Mozikth Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is physically well-built. His green crest, when down, is lengthy. His gold eyes lackadaisically let the world flow into them.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Mozikth took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wishes to resurrect an old love; and he's looking for his big break
Ideals: Gifted, Justice. Bonds: Job, Adventurer, In love. Occupation: Unemployed
Voice: Hissing voice
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 105 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 6 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 600 pp. Fire opal (1000 gp). Banded agate (12 gp). Obsidian (12 gp). Star rose quartz (50 gp). Black star sapphire (1000 gp). Star rose quartz (50 gp). Hematite (12 gp). Obsidian (12 gp). 1 Medium magic item.
Altho Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears skinny pants and wears a red and tan robe with the hood down. He has auburn hair. His eyes are amber and beady.
Personality: Altho is depressed about a lot of things. He tends to be a nihilist. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Altho is combative with any and all who dare try his patience in the slightest.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Altho was born on a far western forest where he grew up under the tutelage of his mother, an expert Carter. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He loathes his own lifestyle.
Ideals: Justice, Gifted. Flaws: Ugly, Depressed. Bonds: Immigrant. Occupation: Carter
Voice: Soothing and warm
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 66 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Druidic, Gnoll
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 800 pp. Eyepatch with mock eye of sapphire and moonstone (800 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). Solid gold idol (900 gp). Jeweled gold crown (5000 gp). Silver ewer (10 gp). Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Large well-done wool tapestry (200 gp). Gold dragon comb with red garnet eye (900 gp). Jeweled gold crown (5000 gp). Jeweled electrum ring (5000 gp). Cloth of gold vestments (150 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Solid gold idol (900 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). Jeweled gold crown (5000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Thamior Dmitriyev, Male Half-Elf [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and dresses in collared shirts and wears a proper scarf over his head. His skin is also unnaturally pale. His chestnut hair has been sun bleached extensively. He is baby faced.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He always tries to repair and not replace. It was this mentality that drove him into the Architect business.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Hunter father left him crippled. He now mingles about in high society.
Motivation: Money/treasure.
Ideals: Artistic, Persistence. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Architect
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 16)
Armor Class 12
Hit Points 53 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 6 (-2) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 10000 gp. Sard (30 gp). Chalcedony (30 gp). White opal (1000 gp). Black opal (1000 gp). Star ruby (1000 gp). Amethyst (90 gp).
Dayereth Netyoive, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a lot of dark rich colors, with gold accents. He sports a flattop hair cut. He is baby faced.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He never wears the same outfit twice, unless he absolutely has to.
History: He is the product a well kept family trust fund and as such has never really known need. Because his father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He has never given up on his singing dream.
Motivation: A deep hatred of giants.
Ideals: Artistic. Bonds: Attractive, Immigrant, Rich, Enemies. Occupation: Shipwright
Voice: Soft and melodious
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 107 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Terran, Giant
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 6000 gp. Chalcedony (70 gp). Chalcedony (70 gp). Iolite (70 gp). Red-brown spinel (70 gp). Rhodochrosite (14 gp). Fiery yellow corundum (1400 gp). Star rose quartz (70 gp). Blue quartz (14 gp). Fire opal (1400 gp). Blue diamond (3000 gp). Coral (70 gp). Rhodochrosite (14 gp). Alexandrite (1200 gp). Amber (70 gp). Violet garnet (1200 gp). Black opal (1400 gp). Aquamarine (1200 gp). Rock crystal (70 gp). Smoky quartz (70 gp). Hematite (14 gp). Obsidian (14 gp). Star ruby (1400 gp). Chrysoprase (70 gp).
Elysande Gresham, Female Human [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. Her attire stands in sharp contrast to her monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a skull on it. Her hair is silver and very short. She wears a mask on her face.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She believes the world needs to unite to get rid of illithids once and for all.
History: She was born to loving parents in a slum to the east. A freak accident while working with her Masseuse father left her crippled. She became a Ploughman soon after.
Motivation: Expand her business; and many illithids want her driven away
Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Poor, Enemies, Job. Occupation: Ploughman
Voice: Gruff and masculine
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 68 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 8 (-1) | 14 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Draconic, Aquan
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 7000 gp. Large well-done wool tapestry (400 gp). A delicate brass dragon egg (30 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).
Pennie Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is dressed in earthy colors with a red and black handkerchief worn on her right side. Her hair, while still mostly golden, has prominent grey streaks. Her violet eyes lackadaisically let the world flow into them.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Pennie is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature warhammer.
Motivation: To reunite with her old friends; and to reunite with her absent father
Ideals: Artistic. Flaws: Antagonistic. Bonds: Family, Adventurer. Occupation: Sellsword
Voice: Ums and uhs a lot
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 18)
Armor Class 14
Hit Points 142 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 19 (+4) | 8 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 5d6-2, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 17000 gp. Gold dragon comb with red garnet eye (800 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Silver chalice with lapis lazuli gems (170 gp). Large well-done wool tapestry (200 gp). 1 Medium magic item. 1 Medium magic item.
Rinn Larson, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears suspenders and violet workpants. Her shirt is pastel, and she wears a heavy violet leather apron most of the time. She keeps her long blonde hair kept up in a rat tail. She wears a mask on her face.
Personality: She snorts whenever she laughs or is feeling confident. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered painting. She has worked as a Adventurer like her mother before her.
Motivation: To prove her worth to the world; and balancing her hectic life and new adventurer responsibilities is difficult
Ideals: Logical, Artistic. Flaws: Impulsive. Bonds: Job. Occupation: Adventurer
Voice: Soothing and warm
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 18)
Armor Class 12
Hit Points 122 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 12000 gp. Large well-done wool tapestry (300 gp). Embroidered and bejeweled glove (4000 gp). A small bag of saffron. (30 gp). Jeweled electrum ring (8000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). Cloth of gold vestments (30 gp). Solid gold idol (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Gold and ruby ring (2000 gp). Silver comb with moonstones (600 gp). A silver and pearl hairclip (30 gp). Silver chalice with lapis lazuli gems (30 gp). Golden circlet with four aquamarines (1000 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). A delicate silver chain set with a tourmaline (30 gp). Jeweled electrum ring (8000 gp). Gold and topaz bottle stopper cork (300 gp). A necklace of small pink pearls (1000 gp). Jeweled gold crown (8000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). A delicate brass dragon egg (30 gp). Cloth of gold vestments (30 gp). Black velvet mask with numerous citrines (30 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). A silver and pearl hairclip (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!