Sannl Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a grey armored body suit, with a simple pastel line shooting up and back down. Her attire stands in sharp contrast to her scimitar, which is beautifully polished and possesses an ornate carving of a dagger on it. Her hair is black and curly. She has a dull look in her green eyes.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is obsessed with a lost civilization.
History: A powerful wizard made her what she is. She made a point of taking high paying jobs and getting most of it up front. She is searching for what she claims is her rightful reward.
Motivation: Meet up once more with her childhood friend.
Bonds: Family, Adventurer, Mentor, Religious. Occupation: Carpenter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 84 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 7000 gp. Eye agate (13 gp). Deep blue spinel (1000 gp). Rhodochrosite (13 gp). Zircon (20 gp). Tiger eye turquoise (13 gp). Black opal (500 gp). Black pearl (1000 gp). Onyx (20 gp). Fiery yellow corundum (500 gp). Coral (140 gp). Red-brown spinel (140 gp). 1 Medium magic item.
Frug Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has moderate length white hair. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born at the edge of vast island. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Entrepeneur, Joker. Flaws: Ugly. Bonds: Religious, Nature. Occupation: Sailor
Voice: Cold and demanding tone
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 16)
Armor Class 10
Hit Points 112 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 4d10+1, Ranged +4 / 4d10-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 5000 gp. Chrysoberyl (120 gp). Alexandrite (700 gp). Golden pearl (120 gp). White pearl (120 gp). Chrysoberyl (120 gp). Azurite (14 gp). Red spinel (120 gp). Alexandrite (700 gp). Violet garnet (700 gp). Rich purple corundum (700 gp). Deep blue spinel (700 gp). Golden yellow topaz (700 gp). Moonstone (20 gp). Banded agate (14 gp). Peridot (20 gp). Coral (120 gp). Rose (20 gp). Deep green spinel (120 gp). Moss agate (14 gp). Citrine (20 gp). Golden yellow topaz (700 gp). Red garnet (120 gp). Black pearl (700 gp). 1 Medium magic item. 1 Medium magic item.
Nimble Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He usually wears his brown robe and has his halberd always slung over his shoulder. His whole body is exceptionally muscular. His orange fur is greasy and uncared for. His amber eyes have a joyful gleam in them most of the time.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. The war was a terrible time for him, and Nimble does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: His parents moved while he was still in utero so he is the first generation to be born here. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Optimist. Flaws: Ugly, Depressed. Bonds: Immigrant, Military. Occupation: Marshal
Voice: Hissing voice
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Good (CR 15)
Armor Class 10
Hit Points 62 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 8000 gp. Fiery yellow corundum (700 gp). Black pearl (1200 gp). Alexandrite (1200 gp). 1 Medium magic item.
Reirak Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing left arm. He prefers to wear flannel. His golden hair is slicked back into a classic pompadour. His blue eyes have a joyful gleam in them most of the time.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Reirak was raised in a hard working conservative environment. After coming to the age of reason, Reirak took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He became a Barkeep soon after.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Shy. Bonds: Religious, Job. Occupation: Barkeep
Voice: Irish accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 122 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 17 (+3) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 18
Languages Common, Dwarven, Druidic, Celestial
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 7000 gp. Azurite (7 gp). Rich purple corundum (1000 gp). Freshwater pearl (7 gp). Bloodstone (20 gp). White opal (1000 gp). Tiger eye turquoise (7 gp). Deep blue spinel (1500 gp). Red-brown spinel (110 gp). Carnelian (20 gp). Black star sapphire (1000 gp). Banded agate (7 gp). Golden yellow topaz (1500 gp). Emerald (1000 gp). Amber (110 gp). Tiger eye turquoise (7 gp). Red spinel (110 gp). Moonstone (20 gp).
Gynk Bradshaw, Female Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender woman is dressed in a clean black cloak covering her clean studded leather. Her head has been shaved. Her eyes are amber and she is always smoking a pipe.
Personality: Eccentric and domineering, Gynk will drive conversation. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: She was born the only child of a wealthy merchant. Her childhood dream was to be a Carpenter, but she was a colossal failure. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Sabotage a competitor; and balancing her hectic life and new shipwright responsibilities is difficult
Ideals: Extrovert, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Shipwright
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'8") Half-Orc, Lawful Good (CR 15)
Armor Class 13
Hit Points 95 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 14 (+2) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +9 / 4d8+4, Ranged +8 / 4d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 8000 gp. Gold dragon comb with red garnet eye (1700 gp). Fire opal pendant on a fine gold chain (1700 gp). 1 Medium magic item.
Drifting Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her fur, while still mostly cinnamon, has prominent grey streaks. She has hazel eyes and a brown hat with a blue feather.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She moves from town to town, unable to find a place to settle.
Motivation: She uses money and sex appeal to get what she needs.
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Rich. Occupation: Ruler
Voice: Sensual and smooth
Attributes [hide]
Medium (4'10") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 65 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 15 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Terran, Gnome
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 1200 pp. Peridot (60 gp). White opal (900 gp). Zircon (60 gp). Red spinel (100 gp). Amethyst (100 gp). Chrysoprase (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Balam Aid, Male Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears tight fighting clothing, which leaves very little to the imagination, and a wedding ring on his right hand. He has moderate length white hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He invites people to come help in his community garden.
History: Gifted from a young age, Balam studied abroad. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balam fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love
Ideals: Fighting, Philantrophist, Gifted. Flaws: Antagonistic. Bonds: In love. Occupation: Tailor
Voice: Draws out vowels
Attributes [hide]
Medium (6'8") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 119 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 16 (+3) | 18 (+4) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Druidic, Sylvan
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 6000 gp. Brown-green garnet (90 gp). Deep blue spinel (900 gp). White opal (1500 gp). Alexandrite (900 gp). Alexandrite (900 gp). Sardonyx (20 gp). Banded agate (9 gp). Freshwater pearl (9 gp). Rich purple corundum (1500 gp). Blue star sapphire (1500 gp). Citrine (20 gp). Moonstone (20 gp). Peridot (20 gp). Lapis lazuli (9 gp). Blue quartz (9 gp). Deep green spinel (90 gp). Bloodstone (20 gp). Chalcedony (20 gp). Black pearl (900 gp).
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Their contribution stands as a beacon of hope for all adventurers!