A deeply religious man he believes everything happens for a reason. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Oskar was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: He's looking for his big break.
Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Religious, Poor, Adventurer. Occupation: Sellsword
Voice: Breathy voice
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 141 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 11 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 2000 gp. Silver pearl (50 gp). Azurite (12 gp). Star ruby (800 gp). Violet garnet (800 gp). Chrysoprase (20 gp). Tiger eye turquoise (12 gp). Tiger eye turquoise (12 gp). White pearl (50 gp). Alexandrite (800 gp). Rock crystal (20 gp). Black star sapphire (800 gp). Golden yellow topaz (800 gp). Banded agate (12 gp). Red garnet (50 gp). Deep green spinel (50 gp).
Shamash Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears a green shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them, and sports empty pouches on his belt. His crest is greying and his face has many wrinkles. He has red eyes.
Personality: He is a Assassin first and foremost. He believes firmly that knowledge should be universal. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: The child of a Weaver, who enjoyed hunting, Shamash was taken on many hunting expeditions. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and wants to open a new tavern
Flaws: Racist. Bonds: Job, Adventurer, Nature, Enemies. Occupation: Assassin
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 17)
Armor Class 10
Hit Points 94 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 1100 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Brass mug with jade inlays (300 gp). A roughly beaten golden orb (160 gp). Silver comb with moonstones (200 gp).
Solomon Paxton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a grey costume with the symbols of magic on his torso. His small hat is riddled with cuts and holes. His face is scarred and worn.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Seamstress father left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to get a good night's sleep
Flaws: Ugly, Antagonistic, Disease, Insomniac. Bonds: Slave. Occupation: Architect
Voice: Low and grunting
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 89 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 8 (-1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 6000 gp. Fire opal pendant on a fine gold chain (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). Silver ewer (80 gp). Silver comb with moonstones (500 gp). Jeweled anklet (4000 gp). A roughly beaten golden orb (170 gp). Brass mug with jade inlays (100 gp). Old masterpiece painting (800 gp). Large well-done wool tapestry (100 gp). Fire opal pendant on a fine gold chain (800 gp). Gold and topaz bottle stopper cork (300 gp). An abacus with copper, silver and gold markers (170 gp). Gold dragon comb with red garnet eye (300 gp). 1 Medium magic item.
Jarana Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: She very much looks the part of a Spice Merchant. She is bald on top and has large silver tufts of hair around her ears. She wears a mask on her face.
Personality: She will rave to anyone who will listen. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born blind and as such lacked many opportunities for work. She worked as a nervous Spice Merchant and found it very stressful. She has achieved small success as a Spice Merchant.
Motivation: To share knowledge with the world; and to be a knight again
Ideals: Logical. Flaws: Ugly, Insane, Disease. Bonds: Job. Occupation: Spice Merchant
Voice: Spits words with contempt
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 17)
Armor Class 11
Hit Points 113 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 5000 gp. Silver comb with moonstones (700 gp). Jeweled electrum ring (4000 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). A small bag of saffron. (10 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp).
Harvest Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is wearing the road beaten gear of a warrior. Her fur is greying and her face has many wrinkles. Her eyes are likewise yellow. Her teeth are white and perfect.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is an amazing painter.
History: Harvest lived on a farm with her mother, near the main road leading to a nearby town. After coming to the age of reason, Harvest took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: To unite with her brother.
Ideals: Fighting, Athletic, Gifted. Flaws: Shy. Bonds: Attractive, Family. Occupation: Barrister
Voice: Can't modulate volume
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 88 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 13 (+1) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 2000 gp. Large well-done wool tapestry (300 gp). Silver chalice with lapis lazuli gems (90 gp). Fire opal pendant on a fine gold chain (700 gp). A small bag of saffron. (50 gp). Black velvet mask with numerous citrines (90 gp). Fire opal pendant on a fine gold chain (700 gp). Silver ewer (50 gp). Old masterpiece painting (700 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Solid gold idol (600 gp).
Fivin Wasanthi, Male Half-Elf [Permalink]
Personal [hide]
Description: He tends to wear a yellow poncho over his likewise colored trousers and shirt. He is physically well-built. His hair is always cut to a buzz. His fair skin shows little sign of his aristocratic breeding.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: To be a Doctor again.
Flaws: Mundane, Impulsive, Antagonistic. Bonds: Attractive, Job. Occupation: Farmer
Voice: Soft and melodious
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 19)
Armor Class 10
Hit Points 33 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 7 (-2) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Druidic
Attacks Melee +8 / 5d8+2, Ranged +6 / 5d8+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 400 pp. Silver pearl (70 gp). Tourmaline (70 gp). Brown diamond (3000 gp). Tourmaline (70 gp). Bloodstone (40 gp). Amethyst (70 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Dagnal Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She keeps her long black hair kept up in a rat tail. She wears crescent spectacles with a black brim.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Dagnal hails from a village terrorized by giants. A few years later when the north was not economically sound they moved to her current location. She used her abilities to travel the world and help people.
Motivation: A deep hatred of giants; and someone believes her a fraud
Ideals: Justice, Philantrophist. Bonds: Attractive, Enemies, Immigrant. Occupation: Armorer
Voice: Smooth and feminine
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 15)
Armor Class 9
Hit Points 76 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: Rose (30 gp). Star rose quartz (30 gp). Golden yellow topaz (1000 gp). Tiger eye turquoise (8 gp). Emerald (700 gp). Alexandrite (1000 gp). Jet (160 gp). Eye agate (8 gp). Jasper (30 gp). 1 Medium magic item.
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