Dalgal Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His small hat is riddled with cuts and holes. His violet eyes dart from person to person to random spaces in the air.
Personality: He loves telling others what to do and how they should feel about things. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was born in the west. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. He ran away from his former home and has been making his living as a Apothecary for the past few years.
Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult; and doesn't want to be a apothecary and was forced into it by his family
Ideals: Opinionated. Flaws: Ugly. Bonds: Immigrant, Job, Family. Occupation: Apothecary
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 15)
Armor Class 8
Hit Points 129 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 19 (+4) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Abyssal
Attacks Melee +6 / 4d8+1, Ranged +3 / 4d8-2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 4000 gp. White pearl (80 gp). Black pearl (700 gp). 1 Medium magic item.
Eran Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: This tall, slender woman wears skinny pants and wears a white and brown robe with the hood down. She has moderate length chestnut hair. She has violet eyes and a white hat with a brown feather.
Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: From birth she was tutored by a cruel and relentless mentor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Stableman. She left for the west, certain she would find work there.
Motivation: Further expansion of business.
Bonds: Attractive, Immigrant, Mentor, Job. Occupation: Stableman
Voice: Smoker's lung
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 15)
Armor Class 11
Hit Points 117 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Terran
Attacks Melee +3 / 4d8-2, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 7000 gp. Carnelian (60 gp). Amber (50 gp). Aquamarine (1400 gp). Peridot (60 gp). Aquamarine (1400 gp). Jade (50 gp). Moss agate (10 gp). Chalcedony (60 gp). Malachite (10 gp). Eye agate (10 gp). Bloodstone (60 gp). Chrysoprase (60 gp). Violet garnet (1400 gp). Violet garnet (1400 gp). White pearl (50 gp). Rhodochrosite (10 gp). Blue star sapphire (800 gp). Sard (60 gp). Deep green spinel (50 gp).
Great On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she prefers to wear pastel pants and tee shirts. Her Stetson hat is riddled with cuts and holes. Her yellow eyes lackadaisically let the world flow into them.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She got into the Locksmith business at a young age. Her father took her hunting and taught her how to get in the mind of other creatures. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg
Ideals: Justice. Flaws: Ugly, Selfish. Bonds: Job, Nature. Occupation: Locksmith
Voice: Draws out vowels
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 99 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 10000 gp. Rock crystal (50 gp). Alexandrite (1100 gp). Aquamarine (1100 gp). Azurite (16 gp). Golden yellow topaz (1100 gp). Lapis lazuli (16 gp). Blue sapphire (1100 gp). Azurite (16 gp). Deep blue spinel (1100 gp). Sardonyx (50 gp). Jet (40 gp). Carnelian (50 gp). Brown-green garnet (40 gp). Star rose quartz (50 gp). 1 Medium magic item.
Clerebold Ostoroth, Male Half-Elf [Permalink]
Personal [hide]
Description: This northern man is wearing the road beaten gear of a warrior. His clothes are grease stained in places. His blonde hair, when down, is lengthy. He has a dull look in his blue eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has all his life been fascinated with poetry.
History: Born in a small village he learned the ways of the warrior from his father. He went to a religious school and was inspired by the priests there in charitable deeds. He left for the north, certain he would find work there.
Motivation: He has a rivalry with the Church that dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Flaws: Secretive. Bonds: Poor, Immigrant, Religious. Occupation: Adventurer
Voice: Dutch accent
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 80 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 16 (+3) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Elven, Gnome, Abyssal, Celestial
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 6000 gp. Golden yellow topaz (800 gp). Banded agate (4 gp). Rhodochrosite (4 gp). Peridot (70 gp). Violet garnet (800 gp). Azurite (4 gp). Amethyst (70 gp). Moonstone (70 gp). Citrine (70 gp). Emerald (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nim Amastacia, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He has wavy blonde hair. He has gleaming, smiling brown eyes.
Personality: He has always had a great fascination with Tiefling culture. He is frequently practicing swordplay.
History: He was born to loving parents in a slum to the east. He found a children's book about a Elf Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Tiefling compassion; and obtaining odd cultural tiefling artifacts is his passion
Flaws: Ugly, Racist. Bonds: Poor, Military, Adventurer. Occupation: Stableman
Voice: High pitched and raspy
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 18)
Armor Class 12
Hit Points 121 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +6 / 5d6+0, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 1200 pp. Moonstone (20 gp). Deep blue spinel (500 gp). Eye agate (6 gp). Tourmaline (90 gp). Deep blue spinel (500 gp). Banded agate (6 gp). Chalcedony (20 gp). 1 Major magic item.
Eldon Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His auburn hair is slicked back into a classic pompadour. His gray eyes have a joyful gleam in them most of the time.
Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with finding treasure.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eldon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he has passion for adventuring and risk
Ideals: Athletic, Fighting. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Glassblower
Voice: Strong lisp
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 119 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 19 (+4) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Undercommon
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 8000 gp. Iolite (80 gp). Smoky quartz (80 gp). Aquamarine (700 gp). Alexandrite (700 gp). Eye agate (13 gp). Fiery yellow corundum (1300 gp). Black pearl (700 gp). Aquamarine (700 gp). Red spinel (40 gp). Red garnet (40 gp). Jet (40 gp). Chrysoprase (80 gp). Zircon (80 gp). Star rose quartz (80 gp). Moonstone (80 gp). Rhodochrosite (13 gp). Fiery yellow corundum (1300 gp). Tiger eye turquoise (13 gp). Star rose quartz (80 gp). Obsidian (13 gp). Sardonyx (80 gp).
Agnes Cooper, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a brown deerstalker hat and brown clothes. She keeps her long black hair kept up in a rat tail. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She enjoys reading and quiet.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Through the years after Agnes was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Agnes's father didn't care for her much, and the feeling was mutual. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and several ex partners dislike her way of doing things and want revenge
Ideals: Logical. Flaws: Antagonistic. Bonds: Slave, Rich, Enemies. Occupation: Cartwright
Voice: Scratchy, weak
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 84 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!