Jo Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears a red armored body suit, with a simple black line shooting up and back down. She is muscular with a powerful set of arms. Her golden hair is singed and shortened. Her face is scarred and worn.
Personality: She is overprotective of those who hire her services. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Jo was born in the west. At a young age she loved to build and create. Her mother was a mechanic, and taught her how to fix just about anything. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She would like to get married and retire; and wants her loneliness to end
Ideals: Persistence. Flaws: Ugly. Bonds: Guardian, Has a crush. Occupation: Shepherd
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 87 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 17 (+3) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Ignan
Attacks Melee +3 / 4d8-2, Ranged +8 / 4d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 3000 gp. Azurite (16 gp). Eye agate (16 gp). Rhodochrosite (16 gp). Red garnet (100 gp). Eye agate (16 gp). Star rose quartz (50 gp). Obsidian (16 gp). Tiger eye turquoise (16 gp). Black pearl (200 gp). Alexandrite (200 gp). Black pearl (200 gp). 1 Medium magic item.
Emmeline Brandon, Female Human [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has a slight overbite and is overall scrawny. She has styled her chestnut hair well, parting it to the left. She wears round tiny glasses practically rammed into her face.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She enjoys reading and quiet.
History: Emmeline was born the youngest of three triplets. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.
Motivation: To prove her worth to the world; and find a way to reverse the transformation of her brother
Ideals: Passionate, Logical. Flaws: Impulsive. Bonds: Family, Adventurer. Occupation: Knight
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 102 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 11 (+0) | 15 (+2) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Sylvan
Attacks Melee +2 / 4d8-3, Ranged +5 / 4d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 5000 gp. Gold music box (4000 gp). Carved bone or ivory statuette (90 gp). Brass mug with jade inlays (200 gp). Golden circlet with four aquamarines (4000 gp). Silver comb with moonstones (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Fire opal pendant on a fine gold chain (400 gp). Brass mug with jade inlays (200 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). Old masterpiece painting (400 gp). Silver comb with moonstones (100 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Large well-done wool tapestry (200 gp). 1 Medium magic item.
Nikki Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her tied-back hair is white. Her gray eyes lackadaisically let the world flow into them.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To pay off her debts; and she feels kind of lost in life
Ideals: Gifted. Flaws: Ugly, Emotional, Forgetful. Bonds: Poor. Occupation: Sellsword
Voice: Speaks with lips pursed
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 89 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 19 (+4) | 19 (+4) |
Senses Passive Perception 14
Languages Common, Halfling, Orc, Giant
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 2000 gp. Jacinth (5000 gp). Iolite (80 gp). Rhodochrosite (11 gp). Sard (80 gp). 1 Medium magic item.
Spear In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man has a large brown mantle and cape that has been intricately interwoven into his green robe and is in decent physical shape. His red fur is singed and shortened. His eyes are green and catlike.
Personality: Aggressive, abrasive, and angry, Spear embodies much of what other species detest in the Tabaxis. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Wants a kiss; and wants his loneliness to end
Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer, Military. Occupation: Dyer
Voice: Loud with bravado
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 37 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 6 (-2) | 10 (+0) | 19 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 300 pp.
Latbag Lincoln, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a fine chain shirt which he covers with white colored cloaks and clothing. He wears a broad hat to cover his moderate length auburn hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Latbag is depressed about a lot of things. He tends to be a nihilist. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born to a pair of adventurers, Latbag grew up listening to his father's many stories. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He inherited the family business which he has now maintained for 4 years.
Motivation: He feels threatened by others; and expand his business
Flaws: Depressed, PTSD, Fearful. Bonds: Job, Adventurer. Occupation: Bricklayer
Voice: Indian accent
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Good (CR 17)
Armor Class 9
Hit Points 103 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 9 (-1) | 15 (+2) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +10 / 5d4+4, Ranged +5 / 5d4-1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 |
Possessions: 11000 gp. White pearl (90 gp). Malachite (13 gp). Moss agate (13 gp). Golden yellow topaz (1200 gp). Black pearl (1200 gp). Moonstone (20 gp). Malachite (13 gp). Rock crystal (20 gp). Red garnet (90 gp). Coral (90 gp). Lapis lazuli (13 gp). Jade (90 gp). Chrysoprase (20 gp). Amber (90 gp). Star ruby (1300 gp). Chrysoberyl (90 gp). Tiger eye turquoise (13 gp). Blue quartz (13 gp). Deep green spinel (90 gp). Blue sapphire (1300 gp).
Driindar Raghthroknaar, Female Dragonborn [Permalink]
Personal [hide]
Description: This western woman wears dark leathers with embroidery. Her clothes are grease stained in places. Her scarlet crest is greasy and uncared for. Her red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She acts crazy and hedonistic. She pushes her goals aggressively. She is also a coward if confronted.
History: Born to a Engraver, her mother struggled to pay the bills. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She moves from town to town, unable to find a place to settle.
Motivation: She is wracked by social anxiety.
Flaws: Ugly, Hedonist, Fearful. Bonds: Poor, Immigrant. Occupation: Carpenter
Voice: pre-pubescent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 78 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 16
Languages Common
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 5000 gp. Golden yellow topaz (200 gp). Peridot (50 gp). Sard (50 gp). Black pearl (200 gp). Red spinel (120 gp). 1 Medium magic item.
Jade Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing a perfectly clean shirt and pair of pants. He wears a colorful flower in his orange fur. He wears round tiny glasses practically rammed into his face.
Personality: He can speak with the recently deceased. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Merchant, but he got bored and became a Banker. He's also a talented Merchant, but doesn't like to broadcast it.
Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world
Ideals: Gifted. Flaws: Impulsive, Disease. Bonds: Attractive, Job, Military. Occupation: Banker
Voice: Smoker's lung
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 97 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 12 (+1) | 18 (+4) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon, Celestial, Gnome, Elven
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 400 pp. Violet garnet (1200 gp). White pearl (140 gp). Star rose quartz (30 gp). Carnelian (30 gp). Black pearl (1200 gp). Blue quartz (5 gp). Zircon (30 gp). Moss agate (5 gp). Red garnet (140 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

