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NPC Generator

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Advanced [show]


Mardnab Murnig, Female Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She dresses like a well dressed Weaver does. Her red hair is well kept. Her eyes, though not visible through her cowl, are brown.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Born in the north to a Weaver, Mardnab learned a great deal about her mother's area of expertise. She was an apprentice working in her mother's forge. She became a Weaver soon after.

Motivation: She is content; and she'd like to take her coworkers down a peg

Ideals: Disciplined. Flaws: Ugly, Antagonistic, Mundane. Bonds: Job. Occupation: Weaver

Voice: Breathy voice

Attributes [hide]

Mardnab Murnig, Female Gnome Druid 16
Small (3'6") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 97 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)17 (+3) 12 (+1)13 (+1)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Infernal, Abyssal
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 12000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Fire opal pendant on a fine gold chain (2000 gp). Old masterpiece painting (2000 gp). Gold and topaz bottle stopper cork (900 gp). Jeweled gold crown (4000 gp). Solid gold idol (1200 gp). Silver chalice with lapis lazuli gems (40 gp). Large well-done wool tapestry (400 gp). Solid gold idol (1200 gp). Brass mug with jade inlays (400 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Zephan Generous, Male Tiefling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a green costume with the symbols of death on his torso. His hair, while still mostly red, has prominent grey streaks. His black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the west his family was never financially stable. A gifted student he started as a Spy, but he got bored and became a Sellsword. He tends to his Sellsword job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Passionate. Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Sellsword

Voice: Tuts and clicks tongue

Attributes [hide]

Zephan Generous, Male Tiefling Druid 16
Medium (5'5") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 135 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 18 (+4)15 (+2) 13 (+1)17 (+3)
Skills Acrobatics +7, Persuasion +8
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +3 / 4d10-2, Ranged +7 / 4d10+2, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 1100 pp. White opal (1400 gp). Blue star sapphire (1400 gp). Rich purple corundum (1400 gp). Chalcedony (80 gp). Brown-green garnet (80 gp). Azurite (8 gp). Hematite (8 gp). Bloodstone (80 gp). Deep green spinel (80 gp). Sardonyx (80 gp). Aquamarine (1300 gp). Black pearl (1300 gp). Bloodstone (80 gp). Jade (80 gp). Black opal (1400 gp). Zircon (80 gp).


Social Check DCs


Armara Principle, Female Tiefling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears light armors faded through time and improper care. Her red hair is lengthy and is close to two feet long. Her silver eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She believes the world needs to unite to get rid of drow once and for all.

History: Born in a small village she learned the ways of the warrior from her mother. At a young age her mother died while driving off some drow. Her father being the stubborn sort decided to stay and helped train her in bastard sword use. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Armara fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Revenge; and she wants revenge against drow

Ideals: Fighting. Flaws: Addict. Bonds: Enemies. Occupation: Mortician

Voice: Low and grunting

Attributes [hide]

Armara Principle, Female Tiefling Druid 16
Medium (5'7") Tiefling, Lawful Good (CR 16)
Armor Class 9
Hit Points 104 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)12 (+1) 9 (-1)17 (+3)
Skills History +6, Investigation +6
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +4 / 4d10-1, Ranged +4 / 4d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 5000 gp. Red-brown spinel (40 gp). Bloodstone (80 gp). Deep green spinel (40 gp). Aquamarine (500 gp). Star rose quartz (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heian Siannodel, Male Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'7" has a big stupid grin on his face most of the time. He wears a blue costume with the symbols of death on his torso. He has shaved his head bald. He has several tiny opal earrings on each ear.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He misses his home and complains about the freezing weather, even in summer.

History: His father raised him in a mountain cabin. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and he is greedy

Flaws: Terse. Bonds: Rich, Immigrant, Nature, Mentor. Occupation: Barber

Voice: Draws out vowels

Attributes [hide]

Heian Siannodel, Male Elf Druid 15
Medium (4'7") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 116 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)14 (+2) 15 (+2)15 (+2)
Skills History +7, Performance +7
Senses Passive Perception 12
Languages Common, Elven, Terran, Infernal
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 4000 gp. Violet garnet (1200 gp). Hematite (4 gp). White pearl (150 gp). Deep blue spinel (1200 gp). Deep blue spinel (1200 gp). Obsidian (4 gp). Banded agate (4 gp). Aquamarine (1200 gp). Black pearl (1200 gp). Star rose quartz (30 gp). 1 Medium magic item.


Social Check DCs


Nicor Anarchy, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His purple hair is still thick. He wears large thick round spectacles.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He never wears the same outfit twice, unless he absolutely has to.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was always very intelligent and has formed a secret society of specialists.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Artistic. Flaws: Antagonistic, Secretive. Bonds: Attractive, Rich. Occupation: Doctor

Voice: Pirate accent

Attributes [hide]

Nicor Anarchy, Male Tiefling Druid 16
Medium (5'3") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 71 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)16 (+3) 14 (+2)14 (+2)
Skills Acrobatics +7, Medicine +7
Senses Passive Perception 12
Languages Common, Orc, Goblin, Infernal
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 1100 pp.


Social Check DCs


Blossom Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears suspenders and white workpants. Her shirt is tan, and she wears a heavy white leather apron most of the time. She is muscular with a powerful set of arms. She has shaved her head bald. She has a tattooed face.

Personality: She acts crazy and hedonistic. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of a Barrister, who enjoyed hunting, Blossom was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Blossom took refuge in the large cave and found the beat up sickle and armor she uses now. Since then, she has sought to make the best of life.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Joker, Optimist. Flaws: Hedonist. Bonds: Nature, Religious. Occupation: Laborer

Voice: Low rumbling, strings words together

Attributes [hide]

Blossom Thorngage, Female Halfling Druid 18
Small (2'9") Halfling, Lawful Good (CR 18)
Armor Class 14
Hit Points 64 (18d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)17 (+3) 7 (-2)11 (+0)
Skills Religion +9, Stealth +9
Senses Passive Perception 8
Languages Common, Halfling, Sylvan, Draconic, Undercommon
Attacks Melee +6 / 5d6+0, Ranged +9 / 5d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 1300 pp. Peridot (80 gp). Red garnet (70 gp). Chalcedony (80 gp). Golden yellow topaz (1100 gp). Deep green spinel (70 gp). Star rose quartz (80 gp). Amethyst (70 gp). Alexandrite (1100 gp). Blue star sapphire (1100 gp). Freshwater pearl (13 gp). Fiery yellow corundum (1100 gp). Lapis lazuli (13 gp). Citrine (80 gp). Peridot (80 gp). Golden yellow topaz (1100 gp). Blue quartz (13 gp). Rose (80 gp). Red-brown spinel (70 gp). Deep blue spinel (1100 gp). Golden yellow topaz (1100 gp). Rock crystal (80 gp). Lapis lazuli (13 gp). Silver pearl (70 gp). Emerald (1100 gp). Blue quartz (13 gp). White pearl (70 gp). Blue star sapphire (1100 gp). Jade (70 gp). Blue star sapphire (1100 gp). Alexandrite (1100 gp). Star rose quartz (80 gp). Rock crystal (80 gp). 1 Major magic item.


Social Check DCs


Emerald On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His red fur is matted, messy, and big. His yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Emerald was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has built up a small fortune and can afford his own way.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Philantrophist. Flaws: Ugly, Shy, Antagonistic. Bonds: Rich, Religious. Occupation: Sage

Voice: Speaks fast with a slight lisp

Attributes [hide]

Emerald On the Mountaintop, Male Tabaxi Druid 17
Medium (6'3") Tabaxi, Lawful Good (CR 17)
Armor Class 13
Hit Points 118 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)11 (+0) 12 (+1)10 (+0)
Skills Animal Handling +7, Performance +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 5d4-1, Ranged +9 / 5d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655

Possessions: 3000 gp. Jet (90 gp). Blue-white diamond (8000 gp). Amethyst (90 gp). Chrysoberyl (90 gp). Red garnet (90 gp). Sardonyx (30 gp). Golden yellow topaz (1500 gp). Jasper (30 gp). Jet (90 gp). White opal (700 gp). Red garnet (90 gp). Obsidian (6 gp). Chalcedony (30 gp). Golden pearl (90 gp). Red garnet (90 gp). Alexandrite (1500 gp). Fire opal (700 gp). Bloodstone (30 gp). Jasper (30 gp). Rhodochrosite (6 gp). Violet garnet (1500 gp). Hematite (6 gp). Sard (30 gp). Aquamarine (1500 gp). Malachite (6 gp). Lapis lazuli (6 gp). Iolite (30 gp). Iolite (30 gp). Brown-green garnet (90 gp). 1 Medium magic item.


Social Check DCs

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