Hlin Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears her hair in dreadlocks. She wears an eyepatch.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: From birth she was tutored by a cruel and relentless mentor. A gypsy cursed her at a young age, leading to her ugly appearance. She now travels the world, in search of power and loot.
Motivation: To reunite with her old friends.
Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Job, Mentor. Occupation: Unemployed
Voice: Dutch accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 15)
Armor Class 14
Hit Points 126 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 17 (+3) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Auran, Giant
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 2000 gp. Eye agate (7 gp). Jet (50 gp). Onyx (80 gp). Lapis lazuli (7 gp). Iolite (80 gp). Moonstone (80 gp). Smoky quartz (80 gp). Golden yellow topaz (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Williamina Lindsay, Female Human [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is typically in her Spice Merchant uniform. Her blonde hair is wavy and long. She wears crescent spectacles with a black brim.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: Her mother raised her in a mountain cabin. She worked as a nervous Spice Merchant and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Balancing her hectic life and new Spice Merchant responsibilities is difficult; and wants to open a new tavern
Ideals: Justice. Flaws: Ugly. Bonds: Job, Family, Nature. Occupation: Spice Merchant
Voice: Relaxed voice
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 17)
Armor Class 14
Hit Points 101 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 15 (+2) | 18 (+4) | 19 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Ignan, Elven, Celestial, Terran
Attacks Melee +8 / 5d4+2, Ranged +10 / 5d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 5000 gp. Alexandrite (300 gp). Citrine (80 gp). Rhodochrosite (7 gp). Golden yellow topaz (300 gp). Smoky quartz (80 gp). Banded agate (7 gp). Black opal (1200 gp). Sard (80 gp). Coral (60 gp). Sardonyx (80 gp). Jasper (80 gp). Star ruby (1200 gp). Golden pearl (60 gp). Onyx (80 gp). Golden pearl (60 gp). Iolite (80 gp). Coral (60 gp). Chrysoberyl (60 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Beleth Anguish, Female Tiefling [Permalink]
Personal [hide]
Description: She wears an entirely black suit with brown socks and a vest with buckled shoes. Her white hair is lengthy. Her otherwise smooth face is marked with small tiny scars.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born to a pair of adventurers, Beleth grew up listening to her father's many stories. From there she went from mercenary job to mercenary job. She used her abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants to meet her childhood hero
Ideals: Joker, Philantrophist, Fighting. Flaws: Impulsive. Bonds: Adventurer. Occupation: Priest
Voice: Draws out vowels
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 15)
Armor Class 14
Hit Points 110 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 17 (+3) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Celestial, Elven, Gnome
Attacks Melee +4 / 4d8-1, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 300 pp. Tiger eye turquoise (14 gp). Hematite (14 gp). Rhodochrosite (14 gp). Black pearl (1200 gp). Violet garnet (1200 gp). Alexandrite (1200 gp). Jade (50 gp). Pink pearl (50 gp). Malachite (14 gp). Rhodochrosite (14 gp). 1 Medium magic item.
Pearl Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: 3'0" and lanky with angular features, she is an attractive figure. She wears a simple burlap shirt and baggy pants. She conceals her whip with her veritable burlap sack of a shirt. She has moderate length chestnut hair. Her fierce blue eyes like to dwell on things.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Pearl was raised in a hard working conservative environment. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Balancing her hectic life and new Sailor responsibilities is difficult; and she'd like to take her coworkers down a peg
Ideals: Gifted. Bonds: Attractive, In love, Job, Rich. Occupation: Sailor
Voice: Nasally tone
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 15
Hit Points 66 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 8 (-1) | 12 (+1) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Halfling, Giant
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2000 gp. Tourmaline (40 gp). Blue quartz (16 gp). Fiery yellow corundum (1300 gp). Jasper (30 gp). Blue quartz (16 gp). Eye agate (16 gp). Freshwater pearl (16 gp). Emerald (1300 gp).
Dariff Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: She stands about 4'0" and likes to wear ponchos typically of a light grey in addition to tight pants. Her left hand appears badly burned and disfigured. Her long red hair reaches down to her waist. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Gifted from a young age, Dariff studied abroad. Brilliant and gifted she never wanted to apply herself. Now she works as a singing tutor during her time off.
Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety
Ideals: Optimist, Gifted, Logical, Artistic. Flaws: Fearful. Occupation: Bounty Hunter
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 158 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 19 (+4) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Orc, Undercommon
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 5000 gp. A delicate silver chain set with a tourmaline (30 gp). Sapphire pendant on gold chain (1300 gp). A roughly beaten golden orb (40 gp).
Nutae Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His chestnut hair is lengthy and is close to two feet long. His eyes are likewise hazel.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has all his life been fascinated with writing.
History: Nutae was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an apprentice working in his mother's forge. He left for the east, certain he would find work there.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Opinionated, Artistic. Bonds: Immigrant, Poor, Job. Occupation: Sellsword
Voice: pre-pubescent
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 16)
Armor Class 13
Hit Points 74 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 12 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 10000 gp. Jasper (80 gp). Smoky quartz (80 gp). Deep blue spinel (600 gp). Obsidian (13 gp). Aquamarine (600 gp). Deep green spinel (80 gp). Lapis lazuli (13 gp). Peridot (80 gp). Bloodstone (80 gp). Fire opal (900 gp). White pearl (80 gp). Rich purple corundum (900 gp). Smoky quartz (80 gp). Blue quartz (13 gp). Golden yellow topaz (600 gp). White pearl (80 gp).
Tree In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tabaxi, and stands approximately 5'0". She is well dressed, constantly wearing a pastel suit, black shirt, and white tie, and her gloved hand is found clutching a longsword. She keeps her lavender fur in a pixie cut. Her otherwise smooth face is marked with small tiny scars.
Personality: Tree hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She invites people to come help in her community garden.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Through the years after Tree was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Tree's mother didn't care for her much, and the feeling was mutual. She has never given up on her singing dream.
Motivation: To protect her home; and she's repulsed by the pc
Ideals: Artistic, Philantrophist. Flaws: Antagonistic. Bonds: Guardian. Occupation: Ploughman
Voice: Hissing voice
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 94 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 12000 gp. Obsidian (14 gp). Deep blue spinel (300 gp). Tourmaline (50 gp). Alexandrite (300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
