Stannor Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He has a large white mantle and cape that has been intricately interwoven into his yellow robe. His whole body is exceptionally muscular. His auburn hair is unkempt and raggedy. His eyes are gray.
Personality: He is happy with his job as a Detective. He turns his eye from what people do, preferring to live and let live. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Stannor was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an apprentice working in his father's forge. He's also a talented Carter, but doesn't like to broadcast it.
Motivation: Further expansion of business; and he is unsatisfied with his job
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Poor, Job. Occupation: Detective
Voice: Cold and demanding tone
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 60 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 18
Languages Common, Halfling
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 600 pp. Alexandrite (400 gp). Chrysoprase (80 gp). Pink pearl (110 gp). Sardonyx (80 gp). Blue star sapphire (900 gp). Iolite (80 gp). Deep green spinel (110 gp). Black opal (900 gp). Eye agate (7 gp). Smoky quartz (80 gp). Star rose quartz (80 gp). Aquamarine (400 gp). Coral (110 gp). Black pearl (400 gp). Coral (110 gp). Alexandrite (400 gp). Chalcedony (80 gp). Black pearl (400 gp).
Kyle Winterbourne, Male Human [Permalink]
Personal [hide]
Description: This man usually wears his brown robe and has his whip always slung over his shoulder. He has a penchant for wearing a ring with an oversized topaz on his left hand. His white hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.
Personality: He is a Bowyer first and foremost. He believes firmly that knowledge should be universal. He never wears the same outfit twice, unless he absolutely has to.
History: He is the product a well kept family trust fund and as such has never really known need. When Kyle reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted from career to career and currently works as a Bowyer.
Motivation: Someone believes him a fraud; and a deep hatred of illithids
Ideals: Artistic. Bonds: Rich, Job, Military, Enemies. Occupation: Bowyer
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 98 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 20 (+5) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Auran, Terran, Aquan, Ignan, Elven
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 1000 pp. Bloodstone (40 gp). Citrine (40 gp). Alexandrite (800 gp). Alexandrite (800 gp). 1 Medium magic item. 1 Medium magic item.
Himo Meliamne, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears just a tan suit. His moppish silver hair is in a traditional bowl cut. His gray unseeing eyes seem to look past you.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A few years later when the north was not economically sound they moved to his current location. He left for the east, certain he would find work there.
Motivation: He is not mentally stable, and does not behave rationally; and to get a good night's sleep
Ideals: Philantrophist. Flaws: Disease, Insomniac, Insane. Bonds: Immigrant. Occupation: Bookbinder
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 74 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 gp. Jet (40 gp). White pearl (40 gp). Pink pearl (40 gp). Alexandrite (400 gp). Red spinel (40 gp). Coral (40 gp). Banded agate (13 gp). Azurite (13 gp). Hematite (13 gp). Peridot (20 gp). Jasper (20 gp). Red garnet (40 gp). Lapis lazuli (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Emerald Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a skull on it. His gray fur, when down, is lengthy. His half smiles and blue eyes are beguiling and draw you in.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: The child of a Animal Trainer, who enjoyed hunting, Emerald was taken on many hunting expeditions. Emerald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk; and retire the richest man in the west
Ideals: Entrepeneur, Joker. Bonds: Attractive, Adventurer, Nature. Occupation: Banker
Voice: Speaks with a cold
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 130 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 19 (+4) | 6 (-2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: Gold and topaz bottle stopper cork (1700 gp). An abacus with copper, silver and gold markers (120 gp). An abacus with copper, silver and gold markers (120 gp). Gold dragon comb with red garnet eye (1700 gp). Gold music box (1000 gp). Silver comb with moonstones (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Jeweled anklet (1000 gp). 1 Medium magic item.
Bundrigo Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears a fine chain shirt which he covers with white colored cloaks and clothing. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is able to make almost anything out of random pieces of junk.
History: Bundrigo hails from a village terrorized by dire rats. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Bundrigo was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: Regain custody of his daughter.
Ideals: Gifted. Bonds: Job, Enemies, Family. Occupation: Layabout
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 147 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 18 (+4) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 12000 gp. Black pearl (1500 gp). Alexandrite (1500 gp). Aquamarine (1500 gp). Malachite (7 gp). Blue sapphire (1300 gp). Bloodstone (80 gp). Black pearl (1500 gp). Deep blue spinel (1500 gp). Carnelian (80 gp). Tiger eye turquoise (7 gp). 1 Medium magic item.
Tervaround Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: An older woman who wears rags and sports a simple walking cane, she is not a threatening figure. Her hair is auburn and very short. Her violet eyes are passionate and lively.
Personality: Her tongue was cut out and she uses sign language. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was born at the edge of vast desert. A freak accident while working with her Shoemaker mother left her crippled. During her travels, Tervaround and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Tervaround discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Tervaround fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: Many drow want her driven away; and someone believes her a fraud
Flaws: Disease. Bonds: Poor, Religious, Nature, Adventurer, Enemies. Occupation: Servant
Voice: Russian accent
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 18)
Armor Class 13
Hit Points 136 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Ignan
Attacks Melee +6 / 5d6+0, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 12000 gp. Old masterpiece painting (1200 gp). Large well-done wool tapestry (200 gp). Old masterpiece painting (1200 gp). Jeweled gold crown (7000 gp). A delicate silver chain set with a tourmaline (100 gp). Gold and topaz bottle stopper cork (600 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Brass mug with jade inlays (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Brass mug with jade inlays (200 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). Black velvet mask with numerous citrines (80 gp). A delicate silver chain set with a tourmaline (100 gp). Silver ewer (100 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Brass mug with jade inlays (200 gp). A necklace of small pink pearls (1000 gp). Large well-done wool tapestry (200 gp). Gold and topaz bottle stopper cork (600 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). A delicate brass dragon egg (100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp).
Barfa Carlisle, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears silk and lounges about seductively, and sports empty pouches on his belt. His hair, while still mostly black, has prominent grey streaks. His gray eyes are passionate and lively.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He got into the Sailor business at a young age. A gifted student he started as a Dilettante, but he got bored and became a Sailor. He's also a talented Dilettante, but doesn't like to broadcast it.
Motivation: Meet up once more with his childhood friend.
Ideals: Disciplined. Bonds: Attractive, Poor, Adventurer, Job. Occupation: Sailor
Voice: Excited and jittery
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 62 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 8 (-1) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 400 pp. Bloodstone (70 gp). Smoky quartz (70 gp). Carnelian (70 gp). Malachite (15 gp). Star ruby (800 gp). Rhodochrosite (15 gp). Peridot (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
