Manfred Kent, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of magic around his neck, and a nunchaku on his belt. He keeps his auburn hair in a flapper bob. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: Overbrimming with self-confidence, Manfred isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: The child of a Junk Dealer, who enjoyed hunting, Manfred was taken on many hunting expeditions. When Manfred reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a Marshal soon after.
Motivation: Expand his business; and he feels the way he acts is they only way to get by in the world
Ideals: Fighting, Impeccable. Bonds: Job, Nature, Military. Occupation: Marshal
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 126 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 17 (+3) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Giant
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 5000 gp. Obsidian (10 gp). Rose (60 gp). 1 Medium magic item.
Egelina Sherwood, Female Human [Permalink]
Personal [hide]
Description: This woman is very fat, and wears suspenders and brown workpants. Her shirt is blue, and she wears a heavy brown leather apron most of the time. She sports white long hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is happy with her job as a Masseuse. She turns her eye from what people do, preferring to live and let live. She is able to fit into much smaller and tighter spaces than normal.
History: Egelina was raised in a hard working conservative environment. Her homeland was ravaged by war and she spent much of her life rebuilding it. She now owns her own business.
Motivation: She is unsatisfied with her job; and expand her business
Ideals: Gifted. Flaws: Ugly, Insomniac, PTSD. Bonds: Job. Occupation: Masseuse
Voice: Sensual and smooth
Attributes [hide]
Medium (4'11") Human, Lawful Good (CR 16)
Armor Class 12
Hit Points 69 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 10000 gp. Smoky quartz (40 gp). Malachite (16 gp). Peridot (40 gp). Chrysoprase (40 gp). White pearl (150 gp). Silver pearl (150 gp). Hematite (16 gp). Blue sapphire (700 gp). Brown-green garnet (150 gp). Carnelian (40 gp). Eye agate (16 gp). Deep blue spinel (700 gp). Golden pearl (150 gp). Iolite (40 gp). Onyx (40 gp). Deep green spinel (150 gp). 1 Medium magic item.
Artin Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her whole body is exceptionally muscular. She has wavy auburn hair. She has gleaming, smiling amber eyes.
Personality: She dislikes all the random violence that takes place in the south. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She is the product a well kept family trust fund and as such has never really known need. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Artin's homeland. Artin decided to take the middle way and become a bodyguard. She moves from town to town, unable to find a place to settle.
Motivation: She has passion for adventuring and risk; and she wants to meet her childhood hero
Ideals: Pacifist, Fighting. Bonds: Immigrant, Adventurer, Rich. Occupation: Tailor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 65 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 9 (-1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Celestial, Auran
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 11000 gp. Eyepatch with mock eye of sapphire and moonstone (500 gp). Jeweled electrum ring (7000 gp). Gold dragon comb with red garnet eye (300 gp). Fire opal pendant on a fine gold chain (500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Shágflak Winchester, Male Half-Orc [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a custom-built plate barding that's adorned with black lining and desert motifs. His auburn hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: When he was but 6 years old his parents immigrated from the north. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has passion for adventuring and risk; and he desires power and/or immortality
Ideals: Justice. Flaws: Insomniac, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Servant
Voice: Eastern European accent
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Good (CR 16)
Armor Class 13
Hit Points 72 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Auran, Terran
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 5000 gp. Deep green spinel (100 gp). Clear bright green emerald (6000 gp). Tiger eye turquoise (14 gp). Golden yellow topaz (1400 gp). Deep green spinel (100 gp). Eye agate (14 gp). Malachite (14 gp). Blue quartz (14 gp). Jet (100 gp). Blue quartz (14 gp). Black pearl (1400 gp). Eye agate (14 gp).
Qemuel Mystery, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized green coat. His black hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He comes from a rich eastern family. Cursed with vampirism at a very young age, Qemuel has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Sabotage a competitor.
Flaws: Mundane, Disease. Bonds: Job, Rich. Occupation: Miller
Voice: Slurs words
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 19)
Armor Class 10
Hit Points 165 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 19 (+4) | 8 (-1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 5d8+1, Ranged +6 / 5d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 5 | 4 |
Possessions: 1800 pp. Blue quartz (14 gp). Eye agate (14 gp). Hematite (14 gp). Deep green spinel (60 gp). Fire opal (800 gp). Bloodstone (60 gp). Banded agate (14 gp). Aquamarine (1000 gp). Tourmaline (60 gp). Azurite (14 gp). 1 Medium magic item. 1 Medium magic item.
Ûshgol Holton, Male Half-Orc [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears very tight pants and wife beaters, though occasionally he sports a white coat. His Stetson hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: Born in the east to a Mayor, Ûshgol learned a great deal about his mother's area of expertise. He worked as a nervous Mayor and found it very stressful. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He'd like to take his coworkers down a peg; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Shy, Racist. Bonds: Job. Occupation: Mayor
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 16)
Armor Class 13
Hit Points 84 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Gnoll
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1000 gp. Aquamarine (700 gp). Smoky quartz (60 gp). Chrysoberyl (70 gp). Jasper (60 gp). Lapis lazuli (15 gp). Malachite (15 gp). Smoky quartz (60 gp). Tiger eye turquoise (15 gp). Azurite (15 gp). Rich purple corundum (600 gp). Azurite (15 gp). Malachite (15 gp). Zircon (60 gp). Onyx (60 gp). Peridot (60 gp). Obsidian (15 gp). Peridot (60 gp). Aquamarine (700 gp). Alexandrite (700 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Ilanis Mystralath, Female Elf [Permalink]
Personal [hide]
Description: She dresses like a well dressed Mortician does. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She sports golden long hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is a font of random trivia from the lore and stories she has discovered
History: Ilanis lived on a farm with her father, near the main road leading to a nearby town. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She now owns her own business.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Logical. Bonds: Job, Attractive, Family. Occupation: Mortician
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 86 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. White pearl (40 gp). Fire opal (1100 gp). Malachite (10 gp). Chalcedony (70 gp). Rhodochrosite (10 gp). 1 Medium magic item.
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