Zepar Care, Male Tiefling [Permalink]
Personal [hide]
Description: This northern man wears a tight fitting black shirt and pants. His clothes are grease stained in places. His purple hair is knotted and matted. He wears round tiny glasses practically rammed into his face.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zepar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Optimist, Fighting. Bonds: Poor, Immigrant, Nature. Occupation: Weaver
Voice: Italian accent
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 18)
Armor Class 10
Hit Points 85 (18d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 13 (+1) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 5d6+0, Ranged +6 / 5d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 5000 gp. Blue quartz (10 gp). Chalcedony (20 gp). Red garnet (120 gp). White pearl (120 gp). Banded agate (10 gp). Lapis lazuli (10 gp). Tiger eye turquoise (10 gp). Rhodochrosite (10 gp). Chalcedony (20 gp). Deep blue spinel (1200 gp). Hematite (10 gp). Rose (20 gp). Eye agate (10 gp). Chrysoprase (20 gp). Tourmaline (120 gp). Amethyst (120 gp). Violet garnet (1200 gp). Blue star sapphire (1200 gp). Moss agate (10 gp). Sard (20 gp). Aquamarine (1200 gp). Iolite (20 gp). Tiger eye turquoise (10 gp). Sardonyx (20 gp). Silver pearl (120 gp). Tourmaline (120 gp). Violet garnet (1200 gp). 1 Medium magic item.
Alston Offund, Male Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a weathered and beat up set of banded mail beneath an oversized blue coat. His golden hair, when down, is lengthy. His eyes are violet and beady.
Personality: Alston wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Alston lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a seamstress and was forced into it by his family
Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Family. Occupation: Seamstress
Voice: Sensual and smooth
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 15)
Armor Class 11
Hit Points 91 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Elven, Undercommon
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 5000 gp. A necklace of small pink pearls (2000 gp). Silver comb with moonstones (700 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). Fire opal pendant on a fine gold chain (1100 gp). 1 Medium magic item.
Trey Everly, Male Human [Permalink]
Personal [hide]
Description: 5'8" and lanky with angular features, he is an attractive figure. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a feathered hat to cover his moderate length white hair. He wears round tiny glasses practically rammed into his face.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Gifted from a young age, Trey studied abroad. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted martial powers by his dying brother.
Motivation: He loathes his own lifestyle; and retire the richest man in the north
Ideals: Entrepeneur, Extrovert, Gifted. Flaws: Depressed. Bonds: Attractive. Occupation: Actor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 106 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 9000 gp. Aquamarine (1200 gp). Amber (60 gp). Star rose quartz (60 gp). Obsidian (8 gp). Amethyst (60 gp). Malachite (8 gp). Violet garnet (1200 gp). Chalcedony (60 gp).
Dimble Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: He wears a fancy blue suit. His red hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He served in the navy to pay for his family's outstanding loans. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now spends his time doing works of charity.
Motivation: Regain custody of his daughter; and to reunite with his absent mother
Ideals: Impeccable, Philantrophist. Flaws: Insane. Bonds: Attractive, Military, Family. Occupation: Painter
Voice: Scandinavian accent
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 18)
Armor Class 13
Hit Points 144 (18d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 18 (+4) | 11 (+0) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 18000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Jeweled electrum ring (2000 gp). Fire opal pendant on a fine gold chain (1300 gp). Solid gold idol (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Fire opal pendant on a fine gold chain (1300 gp). Brass mug with jade inlays (200 gp). Embroidered silk and velvet mantle with numerous moonstones (2300 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Gold dragon comb with red garnet eye (900 gp). Solid gold idol (700 gp). 1 Major magic item.
Heather Qualanthri, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a violet tunic with green highlights, and long brown pants that bunch up around her shoes. She is an epitome of beauty. Her hair is long and black with streaks of blonde, and is pulled back with small violet clips. She wears round tiny glasses practically rammed into her face.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Born in the south her family was never financially stable. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Server. She's also a talented Junk Dealer, but doesn't like to broadcast it.
Motivation: Doesn't want to be a Server and was forced into it by her family; and she'd like to take her coworkers down a peg
Ideals: Impeccable. Flaws: Secretive. Bonds: Attractive, Poor, Job, Family. Occupation: Server
Voice: Squeaky
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 54 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 11 (+0) | 10 (+0) | 6 (-2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 4d8-2, Ranged +5 / 4d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 900 pp. 1 Medium magic item.
Torgga Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: This malnourished woman wears a fancy brown dress. Her hair is long and silver with streaks of white, and is pulled back with small brown clips. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is witty, but her monotone delivery comes off as unnerving As long as the job gets done she does not care how it got done.
History: The child of southern immigrants she idolized her mother. Her family was turned out during the war. She and her family wandered south to less war torn lands. She moves from town to town, unable to find a place to settle.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she is a bit of a kleptomaniac
Ideals: Joker, Professionalism. Flaws: PTSD. Bonds: Attractive, Poor, Immigrant. Occupation: Cartwright
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 118 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 19 (+4) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 7000 gp. Tiger eye turquoise (7 gp). Amber (120 gp). Tourmaline (120 gp). Banded agate (7 gp). Moss agate (7 gp). Bloodstone (70 gp). Tiger eye turquoise (7 gp). Aquamarine (900 gp).
Elizabeth Hackney, Female Human [Permalink]
Personal [hide]
Description: This woman is very fat, and wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She wears her brown hair down. Her amber eyes are passionate and lively.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: The child of a Barber, who enjoyed hunting, Elizabeth was taken on many hunting expeditions. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.
Motivation: Wants to have a good time and be beloved; and she has money and likes to spend it
Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Doctor
Voice: Pirate accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 18)
Armor Class 11
Hit Points 100 (18d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 5d6+0, Ranged +7 / 5d6+1, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 800 pp. Alexandrite (500 gp). Alexandrite (500 gp). Moss agate (7 gp). Silver pearl (140 gp). Amber (140 gp). Star rose quartz (60 gp). Aquamarine (500 gp). Alexandrite (500 gp). Alexandrite (500 gp). Aquamarine (500 gp). Alexandrite (500 gp). Red-brown spinel (140 gp). Tourmaline (140 gp). Golden yellow topaz (500 gp). Rich purple corundum (1500 gp). Obsidian (7 gp). Black opal (1500 gp). Fiery yellow corundum (1500 gp). Red spinel (140 gp). Iolite (60 gp). Freshwater pearl (7 gp). Banded agate (7 gp). Violet garnet (500 gp). Bloodstone (60 gp). Emerald (1500 gp). 1 Medium magic item.
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